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Behold the power of the GPU

The new generation 3D system takes advantage of GPU and Shader pipelines to render final production quality HDRI images with full deep pixel output. The extensive toolset opens up the abilities for complex shaders and procedural materials.

Speed. The new GPU renderer is raw power, computational expensive depth of field and motion blurring are a breeze on modern graphic cards. Hours of render are now delivered in fractions of seconds.

Importing and exporting of scenes and animation make interoperability with 3D Animation pipelines slick and streamlined. For the first time, Fusion compositing artists can really feed the 3D departments easily via the export of scenes and animation. This by-directional workflow makes the CGI production process smoother and more productive.

More 3D finishing tools in Fusion 6 allow compositing artists to control more of the assets to finish a shot, giving great flexibility for control in the highly interactive interface.

Production Quality GPU Renderer
Resolution independent and floating point rendering. Super-sampling with reconstruction filters. New plugable CG Shaders. Deep Pixel rendering of Z depth, Normals, Texture Co-ordinates, Material ID, Object ID, Material ID, etc.

Advanced CG Shader Materials

Fully Controllable 3D Fog

Object ID’s Easily Created From Any Geometry

3D Environment Tools
Environment mapped reflections and refractions. 3D Cube and Sphere mapping.

New 3D Material Tools
New lighting materials, Blinn, Phong, Cook-Torrance and Ward. Material merging tool.

New Bump Mapped Materials
Bump mapped from height maps. Bump mapped reflections and refractions.

UVW Mapping
Set spherical, planar, box, fit, etc, mapping co-ordinates.

Alpha Projections
Project alpha and re-light the projection.

3D Blend Modes
All 2D blend modes supported in 3D, including Screen, Multiply, Color Dodge, Difference, Exclusion, etc. 3D blend modes can be assigned to any 3D object.

Matte Objects
Use 3D geometric primitives or meshes as 3D mattes in the scene, with Z-depth and alpha control.

FBX Caching
Performance of FBX loading by caching of FBX model data.

FBX Updated
Improved importing of scenes, camera paths, lights, geometry, baked animation, etc.

FBX Exporter
Exports geometry, lights, camera and animation.

Stereoscopic Imaging System

Fusion 6 has stereo tools and enhancements, and supports a number of 3D stereo viewing systems like OpenGL quad-buffering (used with most LCD shutter glasses and passive stereo monitors), anaglyph, side-by-side viewing, and iZ3D and True3Di monitors. The 3D system supports stereo materials, renders left and right eye views, and an Anaglyph tool is included.

DOD/ROI
Domain Of Definition / Region Of Interest System. This system allows for user-definable areas to limit processing, significantly improving performance and memory usage for large scale compositions.

RED Camera
Red camera support both 32 and 64 bit. Fully integrated into Fusion, including Floating point image generation and real-time proxy loading. All associated Metadata is carried through workflow.

UI Enhancements, Including

File Browser
Includes image previews and metadata, with gamma control for non-linear images.

Toolbars
Can contain tools, scripts, macros and settings.

New 2D Tools and Updates

Optimization to tools include dramatic speedups to Blur and Glow code.

Many workflow improvements have been made to existing tools such as Loader, Corner and Perspective Positioner, Color tools.

Tracker has XY path and Bspline options.

New tools include

Anaglyph combines two image streams into a stereoscopic image using a variety of anaglyph modes as well as cross-eyed and vertical or horizontal stacking techniques.

Export Bumpmap to convert a 2D image into a bumpmap for use with 3D materials.

Set Bg Color to define a custom color which lies outside the current image or tool’s domain of definition.

Set Domain overrides the current Domain of Definition for the image.

Color Matrix is an advanced color correction tool that uses a 3D matrix to transform the colors in an image.

3D LUTs have a variety of GPU tools that can be chained together to create conversions and apply multiple 1D and 3D luts operations.

Download it from here:

http://rapidshare.com/files/250760807/EoF-RS_60408_Full.rar

This post was submitted by Paritosh Verma.


Check Download Links

74 Responses to “Eyeon Fusion 6 & Rendernode (x86 & x64)”

  1. DarkWave says:

    just download krizard path and the eyeon fusion from the eyeonline web site as he said.
    if you found the masege that tells you the the license as expire, than change you clock time on windows to any date before may, i set to april 26.
    AND IT WILL WORK FINE, TRUST ME!!!!

  2. NaNa says:

    Setting back the clock isn’t a solution since many more applications get screwed by doing this. Anyone got a “real” crack?

  3. siyamak says:

    thank you god it is working now by 64 bit
    leon thank you for your wonderfull help and guide
    good luck

  4. leon55 says:

    If you suddenly get message “license expired” try to download latest tryout version from eyeone website and do the “trick” previously posted with corensponding license numbers (included in license warning message).

    Cheers to all.

  5. madhav says:

    Hi,
    I tried to change the date.But it is not working friend!It is asking for a dongle. and says Fusion could not found any valid licences.
    Can anybody help…

  6. Jean says:

    Same here. Is there a real crack somewhere?

  7. 2eazy says:

    There is a new version of fusion out, so you dont have to put in “927″ but “1105″ instead.

  8. tsy_ba58 says:

    ı dıd not thıs pls can you explaın some jpg

  9. tsy_ba58 says:

    some thıng ıs rong here ı do a lot of tıme but dıd not cracked

  10. t-mick says:

    Eyeon Fusion & RenderSlave 6.0.0.511 (x32 x64)
    Working link
    http://3dstudio.ucoz.ru/publ/eyeon_fusion_renderslave_600511_x32_x64/1-1-0-10

  11. Nik says:

    Hey guys! I just got the trick to crack fusion 6.0 build 511 with the existing cracks. If someone is interested in knowing, let me know. Mail me at nickd093@gmail.com .

  12. spaceboy says:

    still not working for me on windows 7 64bit :( ((

  13. semtex says:

    As 2eazy mentioned above:
    2eazy says:
    November 8, 2009 at 9:54 am

    There is a new version of fusion out, so you dont have to put in “927″ but “1105″ instead.

    1. download the latest version from the site
    2. use the patches on them
    3. open fusion.dat in the project folder with a text editor, edit the line:

    FEATURE FusionSubscription eyeon 2009.**** permanent uncounted HOSTID=ANY

    where stars has to be the latest fusion version release date (in that case: 1105)
    4. just working both version (32 and 64)
    5. is it that f***ing hard to understand????????

  14. hasan says:

    semtex:
    Ur trick didn’t work for me. I’m using 64bit version of fusion and Primatte4 tool is still unlicensed, after all. I changed numbers in the .dat file from 1230 to 1105 and is still the same issue.
    Any other suggestion??!!!

  15. shrikant says:

    Sir i have window 7 in my laptop but when i use fusion its nt working i have fusion 6.Its installed and also starting but not working when I load the image it was just stop all the work of my lappy plz help me reply sir

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