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		<title>Evermotion &#8211; Archexteriors Vol.11</title>
		<link>http://cgpersia.com/2012/02/evermotion-archexteriors-vol-11-21034.html</link>
		<comments>http://cgpersia.com/2012/02/evermotion-archexteriors-vol-11-21034.html#comments</comments>
		<pubDate>Sat, 04 Feb 2012 19:45:30 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[Evermotion &#8211; Archexteriors Vol.11 (...)Read the rest of Evermotion &#8211; Archexteriors Vol.11 (69 words) © CG Blogger for CG Persia, 2012. &#124; Permalink &#124; 10 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models Post tags: Archexteriors, Evermotion you can subscribe to CG Persia RSS feed
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</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://i27.fastpic.ru/big/2012/0204/99/935bb215b9b0e522ad38672f72cf2999.jpg" alt="" /></p>
<p style="text-align: center;"><strong>Evermotion &#8211; Archexteriors Vol.11</strong></p>
<p style="text-align: center;"><img class="aligncenter" src="http://i27.fastpic.ru/big/2012/0207/84/3daa40b7e107b63b57f30980f895e084.jpg" alt="" /></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2012/02/evermotion-archexteriors-vol-11-21034.html">Evermotion &#8211; Archexteriors Vol.11</a> (69 words)</p>
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		<title>Evermotion &#8211; HDModels Cars vol. 4</title>
		<link>http://cgpersia.com/2012/01/evermotion-hdmodels-cars-vol-4-20853.html</link>
		<comments>http://cgpersia.com/2012/01/evermotion-hdmodels-cars-vol-4-20853.html#comments</comments>
		<pubDate>Sat, 14 Jan 2012 13:03:15 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[Evermotion &#8211; HDModels Cars vol. 4 (...)Read the rest of Evermotion &#8211; HDModels Cars vol. 4 (165 words) © CG Blogger for CG Persia, 2012. &#124; Permalink &#124; 34 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models Post tags: Evermotion you can subscribe to CG Persia RSS feed
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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://i29.fastpic.ru/big/2012/0114/49/487e6109c69899d7ab5245d842e06649.jpg" alt="" /></p>
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<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2012/01/evermotion-hdmodels-cars-vol-4-20853.html">Evermotion &#8211; HDModels Cars vol. 4</a> (165 words)</p>
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		<title>The Pixel Lab &#8211; Industrial Pack</title>
		<link>http://cgpersia.com/2012/01/the-pixel-lab-industrial-pack-20787.html</link>
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		<pubDate>Thu, 05 Jan 2012 15:35:13 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[The Pixel Lab &#8211; Industrial Pack FileSonic -,- Filepost -,- FileServe -,- Torrent (...)Read the rest of The Pixel Lab &#8211; Industrial Pack (123 words) © CG Blogger for CG Persia, 2012. &#124; Permalink &#124; 24 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models Post tags: cinema 4D you can subscribe to [...]
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i30.fastpic.ru/big/2012/0105/d9/8df1bd82bb4155d8af703e57638108d9.jpg" alt="" /></p>
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		<title>The Pixel Lab &#8211; City Pack</title>
		<link>http://cgpersia.com/2012/01/the-pixel-lab-city-pack-20759.html</link>
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		<pubDate>Wed, 04 Jan 2012 01:08:52 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<description><![CDATA[(...)Read the rest of The Pixel Lab &#8211; City Pack (78 words) © ir0nboy for CG Persia, 2012. &#124; Permalink &#124; 24 comments &#124; Add to del.icio.us Post categories: 3D, CG, Collection, Download, Full Version, Modeling, Models, Other Post tags: 3D, 4d, cinema, cinema 4D, city, Download, FileServe, FileSonic, Free, full, HDRI, lab, Megaupload.com, Pack, [...]
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			<content:encoded><![CDATA[<p><img src="http://www.hotimg.com/direct/mQeugTv.png" border="0" alt="" />(...)<br/>Read the rest of <a href="http://cgpersia.com/2012/01/the-pixel-lab-city-pack-20759.html">The Pixel Lab &#8211; City Pack</a> (78 words)</p>
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		<title>The Bakery Relight v1.1.5.5 WIN64 &#8211; XFORCE</title>
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		<pubDate>Thu, 15 Dec 2011 05:00:50 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[The Bakery Relight v1.1.5.5 WIN64 &#8211; XFORCE (...)Read the rest of The Bakery Relight v1.1.5.5 WIN64 &#8211; XFORCE (169 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 19 comments &#124; Add to del.icio.us Post categories: 2D, 3D, CG, Download, Full Version, Graphic Arts, Models, Rendering, Software, Windows Post tags: you can subscribe [...]
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i28.fastpic.ru/big/2011/1215/9c/5a8568fb02d82359b94c9a26aeeaba9c.jpg" alt="" /></p>
<p style="text-align: center"><strong>The Bakery Relight v1.1.5.5 WIN64 &#8211; XFORCE</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/12/the-bakery-relight-v1-1-5-5-win64-xforce-20389.html">The Bakery Relight v1.1.5.5 WIN64 &#8211; XFORCE</a> (169 words)</p>
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		<title>Evermotion &#8211; Archmodels Vol.88</title>
		<link>http://cgpersia.com/2011/12/evermotion-archmodels-vol-88-20300.html</link>
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		<pubDate>Sun, 11 Dec 2011 13:42:06 +0000</pubDate>
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		<description><![CDATA[Evermotion &#8211; Archmodels Vol.88 (...)Read the rest of Evermotion &#8211; Archmodels Vol.88 (73 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 20 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models Post tags: Archmodels, Evermotion you can subscribe to CG Persia RSS feed
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i32.fastpic.ru/big/2011/1211/97/9467ee10dc12de12f6865f3c35c3aa97.jpg" alt="" /></p>
<p style="text-align: center"><strong>Evermotion &#8211; Archmodels Vol.88</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/12/evermotion-archmodels-vol-88-20300.html">Evermotion &#8211; Archmodels Vol.88</a> (73 words)</p>
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		<title>CGWorkshop &#8211; Modern Game Art &#8211; Weapons</title>
		<link>http://cgpersia.com/2011/12/cgworkshop-modern-game-art-weapons-20169.html</link>
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		<pubDate>Tue, 06 Dec 2011 05:45:20 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[CGWorkshop &#8211; Modern Game Art &#8211; Weapons (...)Read the rest of CGWorkshop &#8211; Modern Game Art &#8211; Weapons (198 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 9 comments &#124; Add to del.icio.us Post categories: 2D, 3D, CG, Download, Ebook, Graphic Arts, Learning, Models, Tutorial, Video Post tags: you can subscribe to [...]
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<p style="text-align: center"><strong>CGWorkshop  &#8211; Modern Game Art &#8211; Weapons</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/12/cgworkshop-modern-game-art-weapons-20169.html">CGWorkshop &#8211; Modern Game Art &#8211; Weapons</a> (198 words)</p>
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		<title>Evermotion Archinteriors Vol 25</title>
		<link>http://cgpersia.com/2011/11/evermotion-archinteriors-vol-25-19815.html</link>
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		<pubDate>Wed, 16 Nov 2011 12:39:46 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<description><![CDATA[(...)Read the rest of Evermotion Archinteriors Vol 25 (96 words) © ir0nboy for CG Persia, 2011. &#124; Permalink &#124; 54 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models Post tags: 25, Archinteriors, Download, Evermotion, FileServe, FileSonic, Free, Megaupload.com, upload.to, vol., volume you can subscribe to CG Persia RSS feed
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		<title>Evermotion Archmodels Vol. 100</title>
		<link>http://cgpersia.com/2011/11/evermotion-archmodels-vol-100-19595.html</link>
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		<pubDate>Sun, 06 Nov 2011 09:05:07 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<description><![CDATA[(...)Read the rest of Evermotion Archmodels Vol. 100 (72 words) © ir0nboy for CG Persia, 2011. &#124; Permalink &#124; 35 comments &#124; Add to del.icio.us Post categories: 3D, Download, Models Post tags: 100, Archmodels, Evermotion, vol., volume you can subscribe to CG Persia RSS feed
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		<title>Evermotion Archmodels Vol.78 &amp; Vol.86</title>
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		<pubDate>Thu, 03 Nov 2011 04:48:14 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[&#160; Evermotion Archmodels Vol.78 &#38; Vol.86 (...)Read the rest of Evermotion Archmodels Vol.78 &#38; Vol.86 (94 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 19 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models Post tags: 3dsmax, Archmodels, Evermotion, Vray you can subscribe to CG Persia RSS feed
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i32.fastpic.ru/big/2011/1103/45/f7af9f6b4855f7e43f54cefef0820d45.jpg" alt="" /></p>
<p style="text-align: center">&nbsp;</p>
<p style="text-align: center"><strong>Evermotion Archmodels Vol.78 &amp; Vol.86</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/11/evermotion-archmodels-vol-78-vol-86-19492.html">Evermotion Archmodels Vol.78 &amp; Vol.86</a> (94 words)</p>
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		<title>Evermotion Archmodels Vol.87 Full</title>
		<link>http://cgpersia.com/2011/10/evermotion-archmodels-vol-87-full-19421.html</link>
		<comments>http://cgpersia.com/2011/10/evermotion-archmodels-vol-87-full-19421.html#comments</comments>
		<pubDate>Thu, 27 Oct 2011 15:56:33 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[Evermotion Archmodels Vol.87 (...)Read the rest of Evermotion Archmodels Vol.87 Full (171 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 19 comments &#124; Add to del.icio.us Post categories: 3D, Download, Models Post tags: 3ds Max 2011, Archmodels, cinema 4D, Evermotion, Vray you can subscribe to CG Persia RSS feed
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i32.fastpic.ru/big/2011/1027/f5/c95d4bb26c4618d5d858e961f2302ef5.jpg" alt="" /></p>
<p style="text-align: center"><strong>Evermotion Archmodels Vol.87</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/10/evermotion-archmodels-vol-87-full-19421.html">Evermotion Archmodels Vol.87 Full</a> (171 words)</p>
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<p><small>© CG Blogger for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>Smith Micro Poser Pro 2012 &amp; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library</title>
		<link>http://cgpersia.com/2011/10/smith-micro-poser-pro-2012-poser-9-x3264-winmac-incl-keygen-with-content-library-19227.html</link>
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		<pubDate>Sun, 16 Oct 2011 07:12:25 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[Smith Micro Poser Pro 2012 &#38; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library Fileserve – Filesonic – WUpload &#124; 10.5 GB (...)Read the rest of Smith Micro Poser Pro 2012 &#38; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library (750 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 20 [...]
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i31.fastpic.ru/big/2011/1016/f0/c8ff19eb7c49c0415e2a0fb73e6cb0f0.jpg" alt="" /></p>
<p style="text-align: center"><strong>Smith Micro Poser Pro 2012 &amp; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library</strong></p>
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		<title>Evermotion Archinteriors Vol 23</title>
		<link>http://cgpersia.com/2011/10/evermotion-archinteriors-vol-23-19058.html</link>
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		<pubDate>Fri, 07 Oct 2011 02:16:05 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<description><![CDATA[(...)Read the rest of Evermotion Archinteriors Vol 23 (75 words) © ir0nboy for CG Persia, 2011. &#124; Permalink &#124; 15 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models, Windows Post tags: 23, 3D, 3ds, 3ds max 2008, alive, Archinteriors, Download, Evermotion, FileServe, FileSonic, max, model, torrent, volume, Vray you can subscribe to [...]
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			<content:encoded><![CDATA[<p><img src="../wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" border="0" alt="" /><img src="../wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" border="0" alt="" /><img src="http://www.hotimg.com/direct/4xSd3fs.jpg" border="0" alt="" /><img src="../wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" border="0" alt="" />(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/10/evermotion-archinteriors-vol-23-19058.html">Evermotion Archinteriors Vol 23</a> (75 words)</p>
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<p><small>© ir0nboy for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>Digital-Tutors &#8211; Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max</title>
		<link>http://cgpersia.com/2011/10/digital-tutors-creative-development-modeling-and-rigging-a-cartoon-shark-in-3ds-max-19031.html</link>
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		<pubDate>Thu, 06 Oct 2011 03:43:01 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[Digital-Tutors &#8211; Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max with Stewart Jones (...)Read the rest of Digital-Tutors &#8211; Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max (150 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 6 comments &#124; Add to del.icio.us Post categories: 3D, Animation, [...]
