Gnomon Workshop – Character Design Pipeline
Posted in Download on Dec 6th, 2009
Posted in Download on Dec 6th, 2009
Posted in Download, Learning, Tutorial, Video on Dec 6th, 2009
Posted in Download, Learning, Tutorial, Video on Dec 6th, 2009

Gnomon Workshop: Originality in Design | 802.32 MB
Posted in Download, Learning, Tutorial, Video on Dec 6th, 2009

Keith Lango 11-17 VTS
The VTS is a monthly subscription based video training system for high end performance character animation. The goal
Posted in Download, Graphic Arts on Dec 6th, 2009

NeuroSystems creates and provides leading edge, high quality
applications in the fields of realtime 3D simulation and Computer
Graphics. One of those applications is SUBSTANCE, the Evolutionary and Organic Art Creator.
Posted in Download, Learning, Tutorial, Video on Dec 6th, 2009
Posted in Download, Learning, Tutorial, Video on Dec 6th, 2009

Gnomon Workshop – Character Animation for Games – Animation Techniques with Robert Coddington | 3.05 GB
This lecture is an introduction to character animation as it relates to video games and interactive media. Robert takes you step-by-step through the basics of Maya, its animation tools, the graph editor and dynamic character posing. He guides you through the animation of simple, yet expressive game-style assets, demonstrating simple loops and transitions and creating a run cycle. As an added bonus, this DVD also includes a professional quality character rig so you can follow along and get started animating in Maya right away.

Host’s Load and Save functions saves and loads all Craft Director Studio information in a scene. Saved scenes may therefore be merged or referenced into new scenes with all the Craft Director Studio information intact allowing creation of PRM libraries ready to be drag-and-dropped into new scenes (or referenced if using an animation assembly line) fully rigged for being immediately animated on the fly. This functionality also allows for a director to save his favorite camera rig and merge it into any scene.