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Monthly Archive for November, 2008

ShaderMap 1.1

New Version of ShaderMap (ver. 1.1) has been released. It now supports conversion of height and normal maps to ambient occlusion maps. Other improvements include modification of existing tangent space normal maps, a streamlined user interface, and online documentation. ShaderMap Command Line (CL) is free for non-commercial use. ShaderMap some what similar to CrazyBump, is a tool for generating various texture maps from photographs including spec, normal, DUDV and displacement.

This post was submitted by Keizzer.

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Adobe CS3 Portable Collection

Adobe Applications

Here are some of the widely used Adobe applications, in their portable versions. No patches needs, no cr@cks needed, no serialization. Just copy and run. And then, you can even run them from USB sticks. So, these can go where ever you go. ;)

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Using HDRIs in 3ds max A Step-by-Step Guide (Vray or Brazil)

HDRI - Step by Step

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ETNTWORLD ADOBE PHOTOSHOP COSMETIC TECHNIQUES

Photoshop Cosmetic Techniques

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