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12 Maya
In this course, we will guide you through the 12 Principles of Animation in Maya.
Why does my character’s motion look so unnatural and unappealing? How can my animations captivate an audience? What, in my character’s movement, is missing that will enable it to be convincing and entertaining? These are a few questions that will be answered through this training, all with the help of these fundamental rules of animation.

http://www.digitaltutors.com/09/training.php?cid=5&pid=297

Download:

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http://rapidshare.com/files/403601766/D1PAM.part08.rar

http://rapidshare.com/files/403601549/D1PAM.part09.rar

This post was submitted by toolongusername.

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  3. Digital Tutors: 12 Principles of Animation in 3ds Max
  4. Digital Tutors – Exploring Animation Principles in Maya 2011 Ease In and Ease Out
  5. Digital Tutors – Exploring Animation Principles in Maya 2011: Pose to Pose and Straight Ahead
  6. Digital Tutors-Exploring Animation Principles in 3ds Max 2011 Appeal
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6 Responses to “Digital Tutors – The 12 Principles of Animation in Maya”

  1. Sturm says:

    Thank you kindly. I look forward to checking it out.

  2. HiddenAce says:

    is there a version for 3DS max or does it even matter?
    if there is i would love one for 3DS

    • Fee says:

      On this page scroll down to until you see “Tag Cloud”, under Tag Cloud click on “3ds max” u’ll see all the rigging and 12 prin of animation for 3ds max

  3. Feersum says:

    There are no project files in the RS version….did someone forget them?

  4. ruben3000 says:

    Thanks, from Bolivia

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