
Advanced | 7h 45m | 2.69 GB | Project Files n/a | Required Software: ZBrush, XSI, Photoshop, TopoGun, Marmoset
Sculpting, texturing, and rendering. Topics include:
01 Introduction and workshop overview
02 Sculpting the head: Form and shape
03 Refining the head sculpt
04 Head: Skin details
05 Upper body
06 Upper body and props
07 Lower body and props
08 Modelling Napolean’s Hat
09 Setting up Napolean for sculpting
10 Sculpting clothing folds
11 Sculpting leather belt
12 Adding additional cloth geometry and refining props
13 Sculpting the hands
14 Detailing the belt and hat
15 Sculpting hanging cloth geometry
16 Sculpting the coat embroidery
17 Baking maps for embroidery
18 Retopo the high res sculpt
19 Fixing UVs on the character
20 Starting to texture
21 Texturing contd.
22 Texturing the head
23 Detailing cloths textures
24 Detailing cloths textures P2
25 Texturing the hair
26 Rendering in Marmoset
Home:
http://training.zbrushworkshops.com/#
Download:
http://bytesbox.com/!/G24pUNT2w4nWIeY/
http://bytesbox.com/!/k4lnziNf7W5x2CQ/
http://bytesbox.com/!/UlLCfwMf0zK1oqP/
http://bytesbox.com/!/u8XV1UoLz03owVi/
http://bytesbox.com/!/LFWvyjpM6XRUArk/
http://bytesbox.com/!/BorBXUdVLm0nJYH/
http://bytesbox.com/!/AvIbr1OidrToXz7/

http://nitrobits.com/file/8Ju9qQ9dbRSYTs4/ZBWsCRGC.part01.rar
http://nitrobits.com/file/nXl9rqIolZpQuZc/ZBWsCRGC.part02.rar
http://nitrobits.com/file/tXYvSbc6bd2urgt/ZBWsCRGC.part03.rar
http://nitrobits.com/file/z4gX9nNPiwzoOZf/ZBWsCRGC.part04.rar
http://nitrobits.com/file/qb8XDcbBXlPYg8U/ZBWsCRGC.part05.rar
http://nitrobits.com/file/hpsIqxgoBfCafZD/ZBWsCRGC.part06.rar
http://nitrobits.com/file/oZXbfmFg963GITT/ZBWsCRGC.part07.rar

http://uploaded.net/file/fjabc80p/ZBWsCRGC.part01.rar
http://uploaded.net/file/inn2gerv/ZBWsCRGC.part02.rar
http://uploaded.net/file/yng4k681/ZBWsCRGC.part03.rar
http://uploaded.net/file/5d84d1ps/ZBWsCRGC.part04.rar
http://uploaded.net/file/q7g780f1/ZBWsCRGC.part05.rar
http://uploaded.net/file/c4kfa2o6/ZBWsCRGC.part06.rar
http://uploaded.net/file/6uxbz96p/ZBWsCRGC.part07.rar


Thanks
greattt!!! , torrent please, tank!!!
pls torrent..
Thanks
uff i would love a torrent of this!
http://cgpeers.com/torrents?id=21223
Thanks a ton, man!!
tank for torrent
THanks great post
+ 1 for Magdalena. She is really talented. Thanks!
There isn’t the project files?
That is awesome. Thanks for sharing.
Can anyone invite me to cgpeers ? (or put the torrent here).
Thank you
Can anyone invite me to cgpeers ? (or put the torrent here).
frametd@gmail.com
Thank you
she sound’s hot
Yeah, unfortunately she doesn’t talk too much during the course
Since when it is unfortunate that a woman doesn’t talk too much?
You have no idea how hot sounds a friend of mine and she’s ugly as fuck.
You can actually watch her photo on her website and decide is she ugly or not. IMHO she is cute
thnx for the torrent
one of the most detailed full workflow masterclasses I’ve seen. Great Job. Worth buying i think if you are into making game assets.
This tutorial is bad SHE GOES out of her way to not tell you the important details AND this workflow is now out of date..TOP onto that the final model is 50 thousand polys WHAT GAME ENGINE CAN RUN THAT? none.
thanks!!
Этот туториал настоящий КАЛ. Не качайте!!! Он вас начит всему, что уже было известно в 2006 году, сейчас всё поменялось, намного удобней и проще!!!
Я бы просто уволил данных работников на этих крупных фирмах, которые учат старью, они тупо позорят свою фирму!!!
Я в основном занимаюсь хай-поли моделингом и скульптом, и все это лишь ради собственного удовольствия (хотя вскоре хочу сделать хобби своей работой). Потому на самом серьезе спрашиваю – какие именно аспекты в данном уроке считаются старыми, чтобы в будущем, если таки перейду на лоу-поли, знал, где какие подводные камни.
Хотя странно, что такое слышу об уроке Магдалены – ее же не за красивые глазки в Юбисофт позвали
Thanks for TORRENT