Windows

Modo
Luxology Modo v.501.43413 SP4 (Win / Mac) | 339.17 MB / 288.07 MB
modo 501 – go beyond the traditional 3D workflow to an immersive creative experience. modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.

Luxology MODO ? an innovative program for 3D modeling, painting and rendering in a single working environment. Feature of the program is a powerful but intuitive tool for designing complex geometric shapes using podrazdelnyh surfaces. Over the years the product was gradually transformed into a fully versatile pack. The program interface offers a great setting virtually all work items.
Highly sought will be preinstalled in its navigational styles that best approximate the principles of interaction with the tools to the methods practiced in 3DS Max, Maya and other similar decisions. For convenience, all the key technological transitions (drawing, animation, rendering, etc.) made in separate modules.

What`s new in Service Pack 4 (Build 43413)
– Fixed: Bug causing render errors on certain shader tree setups with multiple shader and bump layers.
– Fixed: A crash bug with an irregular mesh on edge bevel.
– Fixed: Random crash when scanning directories.
– Fixed: Unable to add paths or files with Japanese names to the preset browser.
– Fixed: GL updates on nVidia cards on OSX Lion. (Mac only)
– Fixed: Layer mask wasn’t working when applied as the child of a layer.
– Fixed: Potential crash when a partial freeze of an Adobe Illustrator object is undone.
– Fixed: Potential crash caused by adding a new modifier in the Input Editor.
– Fixed: Potential crash when adding hair guides.
– Fixed: Potential crash when using tools during preview rendering.
– Fixed: Problem with autosave not overwriting correctly.
– Fixed: Shader tree group masking issues when moving items in and out of item masks.
– Fixed: Potential fix for random crash when the brush chooser is selected from a pop-up group.
– Improved: Included the Rhino/3DM plug-in.

Technical Specifications
General System Requirements
– 2 GB RAM
– 2 GB available hard disk space
– Mouse or pointing device (pressure sensitive tablets supported)
– OpenGL 2.0 accelerated graphics (at least 1280 x 800 resolution)
– Internet connection required for product activation
Macintosh
– Mac OS X 10.6 or later (32 and 64-bit)
– Intel processor(s)
– 2 GB available hard disk space (for full content installation)
– 2 GB of RAM
– OpenGL 2.0 accelerated graphics (at least 1280 by 800 resolution)
– Mouse or pointing device (pressure sensitive tablets supported)
– Internet connection (needed for product activation and to access online videos)
Windows
– Windows 7, Vista and XP (32 and 64-bit)
– Intel Xeon/Core 2 Duo or Quad /Core i7 or AMD Opteron/Phenom processor(s)
– 2 GB available hard disk space (for full content installation)
– 2 GB of RAM
– OpenGL 2.0 accelerated graphics (at least 1280 by 800 resolution)
– Mouse or pointing device (pressure sensitive tablets supported)
– Internet connection (needed for product activation and to access online videos)

Download:
WIN: http://www.url-dead/file/1534950941/Luxology.Modo.v501.43413.SP4.rar
MAC: http://www.url-dead/file/1534950931/Luxology.Modo.v501.43413.SP4.MacOSX.rar
—mirror—
WIN: http://www.wupload.com/file/68518244/Luxology.Modo.v501.43413.SP4.rar
MAC: http://www.wupload.com/file/68518243/Luxology.Modo.v501.43413.SP4.MacOSX.rar



SynthEyes 2011 offers a complete high-end feature set, including tracking, set reconstruction, stabilization, and motion capture. It handles camera tracking, object tracking, object tracking from reference meshes, camera+object tracking, multiple-shot tracking, tripod (nodal, 2.5-D) tracking, mixed tripod and translating shots, stereoscopic shots, nodal stereoscopic shots, zooms, lens distortion, light solving. It can handle shots of any resolution?DV, HD, film, IMAX, with 8-bit, 16-bit, or 32-bit float data, and can be used on shots with thousands of frames. A nifty feature simplifies and speeds tracking for green-screen shots. The image preprocessor can help remove grain, compression artifacts, off-centering, or varying lighting; improve low-contrast shots; or shoe-horn shots into available RAM for quicker handling.
Textures can be extracted for a mesh from the image sequence, producing higher resolution and lower noise than any individual image.

SynthEyes offers complete control over the tracking process for challenging shots, including an efficient workflow for supervised trackers, combined automated/supervised tracking, offset tracking, incremental solving, a hard and soft path locking system, distance constraints for low-perspective shots, and cross-camera constraints for stereo. You can set up a coordinate system with tracker constraints, camera constraints, by aligning to a mesh, a line-based single-frame alignment system, or manually.