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i29.fastpic.ru/big/2011/1006/4d/39296ce9781a9058fd4f1be8df6cb94d.jpg" alt="" /></p>
<p style="text-align: center"><strong>Digital-Tutors &#8211; Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max with Stewart Jones</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/10/digital-tutors-creative-development-modeling-and-rigging-a-cartoon-shark-in-3ds-max-19031.html">Digital-Tutors &#8211; Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max</a> (150 words)</p>
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		<title>Iflowers Vol 1-5</title>
		<link>http://cgpersia.com/2011/10/iflowers-vol-1-5-18967.html</link>
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		<pubDate>Wed, 05 Oct 2011 12:26:32 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<description><![CDATA[(...)Read the rest of Iflowers Vol 1-5 (54 words) © ir0nboy for CG Persia, 2011. &#124; Permalink &#124; 27 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models, Software Post tags: 3ds, Download, FileServe, FileSonic, icube, iflowers, max, mirror, model, rendering.ru, torrent you can subscribe to CG Persia RSS feed
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		<dc:creator>Ir0nboy</dc:creator>
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<p><img src="http://cgpersia.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" border="0" alt="" /><img src="http://cgpersia.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" border="0" alt="" /><img src="http://cgpersia.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" border="0" alt="" /><img title="More..." src="http://cgpersia.com/wp-includes/js/tinymce/plugins/wordpress/img/trans.gif" alt="" /><img class="alignnone" src="http://i.imgur.com/2Ax6w.jpg" alt="" width="580" height="350" />(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/10/mentor-plants-hq-grass-1-for-3ds-max-vraymentalray-18931.html">Mentor Plants HQ Grass 1 for 3ds max vray/mentalray</a> (40 words)</p>
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		<title>Di-O-Matic Character Pack v1.5 VIP Edition For 3DsMAX -XFORCE</title>
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			<content:encoded><![CDATA[<p style="text-align: center"><img class="aligncenter" src="http://i29.fastpic.ru/big/2011/1004/9f/3c9685785e34242aafbde8d01819cf9f.jpg" alt="" /></p>
<p style="text-align: center"><strong>Di-O-Matic Character Pack v1.5 VIP Edition For 3DsMAX -XFORCE</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/10/di-o-matic-character-pack-v1-5-vip-edition-for-3dsmax-xforce-18921.html">Di-O-Matic Character Pack v1.5 VIP Edition For 3DsMAX -XFORCE</a> (170 words)</p>
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		<title>VG Supercar Pack 01 for Vue</title>
		<link>http://cgpersia.com/2011/09/vg-supercar-pack-01-for-vue-18704.html</link>
		<comments>http://cgpersia.com/2011/09/vg-supercar-pack-01-for-vue-18704.html#comments</comments>
		<pubDate>Sat, 24 Sep 2011 06:25:45 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<description><![CDATA[(...)Read the rest of VG Supercar Pack 01 for Vue (52 words) © ir0nboy for CG Persia, 2011. &#124; Permalink &#124; 7 comments &#124; Add to del.icio.us Post categories: 3D, CG, Download, Models Post tags: car, model, vue, vuegen you can subscribe to CG Persia RSS feed
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			<content:encoded><![CDATA[<div><img class="alignnone" src="http://img.justca.me/?di=PDRR" alt="" width="580" height="350" /></div>
<div>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/09/vg-supercar-pack-01-for-vue-18704.html">VG Supercar Pack 01 for Vue</a> (52 words)</p>
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<p><small>© ir0nboy for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>CGAxis Models Vol.13 Party Collection</title>
		<link>http://cgpersia.com/2011/08/cgaxis-models-vol-13-party-collection-17794.html</link>
		<comments>http://cgpersia.com/2011/08/cgaxis-models-vol-13-party-collection-17794.html#comments</comments>
		<pubDate>Mon, 01 Aug 2011 09:40:33 +0000</pubDate>
		<dc:creator>CG Blogger</dc:creator>
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		<description><![CDATA[&#160; CGAxis Models Vol.13 Party Collection (...)Read the rest of CGAxis Models Vol.13 Party Collection (39 words) © CG Blogger for CG Persia, 2011. &#124; Permalink &#124; 4 comments &#124; Add to del.icio.us Post categories: 3D, CG, Collection, Full Version, Models Post tags: cgaxis you can subscribe to CG Persia RSS feed
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			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.hotimg.com/direct/fNbdmgr.jpg" alt="" width="517" height="517" /></p>
<p style="text-align: center">&nbsp;</p>
<p style="text-align: center"><strong>CGAxis Models Vol.13 Party Collection</strong></p>
<p>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/08/cgaxis-models-vol-13-party-collection-17794.html">CGAxis Models Vol.13 Party Collection</a> (39 words)</p>
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		<title>BlenderCookie &#8211; Vehicle Training Series Blender</title>
		<link>http://cgpersia.com/2011/07/blendercookie-vehicle-training-series-blender-17614.html</link>
		<comments>http://cgpersia.com/2011/07/blendercookie-vehicle-training-series-blender-17614.html#comments</comments>
		<pubDate>Sat, 30 Jul 2011 21:18:36 +0000</pubDate>
		<dc:creator><a href="http://cgrelease.com" rel="nofollow">Teque</a></dc:creator>
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		<description><![CDATA[BlenderCookie &#8211; Vehicle Training Series Blender *.mp4 + *.pdf &#124; MPEG4 Video (H264) 1280&#215;720 16:9 &#124; AAC 44100Hz ~90 kb/s stereo &#124; 5.41 GB Based on another excellent concept from David Revoy, this series is set out to provide an in-depth look at an intense modeling workflow of a Sci-Fi vehicle. The amount of detail [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img21.imageshack.us/img21/1221/vehiclefinal.jpg" alt="vehicle" /><br />
BlenderCookie &#8211; Vehicle Training Series Blender<br />
<strong>*.mp4 + *.pdf | MPEG4 Video (H264) 1280&#215;720 16:9 | AAC 44100Hz ~90 kb/s stereo | 5.41 GB</strong><br />
Based on another excellent concept from David Revoy, this series is set out to provide an in-depth look at an intense modeling workflow of a Sci-Fi vehicle. The amount of detail we will be modeling is both intimidating and exciting! If you take a look at the couple preview images below you will see what I mean. No tutorial on Blender Cookie has ever reached this amount of detail.</p>
<p>In this series we are taking an exclusive look at modeling only, thus we will be going for more in depth than usual.</p>
<p><strong>List:</strong><br />
Chapter 1 Part 1 &#8211; Introduction (Length 00:02:24)<br />
Chapter 1 Part 2 &#8211; Setting Up Modeling Sheets (Length 00:05:45)<br />
Chapter 1 Part 3 &#8211; Creating Basic Shapes (Length 00:24:30)<br />
Chapter 1 Part 4 &#8211; Refining The Silhouette (Length 00:19:22)<br />
Chapter 1 Part 5 &#8211; Separating The Pieces (Length 00:08:00)<br />
Chapter 2 Part 1 &#8211; Blocking The Front Section (Length 00:32:07)<br />
Chapter 2 Part 2 &#8211; Blocking The Mid-Section (Length 00:48:15)<br />
Chapter 2 Part 3 &#8211; Blocking The Wings (Length 00:42:36)<br />
Chapter 2 Part 4 &#8211; Blocking The Rear and Tail Sections (Length 00:55:26)<br />
Chapter 3 Part 1 &#8211; Detailing The Cockpit Windshield (Length 00:26:17)<br />
Chapter 3 Part 2 &#8211; Detailing The Nose (Length 00:51:08)<br />
Chapter 3 Part 3 &#8211; Detailing The Nose (Length 00:18:33)<br />
Chapter 3 Part 4 &#8211; Detailing The Bottom (Length 01:02:41)<br />
Chapter 3 Part 5 &#8211; Detailing The Bottom (Length 01:01:40)<br />
Chapter 4 Part 1 &#8211; Creating The Paneling (Length 00:36:41)<br />
Chapter 4 Part 2 &#8211; Creating The Paneling (Length 00:43:16)<br />
Chapter 4 Part 3 &#8211; Modeling The Engine (Length 00:52:12)<br />
Chapter 4 Part 4 &#8211; Modeling The Engine (Length 00:55:04)<br />
Chapter 4 Part 5 &#8211; Modeling The Engine (Length 00:56:09)<br />
Chapter 5 Part 1 &#8211; Detailing The Wing Paneling (Length 00:43:58)<br />
Chapter 5 Part 2 &#8211; Detailing Between The Wings (Length 00:57:45)<br />
Chapter 5 Part 3 &#8211; Detailing The Propellers (Length 00:34:10)<br />
Chapter 6 Part 1 &#8211; Modeling The Front Of The Tail (Length 00:34:45)<br />
Chapter 6 Part 2 &#8211; Modeling The Middle Of The Tail (Length 00:25:28)<br />
Chapter 6 Part 3 &#8211; Modeling The Tail Fin (Length 00:28:16)<br />
Chapter 7 Part 1 &#8211; Blocking The Interior (Length 00:16:37)<br />
Chapter 7 Part 2 &#8211; Detailing The Interior (Length 00:22:05)</p>
<p><strong>&#8230;and PROJECT FILES(!)</strong> </p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/1519489254/BlenderCookie-Vehicle_Training_Series.part01.rar">http://www.filesonic.com/file/1519489254/BlenderCookie-Vehicle_Training_Series.part01.rar</a><br />
<a href="http://www.filesonic.com/file/1517882021/BlenderCookie-Vehicle_Training_Series.part02.rar">http://www.filesonic.com/file/1517882021/BlenderCookie-Vehicle_Training_Series.part02.rar</a><br />
<a href="http://www.filesonic.com/file/1518461351/BlenderCookie-Vehicle_Training_Series.part03.rar">http://www.filesonic.com/file/1518461351/BlenderCookie-Vehicle_Training_Series.part03.rar</a><br />
<a href="http://www.filesonic.com/file/1518192741/BlenderCookie-Vehicle_Training_Series.part04.rar">http://www.filesonic.com/file/1518192741/BlenderCookie-Vehicle_Training_Series.part04.rar</a><br />
<a href="http://www.filesonic.com/file/1518048271/BlenderCookie-Vehicle_Training_Series.part05.rar">http://www.filesonic.com/file/1518048271/BlenderCookie-Vehicle_Training_Series.part05.rar</a><br />
<a href="http://www.filesonic.com/file/1517882061/BlenderCookie-Vehicle_Training_Series.part06.rar">http://www.filesonic.com/file/1517882061/BlenderCookie-Vehicle_Training_Series.part06.rar</a><br />
<a href="http://www.filesonic.com/file/1518468861/BlenderCookie-Vehicle_Training_Series.part07.rar">http://www.filesonic.com/file/1518468861/BlenderCookie-Vehicle_Training_Series.part07.rar</a><br />
<a href="http://www.filesonic.com/file/1518192791/BlenderCookie-Vehicle_Training_Series.part08.rar">http://www.filesonic.com/file/1518192791/BlenderCookie-Vehicle_Training_Series.part08.rar</a><br />
<a href="http://www.filesonic.com/file/1518056711/BlenderCookie-Vehicle_Training_Series.part09.rar">http://www.filesonic.com/file/1518056711/BlenderCookie-Vehicle_Training_Series.part09.rar</a><br />
<a href="http://www.filesonic.com/file/1517882001/BlenderCookie-Vehicle_Training_Series.part10.rar">http://www.filesonic.com/file/1517882001/BlenderCookie-Vehicle_Training_Series.part10.rar</a><br />
<a href="http://www.filesonic.com/file/1518397091/BlenderCookie-Vehicle_Training_Series.part11.rar">http://www.filesonic.com/file/1518397091/BlenderCookie-Vehicle_Training_Series.part11.rar</a><br />
<a href="http://www.filesonic.com/file/1518152671/BlenderCookie-Vehicle_Training_Series.part12.rar">http://www.filesonic.com/file/1518152671/BlenderCookie-Vehicle_Training_Series.part12.rar</a><br />
<a href="http://www.filesonic.com/file/1518012401/BlenderCookie-Vehicle_Training_Series.part13.rar">http://www.filesonic.com/file/1518012401/BlenderCookie-Vehicle_Training_Series.part13.rar</a><br />
<a href="http://www.filesonic.com/file/1517840841/BlenderCookie-Vehicle_Training_Series.part14.rar">http://www.filesonic.com/file/1517840841/BlenderCookie-Vehicle_Training_Series.part14.rar</a></p>
<p>&#8212;mirror&#8212;</p>
<p><a href="http://www.wupload.com/file/66657942/BlenderCookie-Vehicle_Training_Series.part01.rar">http://www.wupload.com/file/66657942/BlenderCookie-Vehicle_Training_Series.part01.rar</a><br />
<a href="http://www.wupload.com/file/66671879/BlenderCookie-Vehicle_Training_Series.part02.rar">http://www.wupload.com/file/66671879/BlenderCookie-Vehicle_Training_Series.part02.rar</a><br />
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<a href="http://www.wupload.com/file/66657911/BlenderCookie-Vehicle_Training_Series.part04.rar">http://www.wupload.com/file/66657911/BlenderCookie-Vehicle_Training_Series.part04.rar</a><br />
<a href="http://www.wupload.com/file/66657909/BlenderCookie-Vehicle_Training_Series.part05.rar">http://www.wupload.com/file/66657909/BlenderCookie-Vehicle_Training_Series.part05.rar</a><br />
<a href="http://www.wupload.com/file/66673177/BlenderCookie-Vehicle_Training_Series.part06.rar">http://www.wupload.com/file/66673177/BlenderCookie-Vehicle_Training_Series.part06.rar</a><br />
<a href="http://www.wupload.com/file/66655612/BlenderCookie-Vehicle_Training_Series.part07.rar">http://www.wupload.com/file/66655612/BlenderCookie-Vehicle_Training_Series.part07.rar</a><br />
<a href="http://www.wupload.com/file/66657908/BlenderCookie-Vehicle_Training_Series.part08.rar">http://www.wupload.com/file/66657908/BlenderCookie-Vehicle_Training_Series.part08.rar</a><br />
<a href="http://www.wupload.com/file/66658424/BlenderCookie-Vehicle_Training_Series.part09.rar">http://www.wupload.com/file/66658424/BlenderCookie-Vehicle_Training_Series.part09.rar</a><br />
<a href="http://www.wupload.com/file/66671896/BlenderCookie-Vehicle_Training_Series.part10.rar">http://www.wupload.com/file/66671896/BlenderCookie-Vehicle_Training_Series.part10.rar</a><br />
<a href="http://www.wupload.com/file/66657939/BlenderCookie-Vehicle_Training_Series.part11.rar">http://www.wupload.com/file/66657939/BlenderCookie-Vehicle_Training_Series.part11.rar</a><br />
<a href="http://www.wupload.com/file/66657919/BlenderCookie-Vehicle_Training_Series.part12.rar">http://www.wupload.com/file/66657919/BlenderCookie-Vehicle_Training_Series.part12.rar</a><br />
<a href="http://www.wupload.com/file/66671691/BlenderCookie-Vehicle_Training_Series.part13.rar">http://www.wupload.com/file/66671691/BlenderCookie-Vehicle_Training_Series.part13.rar</a><br />
<a href="http://www.wupload.com/file/66673794/BlenderCookie-Vehicle_Training_Series.part14.rar">http://www.wupload.com/file/66673794/BlenderCookie-Vehicle_Training_Series.part14.rar</a></p>
<p>&#8212;mirror&#8212;</p>
<p><strong> Folder link: </strong><br />
<a href="http://fileserve.com/list/dgj73uY">http://fileserve.com/list/dgj73uY</a></p>
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		<title>GreyscaleGorilla &#8211; Texture Kit for Cinema 4D</title>
		<link>http://cgpersia.com/2011/07/greyscalegorilla-texture-kit-for-cinema-4d-17282.html</link>
		<comments>http://cgpersia.com/2011/07/greyscalegorilla-texture-kit-for-cinema-4d-17282.html#comments</comments>
		<pubDate>Sun, 10 Jul 2011 15:36:31 +0000</pubDate>
		<dc:creator><a href="http://CGPersia.COM" rel="nofollow">John D</a></dc:creator>
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		<description><![CDATA[GreyscaleGorilla Texture Kit for Cinema 4D Essential Custom Materials for Cinema 4D Dozens of custom materials from Cinema 4D artists packed into an easy to use library for your projects. What is it? Texture Kit is a collection of over 140 Custom Materials and Textures for Cinema 4D for use in your projects and renders. [...]
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<li><a href='http://cgpersia.com/2011/05/assets-series-texture-pack-16175.html' rel='bookmark' title='&#8220;Assets Series&#8221; &#8211; Texture Pack'>&#8220;Assets Series&#8221; &#8211; Texture Pack</a></li>
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			<content:encoded><![CDATA[<p style="text-align: center;"><img src="http://i2.ambrybox.com/090711/1310224913902.jpg" alt="" /></p>
<p style="text-align: center;"><strong>GreyscaleGorilla Texture Kit for Cinema 4D</strong></p>
<p><strong>Essential Custom Materials for Cinema 4D</strong><br />
Dozens of custom materials from Cinema 4D artists packed into an easy to use library for your projects.</p>
<p><strong>What is it?</strong><br />
Texture Kit is a collection of over 140 Custom Materials and Textures for Cinema 4D for use in your projects and renders. These materials are made by Cinema 4D artists and ready for professional production work.</p>
<p><strong>The Artists</strong><br />
Version 1.0 of texture kit includes materials from two Cinema 4D artists. We hope to add more artists in future versions. Future materials will be included at no extra cost.</p>
<p><strong>The Requirements.</strong><br />
Texture Kit requires Cinema 4D 12 and above. All versions including Prime, Broadcast, Visualize and Studio are supported for most materials. Special materials like hair, displacement, and sub-surface-scattering materials will only work with Studio. Less than 10% of the included materials require Studio.</p>
<p><strong>What’s Included?</strong><br />
Over 140 custom textures including natural textures like brick, wood, glass, and leather. Mograph style textures like Glows, Gloss, Patterns, and soft material. Many Hair and specialty textures are included as well.<br />
<strong> </strong></p>
<p><strong>Extras!?!?</strong><br />
Texture Kit also comes with &#8220;Texture Maker&#8221; which makes making simple textures very quick and easy by using sliders and color pickers instead of the default texture options.</p>
<p><strong>Info</strong>:&#8211; http://greyscalegorilla.com/texturekit/</p>
<p>&nbsp;</p>
<p><strong>Download:-</strong></p>
<p>http://www.filesonic.com/file/1404547124/GSG_Texture_Kit_Cinema_4D.part1.rar</p>
<p>http://www.filesonic.com/file/1404469391/GSG_Texture_Kit_Cinema_4D.part2.rar</p>
<p>http://www.filesonic.com/file/1404474131/GSG_Texture_Kit_Cinema_4D.part3.rar</p>
<p>http://www.filesonic.com/file/1404467964/GSG_Texture_Kit_Cinema_4D.part4.rar</p>
<p>http://www.filesonic.com/file/1404547314/GSG_Texture_Kit_Cinema_4D.part5.rar</p>
<p>Or</p>
<p>http://www.wupload.com/file/48980895/GSG_Texture_Kit_Cinema_4D.part1.rar</p>
<p>http://www.wupload.com/file/48977083/GSG_Texture_Kit_Cinema_4D.part2.rar</p>
<p>http://www.wupload.com/file/48977066/GSG_Texture_Kit_Cinema_4D.part3.rar</p>
<p>http://www.wupload.com/file/48977716/GSG_Texture_Kit_Cinema_4D.part4.rar</p>
<p>http://www.wupload.com/file/48983418/GSG_Texture_Kit_Cinema_4D.part5.rar</p>
<p>This post was submitted by <a href="http://CGPersia.COM" rel="nofollow">John D</a>.</p><p><strong>Related posts:</strong><ol>
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<li><a href='http://cgpersia.com/2011/06/digital-tutors-%e2%80%93-texture-projection-techniques-in-mari-16505.html' rel='bookmark' title='Digital Tutors – Texture Projection Techniques in MARI'>Digital Tutors – Texture Projection Techniques in MARI</a></li>
<li><a href='http://cgpersia.com/2011/06/cinema-4d-r11-5-goodies-textures-plugins-16335.html' rel='bookmark' title='Cinema 4D R11.5 Goodies (Textures + Plugins)'>Cinema 4D R11.5 Goodies (Textures + Plugins)</a></li>
<li><a href='http://cgpersia.com/2011/05/assets-series-texture-pack-16175.html' rel='bookmark' title='&#8220;Assets Series&#8221; &#8211; Texture Pack'>&#8220;Assets Series&#8221; &#8211; Texture Pack</a></li>
</ol></p><hr />
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		<title>Poser Pro 2010 SR1</title>
		<link>http://cgpersia.com/2011/07/poser-pro-2010-sr1-17279.html</link>
		<comments>http://cgpersia.com/2011/07/poser-pro-2010-sr1-17279.html#comments</comments>
		<pubDate>Sat, 09 Jul 2011 14:05:55 +0000</pubDate>
		<dc:creator><a href="http://CGPersia.COM" rel="nofollow">John D</a></dc:creator>
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		<description><![CDATA[Poser Pro 2010 SR1 &#124; 4.1 GB Integrate animated 3D characters and gigabytes of Poser content with the tools in your production pipeline. Poser Pro 2010 saves time and resources for professional artists and production teams with ready-to-go, pre-rigged characters and a content library full of ssets Working inside Poser Pro generates dynamic images and [...]
