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	<title>Comments on: RAYFIRE TOOL for 3dsmax 2008-2010 (32-bit)</title>
	<atom:link href="http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/feed" rel="self" type="application/rss+xml" />
	<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html</link>
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		<title>By: Alfredo Ferguson</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-22037</link>
		<dc:creator>Alfredo Ferguson</dc:creator>
		<pubDate>Tue, 13 Apr 2010 16:39:35 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-22037</guid>
		<description>Hi, maybe you can assist me? I saw u are using Blog Engine in your website. I recently made a decision to create a weblog for myself and i am presently making use of the wordpress blog. I read about blog engine and i was asking yourself if you could inform me exactly where i could find very great instruction or movies on how to use it properly? Thanks for the reply.</description>
		<content:encoded><![CDATA[<p>Hi, maybe you can assist me? I saw u are using Blog Engine in your website. I recently made a decision to create a weblog for myself and i am presently making use of the wordpress blog. I read about blog engine and i was asking yourself if you could inform me exactly where i could find very great instruction or movies on how to use it properly? Thanks for the reply.</p>
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		<title>By: ZwarriorX</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-21444</link>
		<dc:creator>ZwarriorX</dc:creator>
		<pubDate>Mon, 05 Apr 2010 19:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-21444</guid>
		<description>It probably has to do with incomptability between MR and DS. It&#039;s like what existed between MR and 3dmax&#039;s 7-8 raytrace mats. MR was designed to use it own mats, prefixed with &#039;mr&#039; in the matlib; so even tho MR rendered fine with 3dmax&#039;s raytrace, there was a lot of artifacting, compared to smooth renders results using MR with MR mats. It&#039;s only because 3dsmax&#039;s users were crying to get this problem solved, that the makers of MR went ahead and did it; an it was much better in 3dsmax 9 and onwards.</description>
		<content:encoded><![CDATA[<p>It probably has to do with incomptability between MR and DS. It&#8217;s like what existed between MR and 3dmax&#8217;s 7-8 raytrace mats. MR was designed to use it own mats, prefixed with &#8216;mr&#8217; in the matlib; so even tho MR rendered fine with 3dmax&#8217;s raytrace, there was a lot of artifacting, compared to smooth renders results using MR with MR mats. It&#8217;s only because 3dsmax&#8217;s users were crying to get this problem solved, that the makers of MR went ahead and did it; an it was much better in 3dsmax 9 and onwards.</p>
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		<title>By: Krystal</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-19378</link>
		<dc:creator>Krystal</dc:creator>
		<pubDate>Fri, 22 Jan 2010 11:33:51 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-19378</guid>
		<description>That will make RF version 1.45 not 1.46

Besides 1.49 with 64bit physx is ready and avaible to licenced users, and will be avaible in store afrer 1-2 weeks, which will be end january/first week of febuary

