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Beginner | 0h 42m | 456 MB | Project Files 4 MB | Required Software: 3ds Max 2012

In this 3ds Max tutorial we’ll discuss the basic techniques and workflows we use when setting up reference images in 3ds Max. We’ll start off by learning how to properly set up and align our reference images in a program like Photoshop. From there we’ll learn how to apply our reference images to the viewport background of 3ds Max and discuss some possible issues you may encounter when using the viewport background. Then we’ll discuss how to apply our reference images to a plane in 3ds Max to allow for a different type of workflow. We’ll wrap up the tutorial by showing you how to apply animated viewport background using an image sequence or a video file to help with animation.

Home:

http://digitaltutors.com/11/training.php?pid=628

Download:

http://bytesbox.com/!/X6Osg8FLUCjschj/

http://bytesbox.com/!/IJyW43bNGc52GOa/

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http://rapidgator.net/file/64227556/DTBGtRIi3dsM.part1.rar.html

http://rapidgator.net/file/64227449/DTBGtRIi3dsM.part2.rar.html

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5 Responses to “Digital-Tutors – Beginner’s Guide to Reference Images in 3ds Max”

  1. JorgeZ says:

    I hope it’s not inpolite or rude to have created a torrent with your upload, if it is let me know so I can remove it

    http://cgpeers.com/torrents.php?id=21084

  2. Murosel says:

    It’s not rude to post a torrent, but it is VERY rude to stop seeding it at 99.97% like you have done.

    • Murosel says:

      It looks like you “completed” the torrent at your end and then your client (re)moved the torrent file from the directory, stopping anyone else getting 100%. Either delete and recreate the torrent (without the torrent file in there) or move the torrent file back and turn off the auto move !!

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