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<li><a href='http://cgpersia.com/2010/12/poser-8-tutorial-11591.html' rel='bookmark' title='Poser 8 Tutorial'>Poser 8 Tutorial</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img src="http://i2.ambrybox.com/090711/1310217324977.jpg" alt="" /></p>
<p style="text-align: center;"><strong>Poser Pro 2010 SR1 | 4.1 GB</strong></p>
<p>Integrate animated 3D characters and gigabytes of Poser content with the tools in your production pipeline. Poser Pro 2010 saves time and resources for professional artists and production teams with ready-to-go, pre-rigged characters and a content library full of ssets Working inside Poser Pro generates dynamic images and video with its advanced lighting and powerful rendering technology.</p>
<p><strong>Key Features:</strong><br />
&#8212;&#8212;&#8212;&#8212;-<br />
- Content Management: Find what you need in Poser&#8217;s content library with keyword search, online search and metadata. Display previews, browse categories and drag and drop to scenes.</p>
<p>- Professional Animation: Combine multiple layers of action into one fluid lifelike animation. Animate by keyframing pose to pose or import motion capture data. Automate walk and run cycles with natural gait and style with the WalkDesigner.</p>
<p>- Realistic 3D detail: Create photo real images with full ranges of intensity and color with High Dynamic Range Image (HDRI) support. Add high resolution 3D detail to any mesh through the use of normal mapping.</p>
<p>- Hosting with PoserFusion: Use Poser Pro&#8217;s pre-rigged characters inside applications such as Autodesk&#8217;s 3ds Max and Maya, Maxon&#8217;s CINEMA 4D and NewTek?s LightWave with the included plug-ins. Import and export with COLLADA data exchange.</p>
<p>- Improved Rendering: Leverage your network to render massive scenes and animation sequences using the network render queue and background rendering, built on a 64-bit render engine for incredible speed and quality!</p>
<p>- Easy Saving &amp; Sharing: Preview recent renders directly from your palette for quick image comparison or uploading to a Facebook gallery or StuffIt Connect cloud storage service.</p>
<p><strong>¦ Requirements ¦</strong></p>
<p>-Microsoft Windows XP, Vista or 7<br />
- 1.3 GHz Pentium 4 or newer<br />
- 1 GB RAM<br />
- 2 GB free hard disk space</p>
<p><strong>¦ Install-Notes ¦</strong></p>
<p>- Unrar the files<br />
- Burn or mount the Image with your favorite Tool<br />
- Start Setup and install<br />
- Follow instructions from \CYGiSO\readme.txt<br />
- Done</p>
<p><strong>Download </strong></p>
<p>http://www.filesonic.com/file/1404402651/PoserPro2010SR1.part01.rar</p>
<p>http://www.filesonic.com/file/1404458514/PoserPro2010SR1.part02.rar</p>
<p>http://www.filesonic.com/file/1404455044/PoserPro2010SR1.part03.rar</p>
<p>http://www.filesonic.com/file/1404464464/PoserPro2010SR1.part04.rar</p>
<p>http://www.filesonic.com/file/1404474101/PoserPro2010SR1.part05.rar</p>
<p>http://www.filesonic.com/file/1404474111/PoserPro2010SR1.part06.rar</p>
<p>http://www.filesonic.com/file/1404474091/PoserPro2010SR1.part07.rar</p>
<p>http://www.filesonic.com/file/1404492251/PoserPro2010SR1.part09.rar</p>
<p>http://www.filesonic.com/file/1404488941/PoserPro2010SR1.part10.rar</p>
<p>&#8212;&#8211;Or&#8212;-</p>
<p>http://www.wupload.com/file/48970395/PoserPro2010SR1.part01.rar</p>
<p>http://www.wupload.com/file/48973090/PoserPro2010SR1.part02.rar</p>
<p>http://www.wupload.com/file/48974446/PoserPro2010SR1.part03.rar</p>
<p>http://www.wupload.com/file/48976243/PoserPro2010SR1.part04.rar</p>
<p>http://www.wupload.com/file/48974444/PoserPro2010SR1.part05.rar</p>
<p>http://www.wupload.com/file/48976255/PoserPro2010SR1.part06.rar</p>
<p>http://www.wupload.com/file/48976083/PoserPro2010SR1.part07.rar</p>
<p>http://www.wupload.com/file/48976082/PoserPro2010SR1.part08.rar</p>
<p>http://www.wupload.com/file/48975813/PoserPro2010SR1.part09.rar</p>
<p>http://www.wupload.com/file/48974879/PoserPro2010SR1.part10.rar</p>
<p>This post was submitted by <a href="http://CGPersia.COM" rel="nofollow">John D</a>.</p><p><strong>Related posts:</strong><ol>
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<li><a href='http://cgpersia.com/2011/04/photoshopcafe-introduction-to-poser-8-15492.html' rel='bookmark' title='PhotoshopCAFE: Introduction to Poser 8'>PhotoshopCAFE: Introduction to Poser 8</a></li>
<li><a href='http://cgpersia.com/2011/05/photoshopcafe-photoshop-and-poser-integration-16053.html' rel='bookmark' title='PhotoshopCAFE: Photoshop and Poser Integration'>PhotoshopCAFE: Photoshop and Poser Integration</a></li>
<li><a href='http://cgpersia.com/2010/12/poser-8-tutorial-11591.html' rel='bookmark' title='Poser 8 Tutorial'>Poser 8 Tutorial</a></li>
</ol></p><hr />
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		<title>ZBrush Manimal Creation</title>
		<link>http://cgpersia.com/2011/07/zbrush-manimal-creation-17237.html</link>
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		<pubDate>Fri, 08 Jul 2011 12:04:22 +0000</pubDate>
		<dc:creator><a href="http://cgrelease.com" rel="nofollow">Teque</a></dc:creator>
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		<description><![CDATA[ZBrush Manimal Creation &#124; *.pdf (70 pages) &#124; project files &#124; 212.56 MB Manimal is a ZBrush tutorial series divided into six parts, covering nearly 70 pages and addressing the process of transforming a generic base mesh into an original creature design. The notion behind the series assumes the task of genetically splicing a human [...]
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			<content:encoded><![CDATA[<p><img width="500" src="http://cgrelease.com/uploads/1310077991_69_95f4d.jpg"  title="ZBrush Manimal Creation" alt="3DTotal"/><br />
<strong>ZBrush Manimal Creation | *.pdf (70 pages) | project files | 212.56 MB</strong><br />
Manimal is a ZBrush tutorial series divided into six parts, covering nearly 70 pages and addressing the process of transforming a generic base mesh into an original creature design. </p>
<p>The notion behind the series assumes the task of genetically splicing a human being with a different animal class and sculpting the resultant character. Each of the tutorials adopts a different animal class as its theme and walks through the stages of developing a concept, sculpting the overall proportions through to the individual features and particular anatomical mutations. The types of brushes used to form the main muscle groups alongside those used to create the finer details are covered, with each author offering their unique approach to the process. Texturing techniques and material set ups are included in the series with all the associated tips and tricks that help towards producing a final render.</p>
<p><em>This eBook also contains a base mesh, matcaps and movie files.</em> </p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/1358587481/ZBrushManimalCreationCGP.rar">http://www.filesonic.com/file/1358587481/ZBrushManimalCreationCGP.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.wupload.com/file/42011450/ZBrushManimalCreationCGP.rar">http://www.wupload.com/file/42011450/ZBrushManimalCreationCGP.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.fileserve.com/file/a6cXFYg/ZBrushManimalCreationCGP.rar">http://www.fileserve.com/file/a6cXFYg/ZBrushManimalCreationCGP.rar</a></p>
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</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>fxphd &#8211; AFX205 &#8211; After Effects Motion Graphics II</title>
		<link>http://cgpersia.com/2011/06/fxphd-afx205-after-effects-motion-graphics-ii-3-16836.html</link>
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		<pubDate>Tue, 28 Jun 2011 06:45:02 +0000</pubDate>
		<dc:creator><a href="http://www.cgrelease.com" rel="nofollow">Teque</a></dc:creator>
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		<description><![CDATA[fxphd &#8211; AFX205 &#8211; After Effects Motion Graphics II English &#124; AVC1 1152&#215;720 &#124; AAC 64 Kbps &#124; project file &#124; 2.49 GB Genre: eLearning Download: http://www.filesonic.com/file/1312624071/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar http://www.filesonic.com/file/1312755271/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar http://www.filesonic.com/file/1312874171/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar http://www.filesonic.com/file/1312945361/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar http://www.filesonic.com/file/1313003871/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar http://www.filesonic.com/file/1313100721/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar &#8212;mirror&#8212; http://www.wupload.com/file/34626594/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar http://www.wupload.com/file/34635506/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar http://www.wupload.com/file/34640124/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar http://www.wupload.com/file/34644277/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar http://www.wupload.com/file/34648191/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar http://www.wupload.com/file/34650662/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar &#8212;mirror&#8212; http://www.fileserve.com/file/ZXUFnrh/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar http://www.fileserve.com/file/Rjt2y8W/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar http://www.fileserve.com/file/9sJzS7d/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar http://www.fileserve.com/file/92KV6D3/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar http://www.fileserve.com/file/MSgkGue/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar http://www.fileserve.com/file/csuXyVu/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar This post was submitted by Teque.Related posts: After Effects [...]
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<li><a href='http://cgpersia.com/2011/12/digital-tutors-3ds-max-for-motion-graphics-20273.html' rel='bookmark' title='Digital-Tutors &#8211; 3ds Max for Motion Graphics'>Digital-Tutors &#8211; 3ds Max for Motion Graphics</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p><img title="fxphd - AFX205 - After Effects Motion Graphics II" src="http://img850.imageshack.us/img850/6675/cgpfxphd.jpg" alt="fxphd" /><br />
<strong>fxphd &#8211; AFX205 &#8211; After Effects Motion Graphics II<br />
English | AVC1 1152&#215;720 | AAC 64 Kbps | project file | 2.49 GB</strong><br />
Genre: <em>eLearning</em></p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/1312624071/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar">http://www.filesonic.com/file/1312624071/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar</a><br />
<a href="http://www.filesonic.com/file/1312755271/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar">http://www.filesonic.com/file/1312755271/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar</a><br />
<a href="http://www.filesonic.com/file/1312874171/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar">http://www.filesonic.com/file/1312874171/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar</a><br />
<a href="http://www.filesonic.com/file/1312945361/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar">http://www.filesonic.com/file/1312945361/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar</a><br />
<a href="http://www.filesonic.com/file/1313003871/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar">http://www.filesonic.com/file/1313003871/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar</a><br />
<a href="http://www.filesonic.com/file/1313100721/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar">http://www.filesonic.com/file/1313100721/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.wupload.com/file/34626594/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar">http://www.wupload.com/file/34626594/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar</a><br />
<a href="http://www.wupload.com/file/34635506/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar">http://www.wupload.com/file/34635506/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar</a><br />
<a href="http://www.wupload.com/file/34640124/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar">http://www.wupload.com/file/34640124/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar</a><br />
<a href="http://www.wupload.com/file/34644277/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar">http://www.wupload.com/file/34644277/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar</a><br />
<a href="http://www.wupload.com/file/34648191/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar">http://www.wupload.com/file/34648191/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar</a><br />
<a href="http://www.wupload.com/file/34650662/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar">http://www.wupload.com/file/34650662/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.fileserve.com/file/ZXUFnrh/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar">http://www.fileserve.com/file/ZXUFnrh/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part1.rar</a><br />
<a href="http://www.fileserve.com/file/Rjt2y8W/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar">http://www.fileserve.com/file/Rjt2y8W/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part2.rar</a><br />
<a href="http://www.fileserve.com/file/9sJzS7d/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar">http://www.fileserve.com/file/9sJzS7d/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part3.rar</a><br />
<a href="http://www.fileserve.com/file/92KV6D3/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar">http://www.fileserve.com/file/92KV6D3/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part4.rar</a><br />
<a href="http://www.fileserve.com/file/MSgkGue/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar">http://www.fileserve.com/file/MSgkGue/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part5.rar</a><br />
<a href="http://www.fileserve.com/file/csuXyVu/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar">http://www.fileserve.com/file/csuXyVu/CGR_fxphd-AFX205_AE.Motion.Graphics.2.part6.rar</a></p>
<p>This post was submitted by <a href="http://www.cgrelease.com" rel="nofollow">Teque</a>.</p><p><strong>Related posts:</strong><ol>
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		<title>Axyz-design An(i)ma 1.1.0 x32/64 with 8 actors addon *CGPERSIA EXCLUSIVE*</title>
		<link>http://cgpersia.com/2011/06/axyz-design-anima-1-1-0-x3264-with-8-actors-addon-cgpersia-exclusive-16827.html</link>
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		<pubDate>Mon, 27 Jun 2011 05:24:33 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<description><![CDATA[Human characters in 3D scenes become ever more important in visualizations, animations and illustrations. Character animation is a specialized area of the animation process and because of its complexity, most of the animation work has catered to very advanced users and programmers, leaving virtually no access to all other users. an(i)ma is the fastest stand-alone [...]
