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Intermediate | 3h 53m | 609 MB | Project Files 148 MB | Required Software: 3ds Max 2013

This course introduces basic physics simulation principles in Autodesk 3ds Max using MassFX, a system that makes it cost effective to animate rigid body objects, cloth, and particle systems. Author Brian Bradley introduces basic concepts such as gravity, drag, volume, and density, and how Newton’s Laws of Motion can help you understand the interaction of objects with these unseen forces. Using the purpose built scene, Brian walks through the tools and features of the MassFX (PhysX) system, applying the principles discussed as he goes. Along the way, discover how to combine rigid bodies and constraints, mCloth fabrics, and mParticles geometry to create fairground-style effects.

Home:

http://lynda.com/tutorial/117103

Download:

http://bytesbox.com/!/n0eHqkd0AqAQ0NR/

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http://uploaded.net/f/j4hc3k

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http://rapidgator.net/folder/1607570/Lc_Sim_MassFX_3dsMax.html

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10 Responses to “Lynda.com – Creating Simulations in MassFX and 3ds Max”

  1. baba says:

    My god, put it on Deposit files, rapidshare or something the download speed of these fail fraud sites is 20kb and when you pay they trick you

  2. OutcastX says:

    HEY!! thanks for this.. torrent wud be awesome..

  3. FLY228 says:

    I want torrent too ^^

  4. nARDO says:

    torrent please, the website says; thats is only for premium users

  5. Youssef Osama Fayed says:

    THnx alot but part 4 not working on

    http://rapidgator.net/folder/1607570/Lc_Sim_MassFX_3dsMax.html

  6. posesick says:

    Mirror please!?

  7. Snake3y3s says:

    Torrent or mirror would be cool… thank you

  8. posesick says:

    Torrent, please!?

  9. nARDO says:

    http://cgpeers.com/torrents.php?id=23182&torrentid=23046#torrent23046

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