better get 1.49</description>
		<content:encoded><![CDATA[<p>That will make RF version 1.45 not 1.46</p>
<p>Besides 1.49 with 64bit physx is ready and avaible to licenced users, and will be avaible in store afrer 1-2 weeks, which will be end january/first week of febuary</p>
<p>better get 1.49</p>
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		<title>By: dssa</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-19375</link>
		<dc:creator>dssa</dc:creator>
		<pubDate>Fri, 22 Jan 2010 09:37:36 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-19375</guid>
		<description>ok i found if anyone needs here it is http://rapidshare.com/files/267336821/RF145.zip</description>
		<content:encoded><![CDATA[<p>ok i found if anyone needs here it is <a href="http://rapidshare.com/files/267336821/RF145.zip" rel="nofollow">http://rapidshare.com/files/267336821/RF145.zip</a></p>
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		<title>By: dssa</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-19374</link>
		<dc:creator>dssa</dc:creator>
		<pubDate>Fri, 22 Jan 2010 09:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-19374</guid>
		<description>anyone have working link?</description>
		<content:encoded><![CDATA[<p>anyone have working link?</p>
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		<title>By: Krystal</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-18643</link>
		<dc:creator>Krystal</dc:creator>
		<pubDate>Fri, 11 Dec 2009 12:06:24 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-18643</guid>
		<description>1.46 anyone (cracked)?</description>
		<content:encoded><![CDATA[<p>1.46 anyone (cracked)?</p>
]]></content:encoded>
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	<item>
		<title>By: poo</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-18639</link>
		<dc:creator>poo</dc:creator>
		<pubDate>Fri, 11 Dec 2009 01:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-18639</guid>
		<description>you have to open it as local admin, but when I try to create the animation, it freezes and even after a day, its still frozen so idk if its going to work for you, though its probubly just the SHITTYNESS OF VISTA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11</description>
		<content:encoded><![CDATA[<p>you have to open it as local admin, but when I try to create the animation, it freezes and even after a day, its still frozen so idk if its going to work for you, though its probubly just the SHITTYNESS OF VISTA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11</p>
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		<title>By: oliver</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-12437</link>
		<dc:creator>oliver</dc:creator>
		<pubDate>Thu, 17 Sep 2009 22:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-12437</guid>
		<description>Link is dead :(</description>
		<content:encoded><![CDATA[<p>Link is dead <img src='http://cgpersia.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: Luke</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-11099</link>
		<dc:creator>Luke</dc:creator>
		<pubDate>Sun, 02 Aug 2009 06:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-11099</guid>
		<description>The Crack doesn&#039;t work for me on 2010 version, I copied and pasted it into the programme files 3dsmax/plugins/RayFireTool and when i try to run it in max it says &#039;Cannot create RayFireLicense.txt&#039; 

Can someone help please?</description>
		<content:encoded><![CDATA[<p>The Crack doesn&#8217;t work for me on 2010 version, I copied and pasted it into the programme files 3dsmax/plugins/RayFireTool and when i try to run it in max it says &#8216;Cannot create RayFireLicense.txt&#8217; </p>
<p>Can someone help please?</p>
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	<item>
		<title>By: tech76</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-11025</link>
		<dc:creator>tech76</dc:creator>
		<pubDate>Tue, 28 Jul 2009 17:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-11025</guid>
		<description>No, it doesn&#039;t really...
It allows 1.45 to run as 1.44.
The new features are not available.</description>
		<content:encoded><![CDATA[<p>No, it doesn&#8217;t really&#8230;<br />
It allows 1.45 to run as 1.44.<br />
The new features are not available.</p>
]]></content:encoded>
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	<item>
		<title>By: Draconis</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-11017</link>
		<dc:creator>Draconis</dc:creator>
		<pubDate>Tue, 28 Jul 2009 08:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-11017</guid>
		<description>i was wrong it works</description>
		<content:encoded><![CDATA[<p>i was wrong it works</p>
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	<item>
		<title>By: Draconis</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-11016</link>
		<dc:creator>Draconis</dc:creator>
		<pubDate>Tue, 28 Jul 2009 08:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-11016</guid>
		<description>no it does now crack ray fire 1.45</description>
		<content:encoded><![CDATA[<p>no it does now crack ray fire 1.45</p>
]]></content:encoded>
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	<item>
		<title>By: Dani</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-10874</link>
		<dc:creator>Dani</dc:creator>
		<pubDate>Fri, 24 Jul 2009 13:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-10874</guid>
		<description>Is possible to use the crack with the new version of rayfire 1.45?? O.o</description>
		<content:encoded><![CDATA[<p>Is possible to use the crack with the new version of rayfire 1.45?? O.o</p>
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		<title>By: dextermania</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-10643</link>
		<dc:creator>dextermania</dc:creator>
		<pubDate>Sun, 19 Jul 2009 09:26:18 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-10643</guid>
		<description>torrent plz guys</description>
		<content:encoded><![CDATA[<p>torrent plz guys</p>
]]></content:encoded>
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		<title>By: Ant</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-9276</link>
		<dc:creator>Ant</dc:creator>
		<pubDate>Mon, 22 Jun 2009 15:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-9276</guid>
		<description>@immortal900