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<p><img src="http://www.hotimg.com/direct/sR5MEKj" border="0" alt="" /><span style="font-size: medium;"><br />
</span>Human characters in  3D scenes become ever more  important in  visualizations, animations and illustrations. Character  animation is a   specialized area of the animation process and because of  its  complexity, most  of the animation work has catered to very  advanced  users and programmers,  leaving virtually no access to all  other users.</p>
<p>an(i)ma is  the fastest stand-alone  character  animation application developed especially  for architects  and  designers, ideal for quickly and easily creating stunning 3D    animations in less time.Our motion-editing tools and  content make 3D   character animation easy and affordable, and enables creative  and   technical artists to take on demanding animation-intensive projects.</p>
<p><span style="font-size: medium;"><span style="color: deepskyblue;"><strong><br />
<span style="color: #000080;">FEATURES HIGHLIGHTS</span></strong></span></span></p>
<p><span style="color: #000080;"><strong>Ready-To-Run Agent Libraries</strong></span><br />
an(i)ma uses the award winning line of Metropoly 3D Humans. These  digital Actors are controlled by real motion capture data and automatic  procedural motions combined with<br />
a motion blending system to achieve<br />
super-realistic animations.</p>
<p><span style="color: #000080;"><strong>CrowdCloner</strong></span><br />
You can simulate the behavior of a large number of characters with some simple parameters.<br />
WYSIWYG Interface<br />
an(i)ma uses a simple and intuitive interface that allows for a fast and  easy drag and drop editing. A short learning curve allows you to focus  on design and visualization without being distracted by the software.</p>
<p><span style="color: #000080;"> <strong>Collision Brain</strong></span><br />
an(i)ma combines a sophisticated AI brain engine to predict collisions  between agents. The animated characters in the scene will behave  realistically.</p>
<p><img src="http://www.hotimg.com/direct/XfAUXn9" border="0" alt="" /><br />
http://www.axyz-design.com/anima/<img src="http://www.hotimg.com/direct/sR5MEKj" border="0" alt="" /><br />
<span style="color: white;"><span style="font-size: small;"><br />
<span style="color: deepskyblue;"><strong><span style="color: #000080;">Contains an(i)ma 1.1.0 all the plugins and manual along with 8 actors</span></strong><br />
<strong><span style="color: #000080;"> and of coarse the crack from Roocoon!</span></strong></span></span></span></p>
<p><span style="font-size: xx-small;"><img src="http://www.hotimg.com/direct/SKyA6Gc" border="0" alt="" /></span></p>
<p>http://www.filesonic.com/file/1312610934/Axyz-design_An(i)ma_1.1.0_x32.X64.CGPERSIA.part2.rar</p>
<p>http://www.filesonic.com/file/1312614834/Axyz-design_An(i)ma_1.1.0_x32.X64.CGPERSIA.part1.rar</p>
<p><span style="font-size: xx-small;"><img src="http://www.hotimg.com/direct/rqVuRcV" border="0" alt="" /></span></p>
<p>http://www.fileserve.com/file/qde75sk/Axyz-design_An(i)ma_1.1.0_x32.X64.CGPERSIA.part1.rar</p>
<p>http://www.fileserve.com/file/zNzFQDU/Axyz-design An(i)ma_1.1.0_x32.X64.CGPERSIA.part2.rar<br />
<span style="font-size: xx-small;"><img src="http://www.hotimg.com/direct/4HQ9n8S.png" border="0" alt="" /></span></p>
<p>http://www.uploadstation.com/file/dkhuwfU/Axyz-design_An(i)ma_1.1.0_x32.X64.CGPERSIA.part1.rar</p>
<p>http://www.uploadstation.com/file/g8YC2WH/Axyz-design An(i)ma_1.1.0_x32.X64.CGPERSIA.part2.rar<br />
<img src="http://www.hotimg.com/direct/sR5MEKj" border="0" alt="" /><span style="font-size: xx-small;"><br />
<img src="http://www.hotimg.com/direct/DGjMPMS" border="0" alt="" /></span></p>
<p>http://cgpeers.com/torrents.php?id=3902<span style="font-size: xx-small;"><span style="color: lime;"><strong></strong></span><br />
</span><br />
<span style="color: white;"><span style="font-size: small;"><span style="color: deepskyblue;"><span style="color: #000080;">If anyone has more actors or is interested in buying please pm me on the forum</span><img title="Smile" src="http://forum.cgpersia.com/images/smilies/smile.png" border="0" alt="" /></span></span></span><br />
<img src="http://www.hotimg.com/direct/sR5MEKj" border="0" alt="" /></p>
<p><span style="color: #000000;"><span style="font-size: medium;"><strong><span style="font-size: large;"><span style="color: #000080;">Special Thanks:</span><br />
</span></strong></span></span><span style="font-size: small;"><br />
<strong></strong></span><span style="color: #000000;"><span style="font-size: small;"><strong>To The </strong></span><span style="font-size: small;"><strong>PirateMaster</strong></span><span style="font-size: small;"><strong> who supplied the actors!<br />
To Roocoon who cracked this baby for all of us!</strong></span></span><br />
<span style="color: #000000;"><span style="font-size: small;"> <span style="color: #000080;"> Greatness is always achieved through teamwork.</span></span></span></p>
<p><span style="font-size: medium;"><span style="font-size: large;"><span style="font-size: small;"><em><span style="font-size: small;">Always Trust Cgpersia to bring you the best and highest Quality releases.<br />
Nearly all content on crappy copycat sites comes from here.<br />
There&#8217;s a reason why we are #1.</span></em></span></span></span></p>
<p><img src="http://www.hotimg.com/direct/sR5MEKj" border="0" alt="" /></p>
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<p><small>© ir0nboy for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>Maya Animation – Light Cycle Tutorial Animation by Gary Noden</title>
		<link>http://cgpersia.com/2011/06/maya-animation-%e2%80%93-light-cycle-tutorial-animation-by-gary-noden-16622.html</link>
		<comments>http://cgpersia.com/2011/06/maya-animation-%e2%80%93-light-cycle-tutorial-animation-by-gary-noden-16622.html#comments</comments>
		<pubDate>Mon, 20 Jun 2011 15:03:18 +0000</pubDate>
		<dc:creator><a href="http://cgrelease.com" rel="nofollow">Teque</a></dc:creator>
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		<guid isPermaLink="false">http://cgpersia.com/?p=16622</guid>
		<description><![CDATA[English &#124; MOV &#124; H264 898kbps &#124; 1024 x 768 &#124; MP3 77kbps &#124; 1.2 GB Genre: e-Learning Build your own light cycle! This month’s huge, 23-page animation masterclass shows you how to combine 3D and 2D elements to make a complete sequence. 3D animator Gary Noden presents his Tron-inspired light cycle sequence, based on [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p><img width="500" src="http://cgrelease.com/uploads/1308531566_759_4593c.jpg"  title="Maya Animation – Light Cycle Tutorial Animation by Gary Noden" alt=""/><br />
<strong>English | MOV | H264 898kbps | 1024 x 768 | MP3 77kbps | 1.2 GB</strong><br />
Genre: <em>e-Learning</em><br />
Build your own light cycle! This month’s huge, 23-page animation masterclass shows you how to combine 3D and 2D elements to make a complete sequence.<br />
3D animator Gary Noden presents his Tron-inspired light cycle sequence, based on his Maya tutorial in 3D World issue 138.</p>
<p>In issue 138 of 3D World, we featured a massive Maya tutorial by Gary Noden, which shows you how to model and animate a light cycle and rider against a futuristic city backplate.</p>
<p>-  Modeling<br />
-  Animatics<br />
-  Animation<br />
-  Rendering<br />
-  Digital Matte<br />
- Compositing</p>
<p><strong>More info:</strong> http://www.3dworldmag.com/2011/01/13/light-cycle-tutorial-animation-by-gary-noden/</p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/1262935171/TronLightCycleTutorial.part1.rar">http://www.filesonic.com/file/1262935171/TronLightCycleTutorial.part1.rar</a><br />
<a href="http://www.filesonic.com/file/1262935191/TronLightCycleTutorial.part2.rar">http://www.filesonic.com/file/1262935191/TronLightCycleTutorial.part2.rar</a><br />
<a href="http://www.filesonic.com/file/1262935181/TronLightCycleTutorial.part3.rar">http://www.filesonic.com/file/1262935181/TronLightCycleTutorial.part3.rar</a><br />
<a href="http://www.filesonic.com/file/1262935151/TronLightCycleTutorial.part4.rar">http://www.filesonic.com/file/1262935151/TronLightCycleTutorial.part4.rar</a><br />
<a href="http://www.filesonic.com/file/1262934854/TronLightCycleTutorial.part5.rar">http://www.filesonic.com/file/1262934854/TronLightCycleTutorial.part5.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.wupload.com/file/24351864/TronLightCycleTutorial.part1.rar">http://www.wupload.com/file/24351864/TronLightCycleTutorial.part1.rar</a><br />
<a href="http://www.wupload.com/file/24351872/TronLightCycleTutorial.part2.rar">http://www.wupload.com/file/24351872/TronLightCycleTutorial.part2.rar</a><br />
<a href="http://www.wupload.com/file/24351865/TronLightCycleTutorial.part3.rar">http://www.wupload.com/file/24351865/TronLightCycleTutorial.part3.rar</a><br />
<a href="http://www.wupload.com/file/24351869/TronLightCycleTutorial.part4.rar">http://www.wupload.com/file/24351869/TronLightCycleTutorial.part4.rar</a><br />
<a href="http://www.wupload.com/file/24350987/TronLightCycleTutorial.part5.rar">http://www.wupload.com/file/24350987/TronLightCycleTutorial.part5.rar</a></p>
<p>This post was submitted by <a href="http://cgrelease.com" rel="nofollow">Teque</a>.</p><p><strong>Related posts:</strong><ol>
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</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
<a href="http://cgpersia.com/2011/06/maya-animation-%e2%80%93-light-cycle-tutorial-animation-by-gary-noden-16622.html">Permalink</a> |
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		<title>Digital Tutors – Texture Projection Techniques in MARI</title>
		<link>http://cgpersia.com/2011/06/digital-tutors-%e2%80%93-texture-projection-techniques-in-mari-16505.html</link>
		<comments>http://cgpersia.com/2011/06/digital-tutors-%e2%80%93-texture-projection-techniques-in-mari-16505.html#comments</comments>
		<pubDate>Wed, 15 Jun 2011 10:22:43 +0000</pubDate>
		<dc:creator><a href="http://cgrelease.com" rel="nofollow">Teque</a></dc:creator>
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		<guid isPermaLink="false">http://cgpersia.com/?p=16505</guid>
		<description><![CDATA[Digital Tutors – Texture Projection Techniques in MARI &#124; project files &#124; .flv &#124; 706Mb Genre: eLearning In this series of lessons, we will be exploring many of the tools and features of MARI that will allow you to texture your models faster and with more precision. This course will begin by discussing the basic [...]
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<li><a href='http://cgpersia.com/2011/10/digital-tutors-new-features-in-mari-1-3-19043.html' rel='bookmark' title='Digital-Tutors &#8211; New Features in MARI 1.3'>Digital-Tutors &#8211; New Features in MARI 1.3</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img width="500" src="http://cgrelease.com/uploads/1308122205_48_ebb51.jpg"  title="Digital Tutors – Texture Projection Techniques in Mari" alt="DigitalTutors"/><br />
<strong>Digital Tutors – Texture Projection Techniques in MARI | project files | .flv | 706Mb</strong><br />
Genre: <em>eLearning</em><br />
In this series of lessons, we will be exploring many of the tools and features of MARI that will allow you to texture your models faster and with more precision.</p>
<p>This course will begin by discussing the basic workflow of projecting texture detail onto your geometry within MARI as well as important features and settings that you will want to be aware of at an early stage of your texturing process.</p>
<p>From there, we will move into important topics such as mirroring painted details from one side of your geometry to the other, utilizing a multi-layered approach when creating our textures in MARI, looking at methods for seamlessly blending our textures together, as well as many additional tips, tricks, and techniques that you will be able to use within your own MARI projects.</p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/1225315191/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part1.rar">http://www.filesonic.com/file/1225315191/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part1.rar</a><br />
<a href="http://www.filesonic.com/file/1225209121/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part2.rar">http://www.filesonic.com/file/1225209121/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part2.rar</a><br />
<a href="http://www.filesonic.com/file/1225079711/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part3.rar">http://www.filesonic.com/file/1225079711/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part3.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.wupload.com/file/18727219/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part1.rar">http://www.wupload.com/file/18727219/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part1.rar</a><br />
<a href="http://www.wupload.com/file/18724390/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part2.rar">http://www.wupload.com/file/18724390/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part2.rar</a><br />
<a href="http://www.wupload.com/file/18721863/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part3.rar">http://www.wupload.com/file/18721863/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part3.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.fileserve.com/file/famJvXA/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part1.rar">http://www.fileserve.com/file/famJvXA/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part1.rar</a><br />
<a href="http://www.fileserve.com/file/jBzeUcS/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part2.rar">http://www.fileserve.com/file/jBzeUcS/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part2.rar</a><br />
<a href="http://www.fileserve.com/file/mmbKteN/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part3.rar">http://www.fileserve.com/file/mmbKteN/Digital.Tutors.Mari.Texture.Projection.Techniques.in.Mari.part3.rar</a></p>
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		<title>Magix 3D Maker v7.0.0.482</title>
		<link>http://cgpersia.com/2011/05/magix-3d-maker-v7-0-0-482-16172.html</link>
		<comments>http://cgpersia.com/2011/05/magix-3d-maker-v7-0-0-482-16172.html#comments</comments>
		<pubDate>Mon, 30 May 2011 12:58:46 +0000</pubDate>
		<dc:creator><a href="http://CGPerisa.com" rel="nofollow">John D</a></dc:creator>
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		<description><![CDATA[&#160; Magix 3D Maker v7.0.0.482 &#124; 23.53 MB Choose from over 1,000 objects, surface textures, and fonts, plus 100 animations and styles. Use MAGIX 3D Maker to transform simple text and graphics templates into professional logos, titles, captions, and buttons. Enrich your websites, emails, and presentations! MAGIX 3D Maker is a powerful software which allows [...]
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			<content:encoded><![CDATA[<p style="text-align: center;"><img src="http://www.10pix.ru/img1/2018/4471648.png" alt="" /></p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><strong>Magix 3D Maker v7.0.0.482 | 23.53 MB</strong></p>
<p style="text-align: center;"><strong><br />
</strong></p>
<p style="text-align: center;"><strong><br />
</strong></p>
<p>Choose  from over 1,000 objects, surface textures, and fonts, plus 100  animations and styles. Use MAGIX 3D Maker to transform simple text and  graphics templates into professional logos, titles, captions, and  buttons. Enrich your websites, emails, and presentations! MAGIX 3D Maker  is a powerful software which allows users to create impressive 3D  animations in a flash as GIFs, AVIs, or simple Flash movie sequences.  You can also bring your desktop to life by saving animations as  screensavers!</p>
<p><strong>Here are some key features of &#8220;MAGIX 3D Maker&#8221;:</strong><br />
• Optimal: Export 3D titles with transparent backgrounds for perfect embedding and underlay of your photos and videos<br />
• Unlimited restore options enable uncomplicated experimentation<br />
• A total of 27 different edge types with different edge angles<br />
• Present your graphics and texts perfectly on-screen thanks to complete edge smoothing (anti-aliasing)<br />
•  Flexible control over colors and/or texture of every area of the image,  and background textures can also be scaled, rotated, and colored<br />
• Images can be displayed as front and rear sides or made hollow.<br />
• Create images matte or with shine<br />
• Animate any TrueType font or 3D shape<br />
• Real-time calculation of shadows, borders, textures, and space</p>
<p><strong>Advanced functions:</strong><br />
- There are unlimited restore options for simplified experimentation.<br />
- Edge smoothing for precise screen presentation (anti-aliasing)<br />
- Flexible control over color and texture in all areas of the image<br />
- Even background textures can be scaled, rotated, and colored in<br />
- Images can be displayed as front and rear sides or made hollow<br />
- Create images matte or with shine<br />
- Animation of any TrueType fonts<br />
- Real-time presentation of shadows, borders, textures, spaces, and much more<br />
-  Open/Import: Windows metafile (*.wmf, *.emf), texture (*.bmp, *.gif;  *.ico, *.jpg, *.png), MAGIX3D (*.X3D), Xtreme (*.xar, *.web)<br />
- Export  of still graphics: JPEG (*.jpg), bitmap (*.bmp), PNG (*.png) [including  full PNG alpha channel for transparent background], GIF (*.gif), Flash  bitmap (*.swf), Flash vector (*.swf), -icon (*.ico), cursor (*.cur)<br />
-  Export as animation: AVI (*.avi), GIF (*.gif), MAGIX CFX (*.cfx)  [including full PNG alpha channel for transparent background], Flash  bitmap (*.swf), Flash vector (*.swf), screensaver (*.-scr), animated  cursor (*.ani)<br />
- Save project: MAGIX3D (*.X3D)</p>
<p>&nbsp;</p>
<p><strong>Download LINKS:-</strong></p>
<p>http://www.filesonic.com/file/1060032251/M3D.Maker.7.0.0.482.rar</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;Or&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
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<p>This post was submitted by <a href="http://CGPerisa.com" rel="nofollow">John D</a>.</p><p><strong>Related posts:</strong><ol>
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<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>The Complete Range Of Xfrog Libraries (30 dvds) + Software &amp; Tutorials</title>
		<link>http://cgpersia.com/2011/05/the-complete-range-of-xfrog-libraries-30-dvds-software-tutorials-15760.html</link>
		<comments>http://cgpersia.com/2011/05/the-complete-range-of-xfrog-libraries-30-dvds-software-tutorials-15760.html#comments</comments>
		<pubDate>Thu, 05 May 2011 13:14:46 +0000</pubDate>
		<dc:creator>Ir0nboy</dc:creator>
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		<guid isPermaLink="false">http://cgpersia.com/?p=15760</guid>
		<description><![CDATA[&#160; Over the past Six months I have Managed to track down all the remaining xfrog libraries along with updating the already released libraries with better textures and better quality models Each library comes with billboards and perspectives also perfect for game engines and large forests. so without further ado I bring to you the [...]
