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Jeff Lew : Animating Power and Weight: First Pass (part 1 & 2) English | H264 1280×800 | MP3 96 Kbps | 2.38 GB
Animating Power and Weight PART 1 is a real-time demonstration of animating the first pass of a large scale creature swinging around a heavy weapon. We go through every step of the animation process, from breaking down the reference footage to methods of keyframing.
Preview :
TOPICS:
– fundamentals of animating power and weight
– scene file setup
– using the character rig with heavy props
– breaking down reference footage
– finding poses
– methods of animating
– working with constraints
– common keyframing mistakes and how to fix them
– working within limitations of the character rig
– using the dopesheet and graph editor
– maintaining arcs in animation
– practical advice when animating
– understanding and fixing euler flipping
– working with keyframes in the timeline
Animating Power and Weight PART 2 is a real-time demonstration of animating the first pass of a large scale creature swinging around a heavy weapon. Part 2 picks up right after where Part 1 left off and completes the first pass of this animation.
TOPICS:
– posing the character to show weight and balance
– moving hold
– hiding mistakes with camera staging
– fixing motion in the graph editor
– keying contact points
– retiming keyframes with the dopesheet
– contrast in timing
– pushing ideas, experimenting
There were no project files provided so you’ll have to make do with your own rigs
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