are you sure that just using the 32bit crack is working for the 64bit ?</description>
		<content:encoded><![CDATA[<p>@immortal900</p>
<p>are you sure that just using the 32bit crack is working for the 64bit ?</p>
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		<title>By: Ashkan_3D</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-8915</link>
		<dc:creator>Ashkan_3D</dc:creator>
		<pubDate>Wed, 17 Jun 2009 22:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-8915</guid>
		<description>Hi (jose) I&#039;m search long For You on the internet and find 64bit version
1::Rayfier Toolse RF 1.43 v 2008&amp;2009 32_64 bit Full Verion (14.9MB)
Stile Not Cracked RF 1.44 Now in this time
i Hope Help You And Evryone Thanks...

http://rs452.rapidshare.com/files/228548965/RF1.43.rar</description>
		<content:encoded><![CDATA[<p>Hi (jose) I&#8217;m search long For You on the internet and find 64bit version<br />
1::Rayfier Toolse RF 1.43 v 2008&amp;2009 32_64 bit Full Verion (14.9MB)<br />
Stile Not Cracked RF 1.44 Now in this time<br />
i Hope Help You And Evryone Thanks&#8230;</p>
<p><a href="http://rs452.rapidshare.com/files/228548965/RF1.43.rar" rel="nofollow">http://rs452.rapidshare.com/files/228548965/RF1.43.rar</a></p>
]]></content:encoded>
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		<title>By: jose</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-8360</link>
		<dc:creator>jose</dc:creator>
		<pubDate>Thu, 21 May 2009 08:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-8360</guid>
		<description>it dead :(.. can anyone upload the 64bit version....please!</description>
		<content:encoded><![CDATA[<p>it dead <img src='http://cgpersia.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> .. can anyone upload the 64bit version&#8230;.please!</p>
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		<title>By: peterpt</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-8079</link>
		<dc:creator>peterpt</dc:creator>
		<pubDate>Tue, 12 May 2009 23:30:36 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-8079</guid>
		<description>sorry again for tha delay eheheheeh , i was testing max 2010 and i had to uninstall 2009 but i returned again ;)

i believe that you problem is connected to the materials that dreamscape use , because it can be rended only with &quot;default scan line or Vray&quot; , dreamscape materials are problably conected in some way with vray materials and because of that mental ray can not assign those materials  (like you said before) .
i copyed one of the errors to here and as we can see mental ray can not assign those materials . after all metalray is a basic render compared with vray . Diferences beetween them are the quality of results and render speed as we all know .

MSG  0.0  error: Atmospheric &quot;DreamScape&quot; is not supported.
MSG  0.0  error: Texture map &quot;Map #0  ( DreamScape: Composite )&quot; is not supported by mental ray and will not render.</description>
		<content:encoded><![CDATA[<p>sorry again for tha delay eheheheeh , i was testing max 2010 and i had to uninstall 2009 but i returned again <img src='http://cgpersia.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>i believe that you problem is connected to the materials that dreamscape use , because it can be rended only with &#8220;default scan line or Vray&#8221; , dreamscape materials are problably conected in some way with vray materials and because of that mental ray can not assign those materials  (like you said before) .<br />
i copyed one of the errors to here and as we can see mental ray can not assign those materials . after all metalray is a basic render compared with vray . Diferences beetween them are the quality of results and render speed as we all know .</p>
<p>MSG  0.0  error: Atmospheric &#8220;DreamScape&#8221; is not supported.<br />
MSG  0.0  error: Texture map &#8220;Map #0  ( DreamScape: Composite )&#8221; is not supported by mental ray and will not render.</p>
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		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7903</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Thu, 07 May 2009 13:53:21 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7903</guid>
		<description>thx:D</description>
		<content:encoded><![CDATA[<p>thx:D</p>
]]></content:encoded>
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		<title>By: Dirk Danger</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7901</link>
		<dc:creator>Dirk Danger</dc:creator>
		<pubDate>Thu, 07 May 2009 12:27:30 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7901</guid>
		<description>You can download the 64-bit demo from &quot;RayFire Tool 1.44 Demo - 64 bit - 3ds Max 9&quot; link, as this installer is for 2008 - 2010 (x64), then just copy the RayFireTool.mse to the appropriate directory :-P

