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All posts for the day November 26th, 2009

Digital tutors Visual Guide to Animation

The ?Visual Guide to Animation? is a software independent course that provides a step-by-step approach to building a solid foundation tounderstanding and learning the basics of computer animation and covers fundamental animation terms and definitions as well as a variety ofessential animation tips, tools, and techniques. Continue Reading

Gnomon Workshop: Maya Rendering 1 – Light Fundamentals – DVDRIP

This lecture introduces the basic concepts of lighting and rendering a scene. It begins by introducing Render Globals, Depth-Map and Raytrace shadows, and each of the light types in Maya. Three-point lighting is demonstrated as an effective starting point for lighting a scene. More advanced topics such as reflected light, gobos, and optical effects are introduced. The lecture demonstrates a simple but rich three-point light setup, and then illustrates a more complex, fully realized scene, using the tools learned.

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The Texturing will cover the creation of custom brushes and seamless tileable textures in Photoshop followed by how to create a uv layout for a polygonal and subdivison surface character model in Maya. After these first few chapters, create realistic skin textures using a combination of hi resolution photographs and airbrushing, again within Photoshop using layers, then back into Maya to fine tune the textures using IPR (Interactive Photo realistic Rendering).

Includes all the texture and scene files

http://rapidshare.com/files/310882466/gi_texturing.part01.rar
http://rapidshare.com/files/311086493/gi_texturing.part02.rar
http://rapidshare.com/files/311103322/gi_texturing.part03.rar
http://rapidshare.com/files/311126311/gi_texturing.part04.rar
http://rapidshare.com/files/311353055/gi_texturing.part05.rar
http://rapidshare.com/files/311364220/gi_texturing.part06.rar
http://rapidshare.com/files/311380812/gi_texturing.part07.rar
http://rapidshare.com/files/311398946/gi_texturing.part08.rar
http://rapidshare.com/files/312020387/gi_texturing.part09.rar
http://rapidshare.com/files/312035235/gi_texturing.part10.rar
http://rapidshare.com/files/312048609/gi_texturing.part11.rar
http://rapidshare.com/files/312281899/gi_texturing.part12.rar
http://rapidshare.com/files/312293677/gi_texturing.part13.rar
http://rapidshare.com/files/312453142/gi_texturing.part14.rar
http://rapidshare.com/files/312463076/gi_texturing.part15.rar

OM SHANTI


Model a Detailed High Poly Fire Hydrant in 3ds Max

Nov 24th in 3D Art, Autodesk 3Ds Max by Ben Tate

Subdivision modeling is a skill like any other…it is relatively easy to grasp the basics, but it can be extremely difficult to get a handle on the the more advanced techniques. In this two hour long, intermediate/ advanced level modeling tutorial, Ben Tate will demonstrate his process of creating a detailed high-poly fire hydrant using subdivision modeling.

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