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All posts for the day September 5th, 2010

Google SketchUp Pro 8.0.3117

Google SketchUp Pro 8

“SketchUp is the finest (and most innovative) tool available for anyone designing anything from coffee pots to skyscrapers.”
? McCall & Associates

What?s New in Google SketchUp 8
We?ve stuffed SketchUp 8 full of new and improved features:

Because almost everything is somewhere
Whether you?re designing in context, creating a shadow study or photo-modeling existing structures, SketchUp 8 provides easy access to Google?s huge collection of geographic resources.

Model geo-location with Google Maps
We?ve built Maps right into SketchUp. Adding a geo-location to your model is now an elegant, one-app process.

Color imagery and more accurate terrain
The snapshot you get when you add a geo-location to your model now includes 3D terrain data that?s more accurate, and — for the first time — aerial imagery in color.

Match Photo improvements
Our Match Photo feature lets you trace one or more photographs to build a model; it?s an incredibly powerful tool. For SketchUp 8, we?ve tweaked some things to make using Match Photo easier than ever.

SketchUp, meet Building Maker
When it comes to modeling existing buildings, it?s hard to beat Google Building Maker for speed and efficiency. We?ve made it simpler to open and refine Building Maker models in SketchUp. Watch a video

More great things about SketchUp 8
We?ve spent months building powerful new tools, fine-tuning functionality and making sure SketchUp 8 continues to be the most intuitive 3D modeler on the planet.

Meet the Solid Tools PRO
SketchUp Pro 8 includes a powerful new set of tools for additive and subtractive modeling:

Union adds together two or more shapes. Intersect makes a new shape out of the bits that overlap [parts that are common] ? while deleting everything else. Subtract turns a shape into a 3D cookie cutter. Use it to slice and dice any other solid. Trim tells one shape to take a bite out of the other ? without deleting the first shape. Split makes a new shape out of the bits that overlap ? while keeping everything else.Watch a video about the Solid Tools
Scene Thumbnails
Wouldn?t it be nice if the Scenes Panel included little image previews of the scenes in your model? Your wish is our command.

Back Edges
Turn these on to see your model?s obscured edges as dashed lines. A great alternative to Wireframe or X-Ray mode when you need to be able to see through your model.

Angular Dimensions in LayOut PRO
By popular demand, we?ve equipped LayOut 3 with a dedicated tool for creating angular dimensions.

Push/Pull pre-selected faces
Select a face, then push/pull; it works just like the rest of SketchUp?s modification tools. Super handy when you don?t want to change your point of view.

Calculate volumes
Entity Info now displays the volume of any solid in your model. Volumes are also included in reports you generate with SketchUp Pro.

Outer Shell
Automatically generate a shape that completely encloses two or more solids in your model. It?s a little like shrink-wrapping your geometry. Did someone say 3D printing?

DWG/DXF 2010 PRO
SketchUp Pro 8 supports the DWG/DXF 2010 format for importing and exporting vector data for your models.

DWG/DXF export in LayOut PRO
Like to draft in LayOut? With this version, you can share your LayOut 3 drawings as files that any CAD system or 3D modeler (including SketchUp Pro) can open.

Dashed lines are configurable in LayOut PRO
Not finding what you need in LayOut?s library of dashed line styles? Now you can adjust things to make your own.

Precise Move in LayOut PRO
We?ve arranged for the center grip on every element to do double duty: In addition to rotation, you can place it wherever you like to establish a custom ?snap point? for putting things exactly where you want them.

Download Link :
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fant
This DVD offers aspiring character designers a glimpse into the thoughts and processes of leading film character designer, Wayne Barlowe. With a focus upon the centuries-old traditions of pencil drawing, Wayne discusses the various graphic mediums associated with non-digital drawing. He then takes the viewer through the step-by-step process behind executing a typical character design for feature film, addressing the mind-set behind creating original, thought-provoking designs. Wayne begins his demo with a set of thumbnails, delves into the decision-making process, and then moves on to working up a finished drawing. As he draws, he offers his thoughts on work methodology, character creation and the technical issues of pencil rendering, including the various subtleties of line-work and shading, as well as the materials and their inherent properties. This DVD is geared towards novice and seasoned artists alike, presenting an introduction into the worlds of concept art and traditional rendering.

http://www.thegnomonworkshop.com/store/product/754

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