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All posts for the day April 19th, 2008

Design first for 3d animators / by Geoffrey Kater

Design First

As a designer, your role within a production is as an aesthetic problem solver who is there to
support the story. As a 3D artist/animator, your role is to solve problems, but comes after the
design process. Design and animation are two different disciplines that problem solve in two
different ways, yet each has the same goal. What if we combined these disciplines into a
single role that uses design to influence animation throughout the entire 3D process? This
book is about that very thing. For those who are open minded about learning a valuable skill
like design, this book will not only improve your animation work, but will improve your worth
as a 3D artist.

Get it Here:
http://tinyurl.com/4a45x9

NJoy…

3D Modeling Techniques and Analysis

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body
ISBN 1591402999 | 350 pages | July 1, 2004 | PDF | 5 Mb

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

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