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<li><a href='http://cgpersia.com/2011/04/xfrog-complete-tutorials-15633.html' rel='bookmark' title='Xfrog complete Tutorials'>Xfrog complete Tutorials</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.hotimg.com/direct/H9geNPe" alt="" border="0"/>&nbsp;</p>
<div>Over the past Six months I have Managed to track down all the remaining   xfrog libraries along with updating the already released libraries with   better textures and better quality models<br />
Each library comes with billboards and perspectives also perfect for game engines and large forests.<br />
so without further ado I bring to you the Complete range of 30 Xfrog   Libraries along with tutorials and Software, The first time this has   ever been released<img src="http://forum.cgpersia.com/images/smilies/wink.png" alt="" border="0"/>.</div>
<div>(...)<br/>Read the rest of <a href="http://cgpersia.com/2011/05/the-complete-range-of-xfrog-libraries-30-dvds-software-tutorials-15760.html">The Complete Range Of Xfrog Libraries (30 dvds) + Software &#038; Tutorials</a> (3,486 words)</p>
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<p><small>© ir0nboy for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>Water Flow Set 9 for Vue</title>
		<link>http://cgpersia.com/2011/05/water-flow-set-9-for-vue-15685.html</link>
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		<pubDate>Wed, 04 May 2011 15:12:52 +0000</pubDate>
		<dc:creator>User</dc:creator>
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		<description><![CDATA[http://www.cornucopia3d.com/purchase.php?item_id=3699 Five high-resolution models of water flowing outward from a narrowing pipe, culvert or other cylindrical object (The source pipe narrows in the direction of flow). The models differ in length of the downward flow: they can be used for almost any liquid that might be flowing or dripping from a pipe or trough. http://bitshare.com/files/97d7jf3a/Water-Flow-Set-9.rar.html [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<img src="http://img.justca.me/?di=C5DA" alt="" />
<strong>Info:</strong>
<p>http://www.cornucopia3d.com/purchase.php?item_id=3699</p>
<p>Five high-resolution models of water flowing outward from a narrowing pipe, culvert or other cylindrical object (The source pipe narrows in the direction of flow). The models differ in length of the downward flow: they can be used for almost any liquid that might be flowing or dripping from a pipe or trough.</p>
<strong>Download:</strong>
<p>http://bitshare.com/files/97d7jf3a/Water-Flow-Set-9.rar.html</p>
<p>http://www.filesonic.com/file/884612674</p>
<p>http://www.fileserve.com/file/NfAr5UN</p>
<p>This post was submitted by User.</p><p><strong>Related posts:</strong><ol>
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<li><a href='http://cgpersia.com/2010/12/oceanic-water-cd1-cd2-cinema-4d-and-after-effect-11521.html' rel='bookmark' title='Oceanic Water CD1 &amp; CD2 Cinema 4D and After Effect'>Oceanic Water CD1 &amp; CD2 Cinema 4D and After Effect</a></li>
<li><a href='http://cgpersia.com/2011/10/digital-tutors-introduction-to-particle-flow-in-3ds-max-19131.html' rel='bookmark' title='Digital-Tutors &#8211; Introduction to Particle Flow in 3ds Max'>Digital-Tutors &#8211; Introduction to Particle Flow in 3ds Max</a></li>
<li><a href='http://cgpersia.com/2010/09/3ds-max-tutorial-creating-a-collapsing-bridge-with-particle-flow-8898.html' rel='bookmark' title='3ds Max Tutorial: Creating a Collapsing Bridge with Particle Flow'>3ds Max Tutorial: Creating a Collapsing Bridge with Particle Flow</a></li>
</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>Digital Tutors &#8211; Exploring Animation in Maya 2011 Climbing A Wall</title>
		<link>http://cgpersia.com/2011/05/digital-tutors-exploring-animation-in-maya-2011-climbing-a-wall-2-15645.html</link>
		<comments>http://cgpersia.com/2011/05/digital-tutors-exploring-animation-in-maya-2011-climbing-a-wall-2-15645.html#comments</comments>
		<pubDate>Tue, 03 May 2011 18:51:27 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<guid isPermaLink="false">http://cgpersia.com/?p=15645</guid>
		<description><![CDATA[Digital Tutors &#124; .flv &#124; project files &#124; 1.02Gb In this collection of lessons we will learn about a wide variety of animation techniques that are designed to improve your animation skill-set. In this course we will build an animation of a character climbing over a wall from scratch, using techniques that can be implemented [...]
<strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2010/11/digital-tutors-exploring-animation-in-maya-2011-climbing-a-wall-10293.html' rel='bookmark' title='Digital Tutors &#8211; Exploring Animation in Maya 2011: Climbing A Wall'>Digital Tutors &#8211; Exploring Animation in Maya 2011: Climbing A Wall</a></li>
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<li><a href='http://cgpersia.com/2011/10/digital-tutors-exploring-animation-in-maya-2011-animating-a-swinging-character-19304.html' rel='bookmark' title='Digital-Tutors &#8211; Exploring Animation in Maya 2011: Animating a Swinging Character'>Digital-Tutors &#8211; Exploring Animation in Maya 2011: Animating a Swinging Character</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img19.imageshack.us/img19/2244/maya2q.jpg" alt="Tutors" /><br />
<strong>Digital Tutors | .flv | project files | 1.02Gb</strong><br />
In this collection of lessons we will learn about a wide variety of animation techniques that are designed to improve your animation skill-set.</p>
<p>In this course we will build an animation of a character climbing over a wall from scratch, using techniques that can be implemented in any animation. Step by step, we&#8217;ll create this climb while covering various techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, strengthening poses to get a more entertaining outcome, and we&#8217;ll also learn how to work smarter by utilizing Animation Layers to tweak pre-existing animation non-destructively, so that by the end of this course, you&#8217;ll have the knowledgebase you need to create animations quickly and proficiently. </p>
<p>1. Introduction and Project Overview<br />
2. Blocking in the First Extreme of the Climb<br />
3. Blocking in the Second Extreme of the Animation<br />
4. Posing the Action of the Character Scaling the Wall<br />
5. Posing the Character Getting Ready to Leap Over the Wall<br />
6. Animating the Character\&#8217;s Descent<br />
7. Wrapping up the Extremes<br />
8. Blocking in an In-between<br />
9. Refining the Upper Body<br />
10. Tweaking the Right Leg<br />
11. Correcting the Left Leg<br />
12. Finishing up the Left Leg / Fixing the Right Arm<br />
13. Wrapping up Corrections on the Left Arm<br />
14. Starting to Finalize the Animation<br />
15. Completing the Animation</p>
<p><strong>Download:</strong><br />
One file: <a href="http://www.filesonic.com/file/871498511/DT-EAinMaya2011ClimbingA_Wall.rar">http://www.filesonic.com/file/871498511/DT-EAinMaya2011ClimbingA_Wall.rar</a><br />
&#8212;or&#8212;<br />
<a href="http://www.filesonic.com/file/875760341/DT-EAinMaya2011Climbing_A_Walll.part1.rar">http://www.filesonic.com/file/875760341/DT-EAinMaya2011Climbing_A_Walll.part1.rar</a><br />
<a href="http://www.filesonic.com/file/875760311/DT-EAinMaya2011Climbing_A_Walll.part2.rar">http://www.filesonic.com/file/875760311/DT-EAinMaya2011Climbing_A_Walll.part2.rar</a><br />
<a href="http://www.filesonic.com/file/875760381/DT-EAinMaya2011Climbing_A_Walll.part3.rar">http://www.filesonic.com/file/875760381/DT-EAinMaya2011Climbing_A_Walll.part3.rar</a><br />
<a href="http://www.filesonic.com/file/875723731/DT-EAinMaya2011Climbing_A_Walll.part4.rar">http://www.filesonic.com/file/875723731/DT-EAinMaya2011Climbing_A_Walll.part4.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.fileserve.com/file/qUBHyA7/DT-EAinMaya2011Climbing_A_Walll.part1.rar">http://www.fileserve.com/file/qUBHyA7/DT-EAinMaya2011Climbing_A_Walll.part1.rar</a><br />
<a href="http://www.fileserve.com/file/h5sHtfY/DT-EAinMaya2011Climbing_A_Walll.part2.rar">http://www.fileserve.com/file/h5sHtfY/DT-EAinMaya2011Climbing_A_Walll.part2.rar</a><br />
<a href="http://www.fileserve.com/file/aABnbaj/DT-EAinMaya2011Climbing_A_Walll.part3.rar">http://www.fileserve.com/file/aABnbaj/DT-EAinMaya2011Climbing_A_Walll.part3.rar</a><br />
<a href="http://www.fileserve.com/file/9FvkmSX/DT-EAinMaya2011Climbing_A_Walll.part4.rar">http://www.fileserve.com/file/9FvkmSX/DT-EAinMaya2011Climbing_A_Walll.part4.rar</a></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2010/11/digital-tutors-exploring-animation-in-maya-2011-climbing-a-wall-10293.html' rel='bookmark' title='Digital Tutors &#8211; Exploring Animation in Maya 2011: Climbing A Wall'>Digital Tutors &#8211; Exploring Animation in Maya 2011: Climbing A Wall</a></li>
<li><a href='http://cgpersia.com/2011/04/digital-tutors-exploring-animation-principles-in-maya-2011-staging-fixed-link-15327.html' rel='bookmark' title='Digital Tutors &#8211; Exploring Animation Principles in Maya 2011 Staging (fixed link)'>Digital Tutors &#8211; Exploring Animation Principles in Maya 2011 Staging (fixed link)</a></li>
<li><a href='http://cgpersia.com/2011/10/digital-tutors-exploring-animation-in-maya-2011-animating-a-swinging-character-19304.html' rel='bookmark' title='Digital-Tutors &#8211; Exploring Animation in Maya 2011: Animating a Swinging Character'>Digital-Tutors &#8211; Exploring Animation in Maya 2011: Animating a Swinging Character</a></li>
<li><a href='http://cgpersia.com/2010/10/digital-tutors-exploring-animation-principles-in-maya-2011-timing-and-spacing-9743.html' rel='bookmark' title='Digital Tutors – Exploring Animation Principles in Maya 2011: Timing and Spacing'>Digital Tutors – Exploring Animation Principles in Maya 2011: Timing and Spacing</a></li>
</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
<a href="http://cgpersia.com/2011/05/digital-tutors-exploring-animation-in-maya-2011-climbing-a-wall-2-15645.html">Permalink</a> |
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		<title>3DMotive &#8211; UDK Material Series</title>
		<link>http://cgpersia.com/2011/05/3dmotive-udk-material-series-15662.html</link>
		<comments>http://cgpersia.com/2011/05/3dmotive-udk-material-series-15662.html#comments</comments>
		<pubDate>Mon, 02 May 2011 09:00:25 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<guid isPermaLink="false">http://cgpersia.com/?p=15662</guid>
		<description><![CDATA[English &#124; MP4 &#124; 1280&#215;720 &#124; project files &#124; 938 MB Genre: eLearning In this video we&#8217;ll take an introductory look at UDK&#8217;s material editor. Once we&#8217;ve covered the basics of importing textures and creating our own materials we&#8217;ll dive into creating some of the more common types of materials you&#8217;ll encounter in today&#8217;s games. [...]
<strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/11/3dmotive-bipedal-rigging-series-part-1-20033.html' rel='bookmark' title='3DMotive &#8211; Bipedal Rigging Series: Part 1'>3DMotive &#8211; Bipedal Rigging Series: Part 1</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-2-18799.html' rel='bookmark' title='3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2'>3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-1-18564.html' rel='bookmark' title='3DMotive &#8211; Asset workflow Series: The Briefcase Part 1'>3DMotive &#8211; Asset workflow Series: The Briefcase Part 1</a></li>
<li><a href='http://cgpersia.com/2011/05/3dmotive-hard-surface-vehicle-texturing-3-15736.html' rel='bookmark' title='3DMotive &#8211; Hard Surface Vehicle Texturing'>3DMotive &#8211; Hard Surface Vehicle Texturing</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img200.imageshack.us/img200/3582/udkcg.jpg" alt="udk" /><br />
<strong>English | MP4 | 1280&#215;720 | project files | 938 MB</strong><br />
Genre: <em>eLearning</em><br />
In this video we&#8217;ll take an introductory look at UDK&#8217;s material editor. Once we&#8217;ve covered the basics of importing textures and creating our own materials we&#8217;ll dive into creating some of the more common types of materials you&#8217;ll encounter in today&#8217;s games. We&#8217;ll be creating metal surfaces with reflection, glass, blended materials such as rock and moss, a holographic animated material, and lastly realistic water, complete with animation, reflections and depth based effects. </p>
<p><img src="http://img853.imageshack.us/img853/4144/materiacg.jpg" alt="material" /><br />
***Project files are included***<br />
<img src="http://img233.imageshack.us/img233/2053/downloadujh.png" alt="download" /><br />
<a href="http://www.filesonic.com/file/883461591/3DM.UDKMaterS.P1.part1.rar">http://www.filesonic.com/file/883461591/3DM.UDKMaterS.P1.part1.rar</a><br />
<a href="http://www.filesonic.com/file/880575201/3DM.UDKMaterS.P1.part2.rar">http://www.filesonic.com/file/880575201/3DM.UDKMaterS.P1.part2.rar</a><br />
<a href="http://www.filesonic.com/file/883559711/3DM.UDKMaterS.P1.part3.rar">http://www.filesonic.com/file/883559711/3DM.UDKMaterS.P1.part3.rar</a><br />
<a href="http://www.filesonic.com/file/880514741/3DM.UDKMaterS.P1.part4.rar">http://www.filesonic.com/file/880514741/3DM.UDKMaterS.P1.part4.rar</a><br />
<strong>&#8212;mirror&#8212;</strong><br />
<a href="http://www.fileserve.com/file/QPNUeCC/3DM.UDKMaterS.P1.part1.rar">http://www.fileserve.com/file/QPNUeCC/3DM.UDKMaterS.P1.part1.rar</a><br />
<a href="http://www.fileserve.com/file/gymGy97/3DM.UDKMaterS.P1.part2.rar">http://www.fileserve.com/file/gymGy97/3DM.UDKMaterS.P1.part2.rar</a><br />
<a href="http://www.fileserve.com/file/QBQvXH6/3DM.UDKMaterS.P1.part3.rar">http://www.fileserve.com/file/QBQvXH6/3DM.UDKMaterS.P1.part3.rar</a><br />
<a href="http://www.fileserve.com/file/bsnWfr7/3DM.UDKMaterS.P1.part4.rar">http://www.fileserve.com/file/bsnWfr7/3DM.UDKMaterS.P1.part4.rar</a></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/11/3dmotive-bipedal-rigging-series-part-1-20033.html' rel='bookmark' title='3DMotive &#8211; Bipedal Rigging Series: Part 1'>3DMotive &#8211; Bipedal Rigging Series: Part 1</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-2-18799.html' rel='bookmark' title='3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2'>3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-1-18564.html' rel='bookmark' title='3DMotive &#8211; Asset workflow Series: The Briefcase Part 1'>3DMotive &#8211; Asset workflow Series: The Briefcase Part 1</a></li>
<li><a href='http://cgpersia.com/2011/05/3dmotive-hard-surface-vehicle-texturing-3-15736.html' rel='bookmark' title='3DMotive &#8211; Hard Surface Vehicle Texturing'>3DMotive &#8211; Hard Surface Vehicle Texturing</a></li>
</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>Unity 3D &#8211; Asset Superpack</title>
		<link>http://cgpersia.com/2011/05/unity-3d-asset-superpack-15651.html</link>
		<comments>http://cgpersia.com/2011/05/unity-3d-asset-superpack-15651.html#comments</comments>
		<pubDate>Mon, 02 May 2011 08:59:02 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<description><![CDATA[Unity 3D &#8211; Asset Superpack &#124; 7.63 GB Most projects are for Unity3d V3+ Tutorials: I3D&#8217;s Next-Gen Game Development with Unity3D Volume I [Noesis] Unity 3d Module 1 &#8211; Fundimentals &#8211; Video + Assets [Noesis] Unity 3d Module 2 &#8211; Gameplay and Scripting &#8211; Video + Assets [Noesis] Unity 3d Module 3 &#8211; Optimization etc [...]
<strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/04/unity-3d-asset-store-15594.html' rel='bookmark' title='Unity 3D Asset Store'>Unity 3D Asset Store</a></li>
<li><a href='http://cgpersia.com/2011/12/digital-tutors-introduction-to-unity-20112.html' rel='bookmark' title='Digital-Tutors &#8211; Introduction to Unity'>Digital-Tutors &#8211; Introduction to Unity</a></li>
<li><a href='http://cgpersia.com/2011/12/digital-tutors-unity-mobile-game-development-series-20635.html' rel='bookmark' title='Digital Tutors &#8211; Unity Mobile Game Development Series'>Digital Tutors &#8211; Unity Mobile Game Development Series</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-2-18799.html' rel='bookmark' title='3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2'>3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img832.imageshack.us/img832/5127/superpack.jpg" alt="Unity3D" /><br />
<strong>Unity 3D &#8211; Asset Superpack | 7.63 GB</strong><br />
<em>Most projects are for Unity3d V3+</em></p>
<p><strong>Tutorials:</strong><br />
I3D&#8217;s Next-Gen Game Development with Unity3D Volume I<br />
[Noesis] Unity 3d Module 1 &#8211; Fundimentals &#8211; Video + Assets<br />
[Noesis] Unity 3d Module 2 &#8211; Gameplay and Scripting &#8211; Video + Assets<br />
[Noesis] Unity 3d Module 3 &#8211; Optimization etc &#8211; Video + Assets<br />
Advanced Game Design Using Unity<br />
Game Development Using Unity 3 Complete<br />
Unity 3D Game Development by Example &#8211; PDF E-Book<br />
Unity Game Development Essentials &#8211; PDF E-Book<br />
Complete FPS Tutorial by Graham McAllister &#8211; PDF E-Book + Assets<br />
Car Tutorial &#8211; PDF + Project Files</p>
<p><strong>Assets of Note:</strong><br />
Ingame Biped Editor<br />
Playmaker &#8211; Visual Scripting<br />
ORK Okashi RPG Kit<br />
EZRoads 3d 1.8.1<br />
FPX Zero (FPS starter kit)<br />
River tool<br />
Roadpath Tool<br />
Rope Script<br />
Terrain Toolkit Pro<br />
&#8230;and more</p>
<p><strong>Projects:</strong><br />
3rdPersonShooter<br />
3rdPesronShooterKit<br />
CarTutorial<br />
CharacterAnimation<br />
DirectionalWaypointExample<br />
FPS_Tutorial_Completed<br />
FPSplayer kit<br />
FPX ZERO<br />
JCar<br />
M2H_Networking_Tutorial<br />
M2H_Occlusion_System<br />
mixamo_animationdrivenplayablecharacter<br />
New Unity Inv<br />
Proof Of Concept 1<br />
ThirdPersonShooter<br />
UnityGameExamplesByM2H<br />
UnitySteer<br />
&#8230;and more</p>
<p>And much more unsorted&#8230;<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/871382241/Unity3D.Asset.Superpack.part01.rar">http://www.filesonic.com/file/871382241/Unity3D.Asset.Superpack.part01.rar</a><br />
<a href="http://www.filesonic.com/file/876308011/Unity3D.Asset.Superpack.part02.rar">http://www.filesonic.com/file/876308011/Unity3D.Asset.Superpack.part02.rar</a><br />
<a href="http://www.filesonic.com/file/876347131/Unity3D.Asset.Superpack.part03.rar">http://www.filesonic.com/file/876347131/Unity3D.Asset.Superpack.part03.rar</a><br />
<a href="http://www.filesonic.com/file/876392631/Unity3D.Asset.Superpack.part04.rar">http://www.filesonic.com/file/876392631/Unity3D.Asset.Superpack.part04.rar</a><br />
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&#8212;mirror&#8212;<br />
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<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/04/unity-3d-asset-store-15594.html' rel='bookmark' title='Unity 3D Asset Store'>Unity 3D Asset Store</a></li>
<li><a href='http://cgpersia.com/2011/12/digital-tutors-introduction-to-unity-20112.html' rel='bookmark' title='Digital-Tutors &#8211; Introduction to Unity'>Digital-Tutors &#8211; Introduction to Unity</a></li>
<li><a href='http://cgpersia.com/2011/12/digital-tutors-unity-mobile-game-development-series-20635.html' rel='bookmark' title='Digital Tutors &#8211; Unity Mobile Game Development Series'>Digital Tutors &#8211; Unity Mobile Game Development Series</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-2-18799.html' rel='bookmark' title='3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2'>3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2</a></li>
</ol></p><hr />
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		<title>Unity 3D Asset Store</title>
		<link>http://cgpersia.com/2011/04/unity-3d-asset-store-15594.html</link>
		<comments>http://cgpersia.com/2011/04/unity-3d-asset-store-15594.html#comments</comments>
		<pubDate>Thu, 28 Apr 2011 06:51:01 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
				<category><![CDATA[3D]]></category>
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		<category><![CDATA[unity 3d]]></category>

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		<description><![CDATA[Unity 3D Asset Store &#124; .unitypackage &#124; 1.32Gb This includes all of the free assets from the unity asset store. Included assets are as follow: Unity Creative 01 Maya Extensions RapidUnity Graphical TB TRIAL Rigidbody Sleep Toggle Behave Path Unity Lua Interface Library UnitySteer Free ArtskillZ Texture Pack 01 iTween Visual Editor BundleLoader Game Inspector [...]
<strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/05/unity-3d-asset-superpack-15651.html' rel='bookmark' title='Unity 3D &#8211; Asset Superpack'>Unity 3D &#8211; Asset Superpack</a></li>
<li><a href='http://cgpersia.com/2011/12/digital-tutors-introduction-to-unity-20112.html' rel='bookmark' title='Digital-Tutors &#8211; Introduction to Unity'>Digital-Tutors &#8211; Introduction to Unity</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-2-18799.html' rel='bookmark' title='3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2'>3DMotive &#8211; Asset Workflow Series: The Briefcase Part 2</a></li>
<li><a href='http://cgpersia.com/2011/09/3dmotive-asset-workflow-series-the-briefcase-part-1-18564.html' rel='bookmark' title='3DMotive &#8211; Asset workflow Series: The Briefcase Part 1'>3DMotive &#8211; Asset workflow Series: The Briefcase Part 1</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img808.imageshack.us/img808/2483/unity3dcg.jpg" alt="unity" /><br />
<strong>Unity 3D Asset Store | .unitypackage | 1.32Gb</strong><br />
This includes all of the free assets from the unity asset store.</p>
<p><strong>Included assets are as follow:</strong></p>
<p>Unity Creative 01<br />
Maya Extensions<br />
RapidUnity Graphical TB TRIAL<br />
Rigidbody Sleep Toggle<br />
Behave<br />
Path<br />
Unity Lua Interface Library<br />
UnitySteer<br />
Free ArtskillZ Texture Pack 01<br />
iTween Visual Editor<br />
BundleLoader<br />
Game Inspector<br />
Align Editor<br />
Photon Bootcamp Demo<br />
Measure It<br />
Necromancer GUI<br />
C game examples<br />
M2H Culling<br />
Selected U3D Japanese Font<br />
Dragon Warlord Bruce<br />
Female Character Pack<br />
Male Character Pack<br />
Soldier Character Pack<br />
Zombie Character Pack<br />
Mixamo Animation Store<br />
Root Motion Controller<br />
Free City 01<br />
Mirror Effect<br />
Texture Mixer<br />
iTween<br />
NativeToolkit &#8211; Unity to iOS Bridge<br />
Qualcomm AR<br />
MetaMorph Animation Kit<br />
River Tool<br />
Road and Path Tool<br />
Ball Pack<br />
Strumpy Shader Editor<br />
Rebel Probe<br />
Cartoon Starcraft<br />
Extra GUI Skins<br />
Gem Shader<br />
Lens Flares<br />
Shanty Town Barbed Wire<br />
Shanty Town Brick Set<br />
Shanty Town Brick Wall Exposed<br />
Shanty Town Brick Wall Wet<br />
Shanty Town Concrete Pipe<br />
Shanty Town Metal Table<br />
Shanty Town Power Lines<br />
Shanty Town Rock Formations<br />
Shanty Town Table Wood<br />
Shanty Town Wall Concrete Rough<br />
Terrain Assets<br />
3rd Person Shooter<br />
Car Tutorial<br />
Character Customization<br />
Penelope Complete Project<br />
Penelope Tutorial Files<br />
Detonator Explosion Framework<br />
Head Look Controller<br />
Damaged old car<br />
Sculptures<br />
Distance Tool<br />
Dice Pack Light<br />
Lets Tweet In Unity<br />
zz Ruler<br />
zz Signal Slot</p>
<p><strong>Download:</strong><br />
One file: <a href="http://www.filesonic.com/file/857079401/UnityAssetStoreFreeAssets.rar">http://www.filesonic.com/file/857079401/UnityAssetStoreFreeAssets.rar</a><br />
&#8212;or&#8212;<br />
<a href="http://www.filesonic.com/file/853133631/UnityAssetStoreFreeAssets.part01.rar">http://www.filesonic.com/file/853133631/UnityAssetStoreFreeAssets.part01.rar</a><br />
<a href="http://www.filesonic.com/file/853147664/UnityAssetStoreFreeAssets.part02.rar">http://www.filesonic.com/file/853147664/UnityAssetStoreFreeAssets.part02.rar</a><br />
<a href="http://www.filesonic.com/file/853189064/UnityAssetStoreFreeAssets.part03.rar">http://www.filesonic.com/file/853189064/UnityAssetStoreFreeAssets.part03.rar</a><br />
<a href="http://www.filesonic.com/file/853197764/UnityAssetStoreFreeAssets.part04.rar">http://www.filesonic.com/file/853197764/UnityAssetStoreFreeAssets.part04.rar</a><br />
<a href="http://www.filesonic.com/file/853197734/UnityAssetStoreFreeAssets.part05.rar">http://www.filesonic.com/file/853197734/UnityAssetStoreFreeAssets.part05.rar</a><br />
<a href="http://www.filesonic.com/file/853193274/UnityAssetStoreFreeAssets.part06.rar">http://www.filesonic.com/file/853193274/UnityAssetStoreFreeAssets.part06.rar</a><br />
<a href="http://www.filesonic.com/file/853197744/UnityAssetStoreFreeAssets.part07.rar">http://www.filesonic.com/file/853197744/UnityAssetStoreFreeAssets.part07.rar</a><br />
<a href="http://www.filesonic.com/file/853197754/UnityAssetStoreFreeAssets.part08.rar">http://www.filesonic.com/file/853197754/UnityAssetStoreFreeAssets.part08.rar</a><br />
<a href="http://www.filesonic.com/file/853209044/UnityAssetStoreFreeAssets.part09.rar">http://www.filesonic.com/file/853209044/UnityAssetStoreFreeAssets.part09.rar</a><br />
<a href="http://www.filesonic.com/file/853209024/UnityAssetStoreFreeAssets.part10.rar">http://www.filesonic.com/file/853209024/UnityAssetStoreFreeAssets.part10.rar</a><br />
<a href="http://www.filesonic.com/file/853231291/UnityAssetStoreFreeAssets.part11.rar">http://www.filesonic.com/file/853231291/UnityAssetStoreFreeAssets.part11.rar</a><br />
<a href="http://www.filesonic.com/file/853239214/UnityAssetStoreFreeAssets.part12.rar">http://www.filesonic.com/file/853239214/UnityAssetStoreFreeAssets.part12.rar</a><br />
<a href="http://www.filesonic.com/file/853245741/UnityAssetStoreFreeAssets.part13.rar">http://www.filesonic.com/file/853245741/UnityAssetStoreFreeAssets.part13.rar</a><br />
<a href="http://www.filesonic.com/file/853245821/UnityAssetStoreFreeAssets.part14.rar">http://www.filesonic.com/file/853245821/UnityAssetStoreFreeAssets.part14.rar</a><br />
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<a href="http://www.fileserve.com/file/aMQHqCt/UnityAssetStoreFreeAssets.part13.rar">http://www.fileserve.com/file/aMQHqCt/UnityAssetStoreFreeAssets.part13.rar</a><br />
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<a href="http://www.fileserve.com/file/6aKwRze/UnityAssetStoreFreeAssets.part15.rar">http://www.fileserve.com/file/6aKwRze/UnityAssetStoreFreeAssets.part15.rar</a></p>
<p><strong>P.S.</strong> <em>If interestingly &#8211; will prepare large collection &#8220;Asset Superpack&#8221; for the Unity&#8230;</em></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
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		<title>3d models &#8211; Decorative set</title>
		<link>http://cgpersia.com/2011/04/3d-models-decorative-set-15606.html</link>
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		<pubDate>Thu, 28 Apr 2011 06:48:24 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<description><![CDATA[3dsmax 2010+Vray &#124; .fbx &#124; texture &#124; 687.15MB/unrar 2GB + fbx 717MB .pdf catalog include Download: http://www.filesonic.com/file/861245381/3ddd_decorative_set_MAX.rar &#8212;mirror&#8212; http://www.fileserve.com/file/fqJbVHS/3ddd_decorative_set_MAX.rar &#8212;&#038;&#8212; http://www.filesonic.com/file/861410951/3ddd_decorative_set_FBX.rar This post was submitted by Teque.Related posts: CGAxis Models Vol.13 Party Collection CGAxis models volume 8 Food F1 2010 Cars 3D models Batman Arkham Asylum 3D Models © Users for CG Persia, 2011. &#124; [...]
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			<content:encoded><![CDATA[<p><img src="http://img685.imageshack.us/img685/6861/3ddd.jpg" alt="3ddd" /><br />
<strong>3dsmax 2010+Vray | .fbx | texture | 687.15MB/unrar 2GB + fbx 717MB</strong></p>
<p><em>.pdf catalog include</em></p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/861245381/3ddd_decorative_set_MAX.rar">http://www.filesonic.com/file/861245381/3ddd_decorative_set_MAX.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.fileserve.com/file/fqJbVHS/3ddd_decorative_set_MAX.rar">http://www.fileserve.com/file/fqJbVHS/3ddd_decorative_set_MAX.rar</a><br />
&#8212;&#038;&#8212;<br />
<a href="http://www.filesonic.com/file/861410951/3ddd_decorative_set_FBX.rar">http://www.filesonic.com/file/861410951/3ddd_decorative_set_FBX.rar</a></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
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		<title>cmiVFX &#8211; Houdini Hip Tricks Volume 1 &amp; 2</title>
		<link>http://cgpersia.com/2011/04/cmivfx-houdini-hip-tricks-volume-1-2-15465.html</link>
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		<pubDate>Mon, 25 Apr 2011 13:26:23 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<description><![CDATA[cmiVFX &#8211; Houdini Hip Tricks Volume 1 &#38; 2 &#124; .m4v &#124; project files &#124; 724Mb cmiVFX launches its latest training for the SideFX Houdini premiere digital visual effects animation software package. Why build one kick ass VFX video when two is twice as nice! We have never been more fired up to release a [...]
