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Tag Archive '3dsmax 2008'

V-Ray 2.0 for 3ds Max new features

V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs.

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this plug-in is for Autodesk 3ds max, the library tools help up the user to put the objects in scene very easily.

this plug-in built on max-script technology, so it working in 3dsmax 2008 and any versions after this.

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UNWRELLA v2.03
Unwrella – Optimal Automatic Unwrapping

Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.

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FLATIRON 1.12 (3dsmax 9-2010)

What is Flatiron?

Flatiron is a four steps Render To Texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map. Flatiron is based on the other plugin Unwrella high quality automated unwrapping technology. It is a fast, simple and yet completely configurable automatic unwrapping and baking solution which totally automates and hence greatly speeds up the process of baking complex scenes.

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Onyx Tree Storm 5.9 for 3DSMax 9-2008-2009 (32/64bit)

The new TREE STORM 5.9 plugin for 3DS Max2008 and Max9 is a breakthrough product – originally developed and produced in 1998 – is the first 4D modeler for trees ever developed. This plugin enables you to model trees created with OnyxTREE BROADLEAF, OnyxTREE CONIFER, and OnyxPALM generators or TREE CLASSIC generator directly into Max and animate the trees on the wind. There are TREE STORM 5.9 for Max2008 (32-bit + 64-bit), Max9 (32-bit + 64-bit) and TREE STORM 5.6 for Max8/7/6, and corresponding Autodesk Viz software.

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Official Autodesk Training Guide: A hands-on introduction to key tools and techniques in Autodesk 3ds Max 2008 based on projects by Bedlam Games and Uniform

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Power NURBS / Power Translators 5.0 introduces the following new features:

• 3ds Max 2009 and 3ds Design 2009 Support, (including 64 Bit processing)
• Major Performance Improvements
Version 5.0 contains significant performance improvements for the most common operations. Interactive editing performance is greatly improved, as well as rendering performance and mesh generation. In addition, version 5.0 takes advantage of modern multi-processor architectures by supporting multi-threading of highly compute intensive operations. So customers with multi-core machines will see huge performance improvements.

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finalFlares, the successor of RealLensFlare II, is available now as a stand alone option for 3ds max versions 6 through 2008 and Autodesk VIZ 2005-2007. Finally, one of the best and most powerful F/X packages for 3ds max becomes available to every 3D artist for an affordable price.

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finalDOF™ is cebas’ next generation effects tool for 3ds max. finalDOF is an all purpose Depth Of Field (DOF) & Motion Blur render effect for 3ds max.

finalDOF is the first plug-in ever to break the borders of the newly introduced layered G-Buffer channels of 3ds max versions 6 through 2008! With its full support of unlimited G-Buffer channels, finalDOF outperforms any standard 3ds max Render Effect. High quality Anti Aliasing Reconstruction after applying a render effect is only possible with the use of all sub pixel information available from the renderer.

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ThinkingParticles 3 is the next generation of rule-based particle systems for Autodesk’s 3ds max professional 3D modeling, rendering and animation software.

When compared to an event-based particle system, which works on triggers and time dependent events, a rule-based system is free from constraints and instead applies simple behaviors. These behaviors govern all aspects of a particle’s motion, life, death, and collisions in a true non-linear fashion.

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