Advanced | 6h 43m | 830 MB | Project Files 1 MB | Required Software: Cinema 4D R13
In this course we will cover the various ways that Python has been integrated into Cinema 4D since the release of R12 and R13. Professor Michael Auerswald will look at its features from both an artist’s and a TD’s point of view, using hands-on examples. Those that will make use of the Python Generator object, Python effectors, Xpresso nodes and Expression Editor. We’ll also look at more advanced topics like writing your own plugins.
Once you get used to writing your own scripts, you will be able to build your own tools, automate those annoying repetetive tasks and simply make your work much more productive.
Of course, since this is a Python based course, it will involve some programming. Python itself is a rather easy language to learn so even if you are not familiar with it yet, as long as you have some basic programming knowledge, you should be able to follow along just fine. Plus, since Python is now the de facto standard for scripting languages in the vfx industry, this will definitely be worth the effort.
We will be working with the current release, R13 Studio, in this course however, most things will work the same in the previous R12 release. As of June 2012, Maxon has released a Student Version of R13 that has most of the Studio version’s features, so it should work just fine for this course as well.
Michael Auerswald is a freelance 3D artist and TD from Berlin, Germany. He’s a regular at 908video and also works as a TD for Pixomondo. He studied computer sciences and character animation, but moved into the motion graphics and vfx business instead. His tool of choice is Cinema 4D, but he also has a secret love for Houdini. Oh, and he also has a law degree from way back, but don’t hold that against him.