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			<content:encoded><![CDATA[<p><img src="http://img198.imageshack.us/img198/2191/hiptricks.jpg" alt="cmiVFX"/><br />
<strong>cmiVFX &#8211; Houdini Hip Tricks Volume 1 &amp; 2 | .m4v | project files | 724Mb</strong><br />
cmiVFX launches its latest training for the SideFX Houdini premiere digital visual effects animation software package. Why build one kick ass VFX video when two is twice as nice! We have never been more fired up to release a training video in the history of this company.</p>
<p>Everything you wanted to know, delivered fast and furious through our ground breaking, ever evolving web based delivery player system. In these two videos, you’ll learn how to make production ready user friendly tools that will captivate your audience time and time again. Since Houdini is way more than just a 3D application, you will see it from a framework point of view. You`ll understand how you can solve any kind of situation you might encounter, using the tools in ways they were never dreamed to perform in that way. As a testament of the power and flexibility of Houdini, we’ll try to keep it simple and understandable by encapsulating some very interesting areas of Houdini. When you’re done with this set, you’ll have several tools to use, and have lots of ideas of how approach and develop your own tools. To call it Magic, is a true understatement. How can you put a guarantee on perfection?</p>
<p><strong>Brief Introduction</strong><br />
Welcome to the highly anticipate &#8220;HIP Tricks&#8221; video set, created by CMIVFX and Varomix. A partnership like no other, this joint venture shows the true comradery that is a true CG pipeline. There is a reason that cmiVFX stands alone in the high end market…. IT&#8217;S NOT EASY TO DO! However true, we take pride in our sadistic need to provide the latest and greatest training in our industry so that digital entertainers can tell their story. We will work with ANYONE that has something fantastic to offer… wether it is a student half way around the world, or another training company that wants to work with us on a video title. We will always pull together with the right people to make the best training the world has to offer. Expect great things… ALWAYS!</p>
<p><strong>A Hip Autopsy</strong><br />
In this first volume you will learn how to dissect any Houdini Hip scene, and figure out how that scene is put together. This is great for exploring sample scenes, other artists scenes to assist you in the creation of your own. We will also go over some tips to make your projects more solid and show you were you can get help from the great Houdini Artist Community.</p>
<p><strong>Feather Tool</strong><br />
For this chapter set we will build a hero feather system used for close-up shots. This tool will give the artist total control using Houdini&#8217;s ramp widgets so that it makes for a great user experience. In the process we&#8217;ll learn how to map ramp parameters to control parameters of our tool.</p>
<p><strong>Earthquake and Fischer Cracks.</strong><br />
In this section we will create a multi-purpose ground cracking tool, putting special attention on making it easily modifiable, and in realtime. The art of making it solid and getting predictable result, doesn&#8217;t mean that its simple. The final result is a very high end production ready tool that can be used in many scenarios. This chapter alone is work the price of the entire volume set.</p>
<p><strong>Alvaro Castaneda</strong><br />
Alvaro Castaneda, best known as &#8220;Varomix&#8221; is a 33 years old CG Generalist TD. He lost a little of his self back in 1993 at a Jurassic Park screening, and that totally changed his life. Toy Story finished the job in 1995 &#8211; there was no turning back!. He started his way in 3D back in 1998, first using 3ds Max, then Cinema4D and finally in 1999, I met Maya 2.0. Since then I&#8217;ve done CGI for print, web, TV, Film, DVD, I guess anything that has pixels in it!. He started using Houdini in 2002 shortly after Side Effects launched the Houdini Apprentice Program. He had also done on-set VFX Supervision and DOP Assisting. He&#8217;ll soon move to Toronto to continue his career as a Houdini Generalist.</p>
<p><strong>Project files are included</strong></p>
<p>Hip Tricks Volume 2 has much to offer the future or current FX TD, in robust ways of showcasing inventive research and development technology. We go all out, showing you how to achieve new and interesting tools, so you can continue to create and wow the general public with your accomplishments. The content in this video is based on years of fulfilling user requests, and taking those requests to new levels. When it comes to high end CG and VFX training, there is only once choice&#8230; cmiVFX!</p>
<p><strong>Row Row Row Your Boat</strong><br />
Using Houdini Ocean Tools plug-in (HOT), we&#8217;ll create and ocean that emits foam and splashes. We then we&#8217;ll add a ship that floats on the ocean in which the movement of the ship will be driven by the ocean. Once we do that, we&#8217;ll use the floating, moving ship to deform the ocean as it advances and emits spray at collisions with the waves.</p>
<p><strong>Pixelated Game</strong><br />
Believe it or not, we&#8217;ll will build a complete playable game inside Houdini, using out-of-the-box tools and a little bit of Python code. This project is a real statement that Houdini can do just about everything that you can throw at it. Don&#8217;t think of Houdini as a 3D app, think of it as a 3D Operating System.</p>
<p><strong>Alvaro Castaneda</strong><br />
Alvaro Castaneda, best known as &#8220;Varomix&#8221; is a 33 years old CG Generalist TD. He lost a little of his self back in 1993 at a Jurassic Park screening, and that totally changed his life. Toy Story finished the job in 1995 &#8211; there was no turning back!. He started his way in 3D back in 1998, first using 3ds Max, then Cinema4D and finally in 1999, I met Maya 2.0. Since then I&#8217;ve done CGI for print, web, TV, Film, DVD, I guess anything that has pixels in it!. He started using Houdini in 2002 shortly after Side Effects launched the Houdini Apprentice Program. He had also done on-set VFX Supervision and DOP Assisting. He&#8217;ll soon move to Toronto to continue his career as a Houdini Generalist.</p>
<p><strong>Project files are included</strong></p>
<p><strong>Download:</strong><br />
<font size="1"><a href="http://www.filesonic.com/file/763025531/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part1.rar">http://www.filesonic.com/file/763025531/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part1.rar</a><br />
<a href="http://www.filesonic.com/file/763103801/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part2.rar">http://www.filesonic.com/file/763103801/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part2.rar</a></font><br />
<font size="1"><br />
<a href="http://www.filesonic.com/file/763163911/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part3.rar">http://www.filesonic.com/file/763163911/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part3.rar</a></font><br />
&#8212;mirror&#8212;<br />
<font size="1"><a href="http://www.fileserve.com/file/6T6gNn3/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part1.rar">http://www.fileserve.com/file/6T6gNn3/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part1.rar</a><br />
<a href="http://www.fileserve.com/file/WbwQQMU/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part2.rar">http://www.fileserve.com/file/WbwQQMU/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part2.rar</a></font><br />
<font size="1"><br />
<a href="http://www.fileserve.com/file/DadPrq4/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part3.rar">http://www.fileserve.com/file/DadPrq4/cmiVFX-Houdini_Hip_Tricks_Vol1-2.part3.rar</a></font></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
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<li><a href='http://cgpersia.com/2011/08/cmivfx-houdini-hip-tips-volume-3-18239.html' rel='bookmark' title='CMIVFX Houdini Hip Tips Volume 3'>CMIVFX Houdini Hip Tips Volume 3</a></li>
<li><a href='http://cgpersia.com/2011/10/cmivfx-houdini-3delight-interoperability-19414.html' rel='bookmark' title='cmiVFX &#8211; Houdini 3Delight Interoperability'>cmiVFX &#8211; Houdini 3Delight Interoperability</a></li>
<li><a href='http://cgpersia.com/2011/04/cmivfx-houdini-smoke-and-dust-15462.html' rel='bookmark' title='cmiVFX &#8211; Houdini Smoke And Dust'>cmiVFX &#8211; Houdini Smoke And Dust</a></li>
</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>PhotoshopCAFE: Introduction to Poser 8</title>
		<link>http://cgpersia.com/2011/04/photoshopcafe-introduction-to-poser-8-15492.html</link>
		<comments>http://cgpersia.com/2011/04/photoshopcafe-introduction-to-poser-8-15492.html#comments</comments>
		<pubDate>Fri, 22 Apr 2011 00:50:23 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<guid isPermaLink="false">http://cgpersia.com/?p=15492</guid>
		<description><![CDATA[English &#124; 2.5 Hours &#124; 960×592 &#124; H264 &#124; 10fps 516kbps &#124; AAC 64kbps &#124; 501MB Genre: eLearning Using Smith Micro Poser, you’ll learn the features and workflow that the pros use. In a simple step-by-step, plain English approach, Stephen will show you exactly what you need to know. Even if you have no prior [...]
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<li><a href='http://cgpersia.com/2011/04/photoshopcafe-introduction-to-photoshop-3d-15356.html' rel='bookmark' title='PhotoshopCAFE Introduction to Photoshop 3D'>PhotoshopCAFE Introduction to Photoshop 3D</a></li>
<li><a href='http://cgpersia.com/2011/10/smith-micro-poser-pro-2012-poser-9-x3264-winmac-incl-keygen-with-content-library-19227.html' rel='bookmark' title='Smith Micro Poser Pro 2012 &amp; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library'>Smith Micro Poser Pro 2012 &amp; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library</a></li>
<li><a href='http://cgpersia.com/2010/12/poser-8-tutorial-11591.html' rel='bookmark' title='Poser 8 Tutorial'>Poser 8 Tutorial</a></li>
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			<content:encoded><![CDATA[<p><img src="http://img42.imageshack.us/img42/7818/poser8.jpg" alt="poser" /><br />
<strong>English | 2.5 Hours | 960×592 | H264 | 10fps 516kbps | AAC 64kbps | 501MB</strong><br />
Genre: <em>eLearning</em><br />
Using Smith Micro Poser, you’ll learn the features and workflow that the pros use. In a simple step-by-step, plain English approach, Stephen will show you exactly what you need to know.</p>
<p>Even if you have no prior experience, this video will teach you what you need to know to create stunning artwork in Poser 8. (Also covers the new interface of Poser 2010). This PhotoshopCAFE training video shows you how to pose a character, apply clothing and accessories, lighting, rendering and much more. You will import to Photoshop and integrate it into a scene. This DVD will also address the concept of posing characters into a visual story line.</p>
<p>This fast loading DVD ROM contains sharp wide-screen video. The advanced interface allows the user to instantly jump to any of the 23 lessons with complete control over the playback. All the lesson files are included, so you can follow along at your own pace!</p>
<p>If you’ve ever dreamed of easily creating 3D characters to integrate with your 2D or 3D artwork this is the video for you!</p>
<p><strong>Lessons Include:</strong><br />
Poser 8 overview<br />
Navigating the 3D interface<br />
Selecting individual components on the character<br />
Setting up the 3D visual components<br />
Posing your character<br />
Creating and setting lighting<br />
Setting up custom libraries and importing 3D<br />
Creating and applying custom poses<br />
Applying clothing to your characters<br />
Workflow for setting up your scene for an IBL environment.<br />
Pose your character in the desired backdrop<br />
Working with multiple cameras<br />
Setting up lighting to match a photographic scene<br />
Adding additional characters into your scene<br />
Working in the Texture Room<br />
How to use inspirational sources to learn poses<br />
Altering the body type of your character<br />
Exporting Poser 3D objects into Photoshop</p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/804361521/IntroductionToPoser8.part1.rar">http://www.filesonic.com/file/804361521/IntroductionToPoser8.part1.rar</a><br />
<a href="http://www.filesonic.com/file/804339731/IntroductionToPoser8.part2.rar">http://www.filesonic.com/file/804339731/IntroductionToPoser8.part2.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.fileserve.com/file/3HhV853/IntroductionToPoser8.part1.rar">http://www.fileserve.com/file/3HhV853/IntroductionToPoser8.part1.rar</a><br />
<a href="http://www.fileserve.com/file/z7BUmQP/IntroductionToPoser8.part2.rar">http://www.fileserve.com/file/z7BUmQP/IntroductionToPoser8.part2.rar</a></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/05/photoshopcafe-photoshop-and-poser-integration-16053.html' rel='bookmark' title='PhotoshopCAFE: Photoshop and Poser Integration'>PhotoshopCAFE: Photoshop and Poser Integration</a></li>
<li><a href='http://cgpersia.com/2011/04/photoshopcafe-introduction-to-photoshop-3d-15356.html' rel='bookmark' title='PhotoshopCAFE Introduction to Photoshop 3D'>PhotoshopCAFE Introduction to Photoshop 3D</a></li>
<li><a href='http://cgpersia.com/2011/10/smith-micro-poser-pro-2012-poser-9-x3264-winmac-incl-keygen-with-content-library-19227.html' rel='bookmark' title='Smith Micro Poser Pro 2012 &amp; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library'>Smith Micro Poser Pro 2012 &amp; Poser 9 x32/64 Win/Mac Incl KeyGEN With Content Library</a></li>
<li><a href='http://cgpersia.com/2010/12/poser-8-tutorial-11591.html' rel='bookmark' title='Poser 8 Tutorial'>Poser 8 Tutorial</a></li>
</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
<a href="http://cgpersia.com/2011/04/photoshopcafe-introduction-to-poser-8-15492.html">Permalink</a> |
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		<title>cmiVFX &#8211; Houdini Smoke And Dust</title>
		<link>http://cgpersia.com/2011/04/cmivfx-houdini-smoke-and-dust-15462.html</link>
		<comments>http://cgpersia.com/2011/04/cmivfx-houdini-smoke-and-dust-15462.html#comments</comments>
		<pubDate>Wed, 20 Apr 2011 20:13:34 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<description><![CDATA[cmiVFX &#8211; Houdini Smoke And Dust &#124; .m4v &#124; project files &#124; 550Mb cmiVFX launches its latest full feature training video on SideFX&#8217;s Houdini, premiere Visual Effects Animation Package called &#8220;Smoke and Dust Simulations&#8221;. This video covers topics in producing large scale simulations within Houdini using the latest tools and custom techniques in the industry. [...]
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<li><a href='http://cgpersia.com/2011/08/cmivfx-houdini-hip-tips-volume-3-18239.html' rel='bookmark' title='CMIVFX Houdini Hip Tips Volume 3'>CMIVFX Houdini Hip Tips Volume 3</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img42.imageshack.us/img42/4349/smokedust.jpg" alt="Drawing" /><br />
<strong>cmiVFX &#8211; Houdini Smoke And Dust | .m4v | project files | 550Mb</strong><br />
cmiVFX launches its latest full feature training video on SideFX&#8217;s Houdini, premiere Visual Effects Animation Package called &#8220;Smoke and Dust Simulations&#8221;. This video covers topics in producing large scale simulations within Houdini using the latest tools and custom techniques in the industry. </p>
<p>The learning structure used in this video, gears all users up to be able to follow its contents from start to beginning. This is one of the few videos made that allow a novice or experienced Houdini user the ability to learn on the same level. The degree of quality, of the produced results only vary by a few settings in the software, so we created this entire video with the learning addition of Houdini, called &#8220;Apprentice&#8221;, so that even the Master Magician himself could learn this technique if he were still alive today! We leave no man, woman, or child behind! With cmiVFX nearby, EVERYONE can learn the answers to the most complicated problems in the visual effects universe.</p>
<p><strong>Layout &#8211; Preparing Collisions and Emission Objects</strong><br />
The Pyro material’s interface may appear intimidating at first, so we will help reduce it down to its basic components,  smoke, fire, and scattering. The first chapter will explain of the preparation of emitters and collisions objects before plugging them to the dynamic world. It will cover key points that needs the attention before starting your simulation.</p>
<p><strong>Basic Smoke Simulation Set-up</strong><br />
In this section of the video, we insert a dynamic smoke solver simulation, tweaking the different elements for the desire chimney smoke effect. Adding Custom forces and overview the key aspects of the simulation. This will allow for the artist to start visualizing what our system will look like. Its important to run these systems in a lower resolution to get the basic fluid moment working in the way that is desired from you or your supervisor.</p>
<p><strong>Basic Up Res Simulation</strong><br />
To &#8220;Up Res&#8221;, is a technique used to increase the detail of a low resolution simulation. This is where you take a basic smoke design fluid motion and start adding the detail in order for it to look more like a smoke cloud and less like the hot steamy shower you might have taken this morning. This chapter covers each step from a low-res behavior to an Up-Res Smoke Volume cached to disk.</p>
<p><strong>Auto Resize Fluid container</strong><br />
This section of the video will discuss the technique of Auto Resizing the boundaries of your simulation based on density of it self. This method will optimize any simulation to its quickest simulation time and will set you free with no need of simulation boundaries container. The Smoke will only occupy as much space as needed to help reduce overall calculation of a formerly larger dynamic field.</p>
<p><strong>Large Scale Pyro Simulation in depth</strong><br />
Up until now, we have been working with a smaller scale, atypical &#8220;enhancement scene&#8221; in which the hero of the shot would not be the smoke.  However in this Blockbuster Film style, large scale hero smoke effect shot, we take what you have learned so far to the next level by increasing everything! Below is a simple breakdown of the steps used in the project. For more information, you will need to watch the video itself! </p>
<p><strong>PROJECT: New Mexico Dust Storm Project</strong><br />
The shot for this project was taken at our New Mexico Studio Lot location in Albuquerque. This particular plate was acquired during the production of &#8220;Book Of Eli&#8221; during our LIDAR scanning collection for the movie.</p>
<p>1) Layout &#8211; Creating a layout HIP file based on the image of our New Mexico facility background, matching the ground and camera as well as adjusting scene scale for simulation a large scale dust storm effect.</p>
<p>2) DustStorm Driving Simulation Setup &#8211; Setting up the initial pry simulation and implementing the AutoResize technique to it.</p>
<p>3) DustStorm Pyro Tweaks &#8211; Tweaking the initial simulation Turbulence forces, Custom Forces and movement behaviors.</p>
<p>4) DustStorm Advect to Particles &#8211; Advecting the movement of the initial dust simulation on to a particle network, copying velocity attributes on to points and prepare them to be imported back to DOP&#8217;s</p>
<p>5) DustStorm Driven Simulation Pyro Setup  &#8211; This chapter will show you how to lay down a secondary pry objects and solvers, as well as importing the advected particles as a custom velocity field onto this driven secondary simulation.</p>
<p>6) DustStorm Driven Pyro Tweaking &#8211; Adjusting the methods of affecting the driven simulation, using micro solvers, turbulence and custom forces in order to increase the detail level of the Driven Low-Res Pyro Object.</p>
<p>7) DustStorm Driven Pyro Caching To_Disk &#8211; Firing the driven by particles Pyro Low Res simulation to disk.</p>
<p><strong>Download:</strong><br />
<a href="http://www.filesonic.com/file/763233981/cmiVFX-Houdini_Smoke_And_Dust.part1.rar">http://www.filesonic.com/file/763233981/cmiVFX-Houdini_Smoke_And_Dust.part1.rar</a><br />
<a href="http://www.filesonic.com/file/763285631/cmiVFX-Houdini_Smoke_And_Dust.part2.rar">http://www.filesonic.com/file/763285631/cmiVFX-Houdini_Smoke_And_Dust.part2.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.fileserve.com/file/dKgXAW9/cmiVFX-Houdini_Smoke_And_Dust.part1.rar">http://www.fileserve.com/file/dKgXAW9/cmiVFX-Houdini_Smoke_And_Dust.part1.rar</a><br />
<a href="http://www.fileserve.com/file/vpryMq9/cmiVFX-Houdini_Smoke_And_Dust.part2.rar">http://www.fileserve.com/file/vpryMq9/cmiVFX-Houdini_Smoke_And_Dust.part2.rar</a></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/04/cmivfx-houdini-hip-tricks-volume-1-2-15465.html' rel='bookmark' title='cmiVFX &#8211; Houdini Hip Tricks Volume 1 &amp; 2'>cmiVFX &#8211; Houdini Hip Tricks Volume 1 &amp; 2</a></li>
<li><a href='http://cgpersia.com/2011/10/cmivfx-houdini-hip-tricks-volume-4-2-19409.html' rel='bookmark' title='cmiVFX &#8211; Houdini Hip Tricks Volume 4'>cmiVFX &#8211; Houdini Hip Tricks Volume 4</a></li>
<li><a href='http://cgpersia.com/2011/10/cmivfx-houdini-3delight-interoperability-19414.html' rel='bookmark' title='cmiVFX &#8211; Houdini 3Delight Interoperability'>cmiVFX &#8211; Houdini 3Delight Interoperability</a></li>
<li><a href='http://cgpersia.com/2011/08/cmivfx-houdini-hip-tips-volume-3-18239.html' rel='bookmark' title='CMIVFX Houdini Hip Tips Volume 3'>CMIVFX Houdini Hip Tips Volume 3</a></li>
</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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		<title>Exploring Animation Principles in 3ds Max 2011 Collection</title>
		<link>http://cgpersia.com/2011/04/exploring-animation-principles-in-3ds-max-2011-collection-15468.html</link>
		<comments>http://cgpersia.com/2011/04/exploring-animation-principles-in-3ds-max-2011-collection-15468.html#comments</comments>
		<pubDate>Wed, 20 Apr 2011 20:13:25 +0000</pubDate>
		<dc:creator>Teque</dc:creator>
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		<description><![CDATA[release: 2010-2011 &#124; Runtime: 9h:01m &#124; project files &#124; .FLV &#124; 3.03 GB Genre: eLearning Exploring Animation Principles in 3ds Max 2011: Appeal (8 lessons, Runtime: 01:04:00) This course will delve in the animation principle of Appeal in Max. The goal of this course is to give you a greater understanding of what appeal is. [...]
