Plugins


Shave & Haircut 5.5 v12 for Maya 09/10/11 x64 with support for Mray/Rm/Vray

Joe Alter Shave and a Haircut is a plugin for Maya, that creates extra realistic hair and fur surfaces. With this, you can create furry animals, grasses, haircuts, mustaches and so on. And this is not only about extra rendering-realistic, but also extra dynamic-realistic hair/fur. Combining advantages from both Maya Fur and Maya Hair modules inside itself, JA S&H is a perfect decision for your production. It makes creating of haircuts much easier with much finer level of control and much less rendering time. S&H also MentalRay- and RenderMan-compatible, so you can create super-photorealistic renderings using with no additional compositing.

Shave and a Haircut 2 has made creating and rendering CG hair an absolute pleasure for us, both on past projects and our current show Hellboy . It’s entire range of hair-based effects from scraggly beards to full length hair, come out looking beautiful with surprisingly minimal render times. Shave will remain an integral part of our digital double production pipeline for many projects to come.

What?s new in 5.5? (since 5.0)

– Maya 2011 support
– New platform (osx 64)
– Renderman support for Windows64, and OSX 64
– new parameters (“twist”, “offset”, “aspect”) for mult hairs
– new “squirrel” button for doing a sharper root to tip color interpolation
– improved hair display in the viewer (make sure you view it with ‘solid’ shading on)
Vray for Maya support

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

Download

http://hotfile.com/dl/95736245/5e805b1/Shave__Haircut_5.5_v12_for_Maya_2009_2010_2011_x64_Only.rar.html

Enjoy !

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Qualoth 2011 v2 For Maya 2008 – 2011 64Bit Only

Qualoth is a production-proven cloth simulator aimed for high quality cloth animation creation. It has a sophisticated physical model and numerical algorithms that produce realistic wrinkles and animation, and reliable collision handling mechanism and rich set of controls that give users more time for creativity than trouble-shooting.

Qualoth is available for Maya 2008, 2009, 2010, and 2011 in Windows and Linux.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

Download

http://hotfile.com/dl/94511717/b2eeb1f/Qualoth_2011_v2_v4_For_Maya_2008_-_2011_64Bit_Only.rar.html

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V-RAY 1.2.5.5 for Cinema 4D | Windows 32/64 | 202 MB
The simple description of VRAY for C4D is that it is a professional render system for MAXON CINEMA 4D and BODYPAINT 3D software. However that is where the simplistic description ends. This robust rendering system is a true wonder that allows the user to set up realistic scenes with lighting that defies description with its realistic look and feel. Stefan Laub (remove nospam) teamed up with well known CINEMA 4D plugin programmer Renato Tarabella and Daniele Ficini to develop the bridge between CINEMA 4D and Vray.

Download:
Letitbit – part1
Letitbit – part2
—–mirror—–
Hotfile – part1
Hotfile – part2

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Phoenix Fluid Dynamics 1.2 | (3ds Max 2009 – 2011 x32 /x64) | 29 MB

The new grid based simulator for fire and smoke
Phoenix Fluid Dynamics is the latest product released by Chaos Software. The software perfectly combines a grid based simulator with outstanding rendering capabilities. In addition to the usual uniform fluid behavior, Phoenix FD is capable of simulating a whole array of additional processes
like pressure decay, thermal radiation cooling and mass-temperature dependence.

Download:
fileserve or hotfile

http://img406.imageshack.us/img406/9461/75toxik2.jpg

Boomer Labs SuperMesher For 3DsMax 2009 – 2011 32Bit & 64 Bit

SuperMesher is a 3DSMax plugin that allows you to cache animated geometry regardless of its topology and number of objects including pFlow particles. The cache is baked out to a separate file which can be loaded into any version of MAX 2009 or higher. No reference is held to the original objects so they can be deleted or modified without consequence. Because the result is one single mesh, SuperMesher automatically generates appropriate material IDs and Multi-Sub materials.

The plugin is available in both 32bit and 64bit versions of 3ds MAX from R9 to 2011.

SuperMesher is an indispensable production tool. Once you’ve used it in your project, you’ll wonder how you managed without it!.

How is Supermesher useful?
SuperMesher has many unique uses that enhance the production pipeline. Here are a few examples.

Performance: Cache a complex and slow rig into a lightning fast and scrubbable sequence. Duplicate and offset the same cache for lots of variety with low overhead.

