Xfrog 5 adds many new Procedural Objects to Maya. By combining these with Maya components/objects you can create a wide variety of organic models and animations based on the building blocks of Nature.
These powerful Xfrog tools are added to your Maya modeling shelf :
Branch Object - Create multi-level branching structures with extremely realistic growth. Animate from seed to adult tree.
Phyllotaxis Object - Arrange components using the mathematical “golden section”. e.g. a sunflower’s petals and seed patterns.
Hydra Object - Arranges components in user defined specialized circular patterns. a wide variety of uses.
Curvature Object - Creates Splines which can be used as a basis for naturally curved leafs or twigs. A very powerful addition to Maya.
Variation Object - Combine different Objects with the Branch, Phyllotaxis and Hydra Objects, for example you can use different leaves scattered throughout a tree, or any sort of variations that you need for higher realism.
Tropism Object - Robust Photo and Gravitropism Simulator which pulls the entire hierarchy towards gravity and towards light, with infinite user controls over animation and strength.
Thanks to X-FORCE for the older keygen