Feed on
Posts
Comments

null

This is Chris’s third lecture in a series on character animation using Maya. In this lecture, Chris delves ever deeper into the world of acting and its most important aspect: the character’s internal thought process.
Chris covers the fundamental principles of lip sync and dialogue, from keying the audio track and breaking it down to phrasing and inflection. Building on earlier themes, including dynamic posing, contrast of shape and emotion, line of action and use of negative space, Chris shows you the step-by-step process of bringing a scene to the level of full 3D theatrical animation.

Download Links:

http://rapidshare.com/files/172125989/i-gcaals.r00

http://rapidshare.com/files/172125574/i-gcaals.r01

http://rapidshare.com/files/172125770/i-gcaals.r02

http://rapidshare.com/files/172125978/i-gcaals.r03

http://rapidshare.com/files/172125640/i-gcaals.r04

http://rapidshare.com/files/172126041/i-gcaals.r05

http://rapidshare.com/files/172126009/i-gcaals.r06

http://rapidshare.com/files/172126072/i-gcaals.r07

http://rapidshare.com/files/172125751/i-gcaals.r08

http://rapidshare.com/files/172125784/i-gcaals.r09

http://rapidshare.com/files/172125637/i-gcaals.r10

http://rapidshare.com/files/172125925/i-gcaals.rar

This post was submitted by Nobax.

Related posts:

  1. The Gnomon Workshop-Character Design for Games and Animation Vol. 2
  2. The Gnomon Workshop-Character Design for Games and Animation Vol. 1
  3. Gnomon Character Design for Animation
  4. The Gnomon Workshop Introduction to Character Modeling
  5. Ken Fountain – Animating a Basic Acting Shot
  6. Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character
Check Download Links

Comments are closed.

Stop censorship