

11 3D Cars and 112 HQ Angles for Every Car
Download Links:
http://rapidshare.com/files/300812304/TenkeiKobo_CS17_Cars_2_HT.part1.rar
http://rapidshare.com/files/300690142/TenkeiKobo_CS17_Cars_2_HT.part2.rar
http://rapidshare.com/files/300715163/TenkeiKobo_CS17_Cars_2_HT.part3.rar
http://rapidshare.com/files/300760425/TenkeiKobo_CS17_Cars_2_HT.part4.rar
http://rapidshare.com/files/300781675/TenkeiKobo_CS17_Cars_2_HT.part5.rar
http://rapidshare.com/files/300786490/TenkeiKobo_CS17_Cars_2_HT.part6.rar
This post was submitted by naregatsi.
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Tenkeikobo are known for releasing 2D textures … so is this collection the same, meaning it needs to be mapped on flat plane or texture-wrapped on a ‘car-shaped’ object? Anyone have any ideas on how to use this stuff