4h 25m | 1.23 GB | Project Files 61 MB | Required Software: Massive Prime
cmiVFX has released a QuickStart to Massive Prime Crowd Simulations. Massive is a proven production tool to simulate lifelike actions of crowds. Likely when you have seen a stadium full of cheering fans, it was Massive Prime that animated all those thousands of people. The daunting task of learning is simplified by Domingos Silva. Domingos will walk the viewer through the entire process of completing a crowd simulation. Until now, making MotionBuilder and Massive play nice was tough. Domingos will show the viewer the solution to this difficult pipeline. After the simulation is complete, Domingos continues by taking the mesh and simulation back into Maya and 3DSMax for final render. This lesson covers the process of crowd simulation from concept to render.
This lesson is a quickstart to Massive Software, Massive Prime. A full pipeline is presented from motion planning, through simulation and finalizing within Autodesk Maya AND 3DSMax.