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StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth character deformations can be created quickly and with superior results over existing techniques. StretchMesh is implemented as a standard Maya deformer to work seamlessly with and enhance existing work flows.StretchMesh (32 or 64 bit) is available for Autodesk Maya versions 2008, 2009 and 2010 on Windows

deposit link:

http://depositfiles.com/en/files/te1rrv8r2

megaupload link:

http://www.megaupload.com/?d=ZFV0WNVS

uploading.com link:

http://uploading.com/files/674be2mf/KICKSTANDLABS_STRETCHMESH_V1.6_FOR_MAYA_WIN32_WIN64-XFORCE.rar/

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Check Download Links

14 Responses to “StretchMesh 1.6 (x86/x64) by XFORCE”

  1. SIGH says:

    Thanks but why does xforce not crck vray instead of this less useful plugin?

  2. Switcher says:

    Maybe because they just can’t do it properly ….

  3. kakato says:

    xforce are looooooooser!!!!

    • immortal900 says:

      what are you saying! x-force are the best, without them no keygens for the cg’s applications… maybe you prefer using shitty cracks that crash your application … that is what I think :D

  4. Dirk says:

    Xforce are the best

  5. MorituriMax says:

    i love mem patches.. till i got the xforce downloads with them I never realized there was a right way and a wrong way to patch activations..

    all hail xforce.!

  6. smaran says:

    Jai Ho!!! I’d been look’n for this for a long time!!

  7. mikoaj says:

    hey XForce! time to take care of CG Mac users. Nigga Please!

  8. ceasen says:

    Mac version – that would rock!!

  9. animateme says:

    thanx xforce ….really useful plugin ….

    @ kakato …. do something useful yourself before calling xforce losers

  10. nicolas says:

    thanx XForce !!!! but mac version ?

  11. jaetaek says:

    Please, anyone reupload it in rapidshare.
    thanks.

  12. booya says:

    Plase upload OSX version.. thanx!

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