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In this tutorial we will be taking a look at how we can use Photos as mask to build controlled displacement on our model inside of ZBrush. We will be using textures, alphas, ZBrush deformation tools and 3D layers. The Final 3D ZTool and images will be provided with the tutorial.

Download:

http://rapidshare.com/files/125467562/GM_ZBP.part1.rar

http://rapidshare.com/files/125474414/GM_ZBP.part2.rar

This post was submitted by Nobax.

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2 Responses to “Gnomonology: Using Photos As Displacement in Zbrush”

  1. Cyrus says:

    Thanks ;)

  2. Johnny says:

    thanks man. great upload

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