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Daily Archive for November 7th, 2009

Matchmoving 101: Fundamentals

Whether in film, episodic television, commercials or music videos, the integration of 3D elements and effects is now a mainstay of modern post production. In the first DVD of this series Stephen McClure introduces you to the fundamentals of matchmoving. For both beginners and professionals, this lecture discusses the details of the matchmoving process including hand tracking techniques, survey information, distortion grid usage, and film terminology. Stephen shows how to recreate real world camera elements in the Maya environment, create custom camera controls, use Maya\’s integrated camera controls and set up the most popular professional and consumer formats.

This post was submitted by naveen.

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Kurv Studios: Photoshop Advanced Texturing

Photoshop is hardly taught or marketed to texturing artists. It is always taught or marketed to digital photographers, graphic designers or printing houses. Photoshop has a wide array of tools that make it an excellent tool for texturing. And though Photoshop is the choice for this task most everywhere, many people are in the dark about its expansive abilities as texturing tool.

This post was submitted by naveen.

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Gnomonology:The Making of \’Smile\’

This \’making of\’ demonstration and lecture began with the decision to create a new still image and record the entire process. Using Maya, UVlayout, Zbrush and Photoshop, \’Smile\’ was created in eight hours over the course of a couple evenings. Observe and listen as Alex shares his workflow, thought process and techniques.

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Painting Oil

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3ds Max Master Class Series (9 DVD)

3ds Max Master Class Series DVD 1 Character Rigging and Animation
3ds Max Master Class Series DVD 2 Advanced Character Rigging
3ds Max Master Class Series DVD 3 Vehicle Rigging
3ds Max Master Class Series DVD 4 Secrets of Lofting
3ds Max Master Class Series DVD 5 Materials All Dressed Up
3ds Max Master Class Series DVD 6 Texture Mapping
3ds Max Master Class Series DVD 7 Advanced Film Effects
3ds Max Master Class Series DVD 8 Reactor Dynamic
3ds Max Master Class Series DVD 9 Compositing In Mind

This post was submitted by naveen.

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Digital.Tutors.Introduction.to.Maya.2009

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Gnomon – Next-Gen Creature Design for Gears of War

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http://www.thegnomonworkshop.com/store/product/534/

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The Gnomon Workshop: Character Modeling for Next-Gen Games

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The Gnomon Workshop – Multi-Pass Compositing: 3ds Max Rendering Techniques with Tim Jones

| 550 Mb | RS |

In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.

260 Minutes of Lecture

This post was submitted by MrX.

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Over 10GB of tutorials from gnomon master classes.
Here is list of tutorials:
arch rendering
character modeling for production
concept sculpting
concept to film
efficient cine lighting
fluid dynamics
gerneralist approch to VFX
matte painting
mental ray in production
mental ray light technics
motion control and flashlights
mudbox 2009
texture look dev
texture painting
vehicle rendering
wahhammer behind the scenes
zbrush environment
zbrush for character artist
zbrush in production

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