Direct link to 64 bit installer:
http://mirvadim.com/Files/RayFire%20Tool%201.44%20-%20Max%209,%202008,%202009,%202010%20-%2064%20bit%20(DEMO).exe</description>
		<content:encoded><![CDATA[<p>You can download the 64-bit demo from &#8220;RayFire Tool 1.44 Demo &#8211; 64 bit &#8211; 3ds Max 9&#8243; link, as this installer is for 2008 &#8211; 2010 (x64), then just copy the RayFireTool.mse to the appropriate directory <img src='http://cgpersia.com/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> </p>
<p>Direct link to 64 bit installer:<br />
<a href="http://mirvadim.com/Files/RayFire%20Tool%201.44%20-%20Max%209,%202008,%202009,%202010%20-%2064%20bit%20(DEMO).exe" rel="nofollow">http://mirvadim.com/Files/RayFire%20Tool%201.44%20-%20Max%209,%202008,%202009,%202010%20-%2064%20bit%20(DEMO).exe</a></p>
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		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7881</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Wed, 06 May 2009 16:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7881</guid>
		<description>no pb PEDRO thx for answering :D</description>
		<content:encoded><![CDATA[<p>no pb PEDRO thx for answering <img src='http://cgpersia.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7876</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Wed, 06 May 2009 07:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7876</guid>
		<description>jose yes you are right there link is dead, maybe someone have download it and can upload the 64-bit please :)</description>
		<content:encoded><![CDATA[<p>jose yes you are right there link is dead, maybe someone have download it and can upload the 64-bit please <img src='http://cgpersia.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: jose</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7866</link>
		<dc:creator>jose</dc:creator>
		<pubDate>Tue, 05 May 2009 21:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7866</guid>
		<description>the link for the 64 version is dead please upload</description>
		<content:encoded><![CDATA[<p>the link for the 64 version is dead please upload</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PEDRO</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7834</link>
		<dc:creator>PEDRO</dc:creator>
		<pubDate>Mon, 04 May 2009 22:31:46 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7834</guid>
		<description>i did some animations using dreamscape sea but it was rendered in V-ray , never tryed mental ray in dreamscape .
I Will try to do something later and see what messages i got or if it is possible .