Compatibility: Load a SuperMesher cache file (.bmf) into any version of 3DSMax. Alternatively, load an OBJ sequence generated in another application such as Maya or Houdini. The OBJ sequence will be converted into a .bmf file for fast efficient playback inside 3DSMax.

Workflow: Cache complex effects into single meshes to simplify render scenes. If you’re working on multiple shots, load fast caches into each shot instead of hundreds of interdependent objects and slow rigs. This makes for clean, fast render files.

Problem solving: Keep adding modifiers to SuperMesher caches – including world space modifiers. When you’re happy with the look, collapse the stack again. All the animation will remain. You can even cache other SuperMesher meshes.

Retiming: Need to re-time or reverse an animation? With SuperMesher, you can easily animate time directly from the trackview.

Rendering: Because SuperMesher provides a free loader plugin, anybody can load or render SuperMesher files. If you’ve used commercial geometry plugins and need to render offsite, just cache all your render scenes and provide a copy of the free SuperMesher reader to the offsite renderfarm.

Protection: Provide your work to others without giving them the actual mesh.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Downloads

http://hotfile.com/dl/93306944/992dad1/Boomer_Labs_SuperMesher_For_3DsMax_2009_-_2011_32Bit__64_Bit.rar.html

Enjoy it !

Play DVD BOY’s

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Hair Farm was designed and developed by Dr. Cem Yuksel, a Computer Graphics researcher at Texas A&M University, over the course of more than 6 years.

When Cem Yuksel first started the Hair Farm project, the available technologies in Computer Graphics for modeling, animating, and rendering hair were very limited and under-developed for producing a hair software that would fully satisfy an artist. Therefore, while he was writing Hair Farm, he also got engaged in a number of research activities and proposed various novel technologies required for a solid hair modeling, animation, and rendering software.
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GenArts Monsters GT for OFX – Plugins for Nuke, Fusion, Composite, Vegas Pro and Scratch. GenArts Monsters GT provides Nuke, Fusion, Composite, Vegas Pro and Scratch artists with over 50 one-of-a-kind visual effects plug-ins, including physics based particles, fluids, fire, smoke and other natural phenomena, time-based feedback effects using optical flow based motion estimation, and a selection of artistic effects. 
Designed to complement GenArts Sapphire’s industry-standard everyday tools, Monsters GT features GPU acceleration, precise control of effect behavior, and the highest image quality available to maximize your productivity and creativity.
– Greater Creativity – Contains over 50 unique effects including a variety of stunning effects, such as Smoke, Trails, LightLeak, Particles and Fire.- Superior Image Quality – Monsters GT delivers full floating point support that provides the highest image quality possible.- Enhanced Productivity – Features an intuitive user interface providing excellent control as well as GPU acceleration for lightning-fast render speeds.
Monsters GT for OFX features:– Over 50 one-of-a-kind effects, each with many options and parameters that can be adjusted and animated for an unlimited range of effects.- GPU enabled for lightning fast render speeds. NVidia GeForce 200 or 400 series or QuadroFX 5800 or Quadro 5000/6000 graphics card required for maximum performance. Visit our support page or NVIDIA for more information.- Monsters GT uses full floating point for all internal processing, improving quality for many effects.

GENARTS_MONSTERS_GT_V6.01A1_FOR_AE-XFORCE
hotfile.comhttp://hotfile.com/dl/89909004/c308da5/GENARTS_MONSTERS_GT_V6.01A1_FOR_AE-XFORCE.rar.html

GENARTS_MONSTERS_GT_V6.01E_FOR_OFX_WIN32-XORCE
hotfile.comhttp://hotfile.com/dl/89913623/d33b33b/GENARTS_MONSTERS_GT_V6.01E_FOR_OFX_WIN32-XORCE.rar.html

GENARTS_MONSTERS_GT_V6.01E_FOR_OFX_WIN64-XORCE
hotfile.comhttp://hotfile.com/dl/89913856/e0de169/GENARTS_MONSTERS_GT_V6.01E_FOR_OFX_WIN64-XORCE.rar.html 


 

image loinge
Red.Giant.Image.Lounge.v1.4.5.for.After.Effects.Incl.Keygen.X64-Lz0
Size: 14.5 MB

Image Lounge contains a set of over 20 After Effects filters to give greater impact to your images. Replicate natural elements like fire, smoke, and water. Add realistic touches using shadows, displacement, color mapping, or use accurate camera blur and focus effects to replicate out-of-focus images shot with a film camera.

See Features: redgiantsoftware.com/products/all/image-lounge/features/

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