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Tag Archive '3ds max 2009'

V-Ray 2.0 for 3ds Max new features

V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs.

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Vray 1.5 SP4a + VrayRT 1.5 SP1a for 3dsMax 2009-2010-11 (32/64bit) + Update1: Proper Vray RT 1.5 Sp1a crack + Update2:(32bit and 3dsmax 2009
versions added)

Vray 1.5 SP4a

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this plug-in is for Autodesk 3ds max, the library tools help up the user to put the objects in scene very easily.

this plug-in built on max-script technology, so it working in 3dsmax 2008 and any versions after this.

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UNWRELLA v2.03
Unwrella – Optimal Automatic Unwrapping

Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.

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FLATIRON 1.12 (3dsmax 9-2010)

What is Flatiron?

Flatiron is a four steps Render To Texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map. Flatiron is based on the other plugin Unwrella high quality automated unwrapping technology. It is a fast, simple and yet completely configurable automatic unwrapping and baking solution which totally automates and hence greatly speeds up the process of baking complex scenes.

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Model a High-Poly Car Wheel in 3ds Max|500 MB

The wheels are an often overlooked, but extremely important element in perfecting the look of any car, and the many techniques and tools needed to properly build them can be applied to nearly any hard surface modeling project. In this intermediate to advanced level video tutorial, you will learn how to model a detailed high-poly car wheel from blueprints.

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3D Total Next Gen Texturing Techniques 3DS Max 2009 | 1.7GB

In this demonstration the instructor starts off by explaining the very fundamentals of using Photoshop for texturing. From there he goes into depth on how to set up your high res and low res meshes for rendering Normal, AO, and other Maps.

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Michael Jensen | Character Modeling for Games [3DS MAX]

Language: English
Five spots on the establishment from scratch Hi-poly character.

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Autodesk 3D Studio Max Design 2010 – Full ISO DVD XFORCE

Autodesk 3D Studio Max Design 2010 – Full ISO DVD XFORCE

Explore, validate, and communicate your ideas with Autodesk® 3ds Max® Design 2010 software—a comprehensive 3D modeling, animation, and rendering solution that supports the way architects, designers, engineers, and design visualization specialists approach their projects—from initial concept models to final, cinema-quality presentations. Digital continuity with the AutoCAD®, Revit®, and Autodesk® Inventor® software product families makes 3ds Max Design a key solution for seamless digital visualization workflow.
Hardware Requirements

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boxshot

In this DVD Josh Nizzi reveals his techniques for designing robots. He demonstrates his entire robotic design process, from sketching concepts in Photoshop® and creating a rough 3D model in 3ds Max®, to rendering the model in HyperShot™ and finishing the design in Photoshop®, Josh’s approach is particularly valuable in a production setting because it enables the artist to deliver high quality concepts very quickly while simultaneously producing a proxy 3D model that could be used in pre-vis or as a starting point for a final model.

This post was submitted by KingofKong.

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