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<li><a href='http://cgpersia.com/2010/10/digital-tutors-exploring-animation-principles-in-3ds-max-2011-appeal-9703.html' rel='bookmark' title='Digital Tutors-Exploring Animation Principles in 3ds Max 2011 Appeal'>Digital Tutors-Exploring Animation Principles in 3ds Max 2011 Appeal</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://img3.imageshack.us/img3/1764/dtcoll.jpg" alt="Collection" /><br />
<strong>release: 2010-2011 |  Runtime: 9h:01m | project files | .FLV | 3.03 GB</strong><br />
Genre: <em>eLearning</em></p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Appeal (8 lessons, Runtime: 01:04:00)</strong><br />
This course will delve in the animation principle of Appeal in Max. The goal of this course is to give you a greater understanding of what appeal is. We will explore various ways appeal can be added successfully, which will, in turn, strength your ability as an animator as you use this principle to refine your work for more captivating results.<br />
1. Introduction and Project Overview<br />
2. Adding Appeal through gestures<br />
3. Tweaking the last extreme pose for Appeal<br />
4. Creating a breakdown to enhance the appeal factor<br />
5. Fine-tuning the Animation<br />
6. Creating Appeal through composition<br />
7. Another example of adding Appeal through composition<br />
8. Refining an animation with Appeal in mind</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Arcs (4 lessons, Runtime: 00:16:37)</strong><br />
This course will venture into the animation principle of Arcs in 3ds Max. What are arcs? Why is this subject so vital in animation? These are but a few questions we will answer as we learn techniques that will assist us in checking for and fixing arcs in our animations. By the end of this course, you will know how to improve your arcs, which will help you become a stronger animator, as you use this principle to add an extra level of realism to the movement of your character.<br />
1. Introduction and Project Overview<br />
2. Why Arcs are so important<br />
3. Correcting Arcs on complex actions<br />
4. Improving Arcs on the head</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Climbing a Wall (18 lessons, Runtime: 03:22:00)</strong><br />
In this course we will build an animation of a character climbing over a wall from scratch, using techniques that can be implemented in any animation. Step by step, we&#8217;ll create this climb while covering various techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, strengthening poses to get a more entertaining outcome, and we&#8217;ll also learn how to work smarter by utilizing Animation Layers to tweak pre-existing animation non-destructively, so that by the end of this course, you&#8217;ll have the knowledgebase you need to create animations quickly and proficiently.<br />
1. Introduction and Project Overview<br />
2. Blocking in the first extreme of the climb<br />
3. Blocking in the second extreme of the animation<br />
4. Posing the action of the character scaling the wall<br />
5. Posing the character getting ready to leap over the wall<br />
6. Starting to animate the character&#8217;s descent<br />
7. Animating the character descending from the top of the wall<br />
8. Wrapping up the extremes<br />
9. Locking down the extremes<br />
10. Refining the upper body<br />
11. Tweaking the right Leg<br />
12. Correcting the left Leg<br />
13. Adjusting the upper body and legs<br />
14. Making corrections to the right arm<br />
15. Finalizing the right arm<br />
16. Adjusting the movements of the left arm<br />
17. Finishing the left arm<br />
18. Completing the animation</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Ease In and Ease Out (5 lessons, Runtime: 00:30:49)</strong><br />
In this course, we will explore the animation principle of Ease In and Ease Out in 3ds Max. Why is Ease In and Ease Out so important? Do our characters always need to cushion in and out of their movements, or are there special cases where doing so will just not work? We will answer these questions as we cover tips and techniques for using this principle to help enhance the sense of authenticity in characters. By the end of this course, you will have a deeper understanding of the principle of Ease In and Ease Out, which will help your characters become more life-like to the viewer.<br />
1. Introduction and Project Overview<br />
2. Understanding Ease In and Ease Out<br />
3. Where to avoid using Ease In and Ease Out<br />
4. Ease In and Ease Out for blinks<br />
5. Ease In and Ease Out for cartoon takes</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Exaggeration (5 lessons, Runtime: 00:35:17)</strong><br />
This course will delve in the animation principle of Exaggeration in Max. The goal of this course is to give you a clearer understanding of what exaggeration is all about. We will explore various ways exaggeration can be implemented successfully. We&#8217;ll also cover how and how not it should be used, which will, in turn, strength your ability as an animator as you use this principle to refine your work for a more entertaining end result.<br />
1. Introduction and Project Overview<br />
2. Using Exaggeration to Accentuate Gestures for Appeal<br />
3. Exaggeration and Timing<br />
4. Adding more life and personality with Exaggeration<br />
5. Finishing the exercise</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Pose to Pose and Straight Ahead (8 lessons, Runtime: 01:15:00)</strong><br />
This course will delve in the animation principle of Pose to Pose and Straight Ahead in Max. The goal of this course is to, not only learn the differences between both Pose to Pose and the Straight Ahead approach of animation, but is also for you to learn the advantages of bridging the two methods together. We&#8217;ll even look a different technique for animating with Pose to Pose than we&#8217;ve used in the past. That way you can find which workflow is more suitable for you. By the end of this course, you&#8217;ll have a firm understanding of Pose to Pose and Straight Ahead, so that your animation skill-set can be expanded as you use this principle to rough-in and refine your work.<br />
1. Introduction and Project Overview<br />
2. Delving into the Pose to Pose method of animation<br />
3. Continuing our Pose to Pose animation<br />
5. Exploring the Straight Ahead approach of animation<br />
6. Concluding the Straight Ahead animation<br />
7. Bridging the two methods<br />
8. Finishing our Pose to Pose and Straight Ahead animation</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Secondary Action (3 lessons, Runtime: 00:13:17)</strong><br />
This course will venture into the animation principle of Secondary Action in 3ds Max. What is Secondary Action? Is it another way of describing Follow-through and Overlap, or is it much more? Throughout this course, we will define Secondary Action and work through a variety exercises to help get the point across. By the end of this course, you will understand what the principle of Secondary Action boils down to, which will help you enhance your animations by adding an extra level of realism to your characters.<br />
1. Introduction and Project Overview<br />
2. Understanding Secondary Action<br />
3. Using Secondary Action to enhance realism</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Squash and Stretch (3 lessons, Runtime: 00:23:42)</strong><br />
This course will delve in the animation principle of Squash and Stretch in Max. The goal of this course is to provide you with a deeper understanding of what squash and stretch is all about. We&#8217;ll cover everything from learning a technique for automating squash and stretch that computes fast, to exploring ways it can be used to add more flexibility to characters.<br />
1. Introduction and Project Overview<br />
2. Automating Squash, Stretch for muscle bulges<br />
3. Adding flexibility to gestures with Squash, Stretch</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Timing and Spacing (5 lessons, Runtime: 00:26:27)</strong><br />
This course will delve in the animation principle of Timing and Spacing in Max. Throughout this course, we&#8217;ll define Timing and Spacing and work through a variety exercises to help get the point across. We&#8217;ll even discuss techniques we can use to make sure our animations are Timed accurately. By the end of this course, you&#8217;ll have a deeper understanding of the principle of Timing and Spacing, which will help you become a better animator.<br />
1. Introduction and Project Overview<br />
2. Understanding Timing and Spacing<br />
3. Tweaking the Spacing of the first exercise<br />
4. Timing and Spacing for weight<br />
5. Correcting blinks with Timing and Spacing</p>
<p><strong>Exploring Animation Principles in 3ds Max 2011: Follow-through and Overlapping (5 lessons, Runtime: 00:36:17)</strong><br />
In this course, we will explore the animation principle of Follow-through and Overlapping in 3ds Max. What should be considered when animating Follow-through and Overlap? Can Follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of Follow-through and Overlapping Action, which will help you create more natural-looking animations.<br />
1. Introduction and Project Overview<br />
2. Understanding Follow-through and Overlapping<br />
3. Finishing the first exercise<br />
4. Working with the Spring controller<br />
5. Completing the jiggle rig</p>
<p><strong>Download:</strong><br />
<a href="http://www.fileserve.com/file/pwkPBG9/DT-ExploringAP3dsMax2011_Collection.part1.rar">http://www.fileserve.com/file/pwkPBG9/DT-ExploringAP3dsMax2011_Collection.part1.rar</a><br />
<a href="http://www.fileserve.com/file/VQryr5b/DT-ExploringAP3dsMax2011_Collection.part2.rar">http://www.fileserve.com/file/VQryr5b/DT-ExploringAP3dsMax2011_Collection.part2.rar</a><br />
<a href="http://www.fileserve.com/file/M3vYCkD/DT-ExploringAP3dsMax2011_Collection.part3.rar">http://www.fileserve.com/file/M3vYCkD/DT-ExploringAP3dsMax2011_Collection.part3.rar</a><br />
<a href="http://www.fileserve.com/file/vfHrQEz/DT-ExploringAP3dsMax2011_Collection.part4.rar">http://www.fileserve.com/file/vfHrQEz/DT-ExploringAP3dsMax2011_Collection.part4.rar</a><br />
<a href="http://www.fileserve.com/file/pw7wtEG/DT-ExploringAP3dsMax2011_Collection.part5.rar">http://www.fileserve.com/file/pw7wtEG/DT-ExploringAP3dsMax2011_Collection.part5.rar</a><br />
<a href="http://www.fileserve.com/file/Ebf42fH/DT-ExploringAP3dsMax2011_Collection.part6.rar">http://www.fileserve.com/file/Ebf42fH/DT-ExploringAP3dsMax2011_Collection.part6.rar</a><br />
<a href="http://www.fileserve.com/file/EcwGHha/DT-ExploringAP3dsMax2011_Collection.part7.rar">http://www.fileserve.com/file/EcwGHha/DT-ExploringAP3dsMax2011_Collection.part7.rar</a><br />
&#8212;mirror&#8212;<br />
<a href="http://www.filesonic.com/file/789275671/DT-ExploringAP3dsMax2011_Collection.part1.rar">http://www.filesonic.com/file/789275671/DT-ExploringAP3dsMax2011_Collection.part1.rar</a><br />
<a href="http://www.filesonic.com/file/784079914/DT-ExploringAP3dsMax2011_Collection.part2.rar">http://www.filesonic.com/file/784079914/DT-ExploringAP3dsMax2011_Collection.part2.rar</a><br />
<a href="http://www.filesonic.com/file/784927884/DT-ExploringAP3dsMax2011_Collection.part3.rar">http://www.filesonic.com/file/784927884/DT-ExploringAP3dsMax2011_Collection.part3.rar</a><br />
<a href="http://www.filesonic.com/file/786871074/DT-ExploringAP3dsMax2011_Collection.part4.rar">http://www.filesonic.com/file/786871074/DT-ExploringAP3dsMax2011_Collection.part4.rar</a><br />
<a href="http://www.filesonic.com/file/787845624/DT-ExploringAP3dsMax2011_Collection.part5.rar">http://www.filesonic.com/file/787845624/DT-ExploringAP3dsMax2011_Collection.part5.rar</a><br />
<a href="http://www.filesonic.com/file/788492291/DT-ExploringAP3dsMax2011_Collection.part6.rar">http://www.filesonic.com/file/788492291/DT-ExploringAP3dsMax2011_Collection.part6.rar</a><br />
<a href="http://www.filesonic.com/file/788314251/DT-ExploringAP3dsMax2011_Collection.part7.rar">http://www.filesonic.com/file/788314251/DT-ExploringAP3dsMax2011_Collection.part7.rar</a></p>
<p>This post was submitted by Teque.</p><p><strong>Related posts:</strong><ol>
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</ol></p><hr />
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		<title>9b Studios Product and Automotive Design Kit for modo501 Win/OSX</title>
		<link>http://cgpersia.com/2011/04/9b-studios-product-and-automotive-design-kit-for-modo501-winosx-15415.html</link>
		<comments>http://cgpersia.com/2011/04/9b-studios-product-and-automotive-design-kit-for-modo501-winosx-15415.html#comments</comments>
		<pubDate>Mon, 18 Apr 2011 18:38:51 +0000</pubDate>
		<dc:creator>User</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Models]]></category>

		<guid isPermaLink="false">http://cgpersia.com/?p=15415</guid>
		<description><![CDATA[http://img.justca.me/?di=8RYG The Product and Automotive Design Kit (PAD) is a purpose-built materials library of Presets designed to help you effectively visualize and present your designs. If you are using modo to create consumer product or automotive imagery, these Presets can save you the trouble of painstakingly creating materials to accurately mimic real world surfaces like [...]
<strong>Related posts:</strong><ol>
<li><a href='http://cgpersia.com/2011/05/autodesk-product-design-suite-ultimate-2012-win32win64-xforce-15996.html' rel='bookmark' title='Autodesk Product Design Suite ULTIMATE 2012 Win32/Win64 XFORCE'>Autodesk Product Design Suite ULTIMATE 2012 Win32/Win64 XFORCE</a></li>
<li><a href='http://cgpersia.com/2011/05/product-design-rendering-essentials-15639.html' rel='bookmark' title='Product Design Rendering Essentials'>Product Design Rendering Essentials</a></li>
<li><a href='http://cgpersia.com/2011/03/autodesk-alias-suite-automotive-2012-x32-x64-iso-14813.html' rel='bookmark' title='Autodesk Alias Suite &#8211; Automotive 2012 x32 x64 ISO'>Autodesk Alias Suite &#8211; Automotive 2012 x32 x64 ISO</a></li>
<li><a href='http://cgpersia.com/2011/06/cmivfx-modo-automotive-visualization-2-16739.html' rel='bookmark' title='CMIVFX Modo: Automotive Visualization'>CMIVFX Modo: Automotive Visualization</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img />http://img.justca.me/?di=8RYG<br />
The Product and Automotive Design Kit (PAD) is a purpose-built materials library of Presets designed to help you effectively visualize and present your designs. If you are using modo to create consumer product or automotive imagery, these Presets can save you the trouble of painstakingly creating materials to accurately mimic real world surfaces like leather, carpet, tinted glass and mesh grills – or even “x-ray” materials that reveal interiors. All the work has been done for you; letting you concentrate on applying these carefully crafted materials or creating new variants of your own. The three hundred and fifty included Presets let you showcase every curve, line and silhouette of your model with incredible speed.</p>
<p>Contents:<br />
140 base Presets<br />
25 displacement patterns<br />
20 bump patterns<br />
5 mesh Presets for lighting<br />
160 color channel Presets<br />
Experience Level:<br />
Suitable for all modo users<br />
Software Compatibility:<br />
modo 501 (SP2 or later)<br />
modo 401 (SP2 or later)</p>
<p>What is included in the Kit?<br />
The Product and Automotive Design Kit consists of material Presets, mesh Presets, instructional videos and a guided manual that explains not only how to apply the Presets but also how to change the very workflow material Preset application in modo. For example, the new Process Presets will revolutionize the way you work by introducing adjustable layers that leverage information from your custom Preset in order to create a multitude of effects (e.g. bump stencil to create grill effects) found in the product and automotive design world.</p>
<p>Download:</p>
<p>http://www.filesonic.com/file/718008471/9b.studios.Product.and.Automotive.Design.Kit.for.modo501.Win.OSX-QUASAR.part1.rar</p>
<p>http://www.filesonic.com/file/716990714/9b.studios.Product.and.Automotive.Design.Kit.for.modo501.Win.OSX-QUASAR.part2.rar</p>
<p>This post was submitted by User.</p><p><strong>Related posts:</strong><ol>
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<li><a href='http://cgpersia.com/2011/05/product-design-rendering-essentials-15639.html' rel='bookmark' title='Product Design Rendering Essentials'>Product Design Rendering Essentials</a></li>
<li><a href='http://cgpersia.com/2011/03/autodesk-alias-suite-automotive-2012-x32-x64-iso-14813.html' rel='bookmark' title='Autodesk Alias Suite &#8211; Automotive 2012 x32 x64 ISO'>Autodesk Alias Suite &#8211; Automotive 2012 x32 x64 ISO</a></li>
<li><a href='http://cgpersia.com/2011/06/cmivfx-modo-automotive-visualization-2-16739.html' rel='bookmark' title='CMIVFX Modo: Automotive Visualization'>CMIVFX Modo: Automotive Visualization</a></li>
</ol></p><hr />
<p><small>© Users for <a href="http://cgpersia.com">CG Persia</a>, 2011. |
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