P.S. sorry for tha delay , i only notice now your message immortal .</description>
		<content:encoded><![CDATA[<p>i did some animations using dreamscape sea but it was rendered in V-ray , never tryed mental ray in dreamscape .<br />
I Will try to do something later and see what messages i got or if it is possible .</p>
<p>P.S. sorry for tha delay , i only notice now your message immortal .</p>
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	<item>
		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7829</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Mon, 04 May 2009 19:41:13 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7829</guid>
		<description>did you try the crack on the 64 -bit version?
http://mirvadim.com/
it worked for the previous version (and there is no physx support in the 64 bit)</description>
		<content:encoded><![CDATA[<p>did you try the crack on the 64 -bit version?<br />
<a href="http://mirvadim.com/" rel="nofollow">http://mirvadim.com/</a><br />
it worked for the previous version (and there is no physx support in the 64 bit)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7828</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Mon, 04 May 2009 19:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7828</guid>
		<description>it is the demo but when it is crack it become complete :)</description>
		<content:encoded><![CDATA[<p>it is the demo but when it is crack it become complete <img src='http://cgpersia.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Djuka</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7821</link>
		<dc:creator>Djuka</dc:creator>
		<pubDate>Mon, 04 May 2009 17:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7821</guid>
		<description>this is a demo !!!????</description>
		<content:encoded><![CDATA[<p>this is a demo !!!????</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7814</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Mon, 04 May 2009 15:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7814</guid>
		<description>please 64bit version</description>
		<content:encoded><![CDATA[<p>please 64bit version</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Indie</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7813</link>
		<dc:creator>Indie</dc:creator>
		<pubDate>Mon, 04 May 2009 14:39:14 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7813</guid>
		<description>Thanks man works flawlessly.
Indie</description>
		<content:encoded><![CDATA[<p>Thanks man works flawlessly.<br />
Indie</p>
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	</item>
	<item>
		<title>By: Branimir</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7777</link>
		<dc:creator>Branimir</dc:creator>
		<pubDate>Sun, 03 May 2009 18:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7777</guid>
		<description>Thanks a lot... Only waiting for the FumeFX release and I won&#039;t go back to the 2009 version anymore</description>
		<content:encoded><![CDATA[<p>Thanks a lot&#8230; Only waiting for the FumeFX release and I won&#8217;t go back to the 2009 version anymore</p>
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	</item>
	<item>
		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7776</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Sun, 03 May 2009 16:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7776</guid>
		<description>a ok thx because when I tested it says it cannot render I don&#039;t know what XD thx
(I think it was because I used a dreamscape material)</description>
		<content:encoded><![CDATA[<p>a ok thx because when I tested it says it cannot render I don&#8217;t know what XD thx<br />
(I think it was because I used a dreamscape material)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Meta</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7773</link>
		<dc:creator>Meta</dc:creator>
		<pubDate>Sun, 03 May 2009 15:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7773</guid>
		<description>Think MR and DreamScape actually are fully compatible,as DreamScape used with Scanline or Vray! Haven&#039;t used it for times, but think this is it! :)

 So no need for compositing...</description>
		<content:encoded><![CDATA[<p>Think MR and DreamScape actually are fully compatible,as DreamScape used with Scanline or Vray! Haven&#8217;t used it for times, but think this is it! <img src='http://cgpersia.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p> So no need for compositing&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7768</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Sun, 03 May 2009 15:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7768</guid>
		<description>yep :), can you tell me how do you use dreamscape and menatl ray please. Do you have to do compositing or is there a way of rendering dreamscape oblect with mental ray. For example a plane which have to be render with mr and a landscape with dreamscape. how do you do? thx</description>
		<content:encoded><![CDATA[<p>yep <img src='http://cgpersia.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> , can you tell me how do you use dreamscape and menatl ray please. Do you have to do compositing or is there a way of rendering dreamscape oblect with mental ray. For example a plane which have to be render with mr and a landscape with dreamscape. how do you do? thx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PEDRO</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7765</link>
		<dc:creator>PEDRO</dc:creator>
		<pubDate>Sun, 03 May 2009 14:18:43 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7765</guid>
		<description>Thanks a lot immortal for the package , very appriciated .
Lets see if dreamscape is released for max 2010 , i didnt install 2010 yet because of that plug ins .</description>
		<content:encoded><![CDATA[<p>Thanks a lot immortal for the package , very appriciated .<br />
Lets see if dreamscape is released for max 2010 , i didnt install 2010 yet because of that plug ins .</p>
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	</item>
	<item>
		<title>By: immortal900</title>
		<link>http://cgpersia.com/2009/05/rayfire-tool-for-max-2008-2010-32-bit-1414.html/comment-page-1#comment-7761</link>
		<dc:creator>immortal900</dc:creator>
		<pubDate>Sun, 03 May 2009 14:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://cgpersia.com/?p=1414#comment-7761</guid>
		<description>I think for the 64-bit version you can try to use the same crack and download the demo from their website.( It had worked for the previous version)</description>
		<content:encoded><![CDATA[<p>I think for the 64-bit version you can try to use the same crack and download the demo from their website.( It had worked for the previous version)</p>
]]></content:encoded>
	</item>
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