 

SynthEyes exports to about 25 different 2-D and 3-D programs. The Sizzle scripting language lets you customize the standard exports, or add your own imports, exports, or tools. You can customize the color scheme, keyboard mapping, and viewport configurations.


[CODE]http://www.ssontech.com/synovu.htm[/CODE]


http://www.url-dead/file/1492768834/SYNTHEYES_V2011_WIN64-XFORCE.rar


http://www.fileserve.com/file/QEcZq99/SYNTHEYES_V2011_WIN64-XFORCE.rar


http://www.uploadstation.com/file/TTA2eyR/SYNTHEYES_V2011_WIN64-XFORCE.rar

For starters we’ll use a simple shot and do the most obvious thing when you first open Syntheyes: A completely automatic track. In a matter of literally seconds you’ll have a pretty usable result, that will quickly improve by using some simple clean-up techniques. Orient the scene in 3d-space and insert 3D-objects into your scene to test if everything works, export your camera-solution and voil? – you have a decent matchmove in just a few minutes.

Solving a shaky handheld shot
Life not often makes it easy for you, and so you’ll often be confronted with things like motion-blur, camera-shake and lens-distortion. So for the more difficult shots we’ll have to bring the big guns in. Automatic tracker cleanup, manual control over each tracker-curve in the graphs-editor and fine-tune trackers can really improve your camera solution. To solve fast and shaky hand-held footage with lots of motion-blur it’s best to use supervised tracking to give you the most control over each tracker. If you’re footage was shot with a lens that has barrel-distortion then you have another problem that can make things more complicated. Tracks will have lots of errors, and 3D objects will not fit to the footage not matter what. Luckily Syntheyes has a clever way to get rid of lens-distortion. Or even to re-distort the CGI, if the director wants to work with the original footage later in compositing.

Modeling with Syntheyes
With the tracking-features and resulting 3d-points you can not only define the camera, but also re-model the scene, just use the points to define a mesh! And if there are not enough features for you to re-create the scene, insert zero weighted trackers (ZWT) that don’t affect the camera solution but will position themselves in the correct place in your 3d environment. And if you need more organic shapes to be rebuilt, add thousands of 3d-points all at once to build your mesh. You can even texture that mesh by using camera-projection right within Syntheyes, to test if camera-mapping will work later in your 3d- or compositing-application.

Solving Tripod shots – with 3d environment?
The common problem with tripod shots is that it is impossible to get any usable 3d information out of just a camera-pan. The solution of the camera movement might be good, still it can be hard to position it in a reasonable and exact way in 3d-space. That problem can quickly be solved with Syntheye’s lens-tools. Use any straight perspective lines in one frame of your tripod-shot to setup a coordinate system that let’s you position objects in your scene more easily – that makes life easier for the 3d-artist! You can even use that method on still images.

A moving camera – and a moving object!
Although primarily a camera-tracker, Syntheyes does a really good job at object-tracking. The last chapter of this tutorial shows you how to track camera and objects in one scene altogether, how to setup their coordinate systems and how to orient them in 3d-space. You can really do amazing things with this great software. Make sure you have some time and your favorite compositing and 3d application at hand! You’ll want to try out all these goodies immediately!

 

http://www.cmivfx.com/tutorials/view/242/Complete+Syntheyes+Training



http://www.url-dead/file/1453041434/Complete Syntheyes Training.part1.rar
http://www.url-dead/file/1453041484/Complete Syntheyes Training.part2.rar
http://www.url-dead/file/1453041104/Complete Syntheyes Training.part3.rar
http://www.url-dead/file/1453041524/Complete Syntheyes Training.part4.rar
http://www.url-dead/file/1453041514/Complete Syntheyes Training.part5.rar


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http://www.fileserve.com/file/tAAUgS3/Complete Syntheyes Training.part4.rar
http://www.fileserve.com/file/bcDDTp2/Complete Syntheyes Training.part5.rar
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http://www.uploadstation.com/file/48fEezE/Complete_Syntheyes_Training.part2.rar
http://www.uploadstation.com/file/8fusUba/Complete_Syntheyes_Training.part3.rar
http://www.uploadstation.com/file/GQMvUcz/Complete_Syntheyes_Training.part4.rar
http://www.uploadstation.com/file/TSJgGBY/Complete_Syntheyes_Training.part5.rar


All in One Torrent

http://cgpeers.com/torrents.php?id=4437



Xara Designer Pro v.7.1.1.17261 | Windows OS | 126 MB
XaraPhoto & Graphic Designer 7 (formerly Xtreme) is quite simply thebest value and fastest all-in-one graphics package youll find. Fordrawings or photo work, for print or web graphics, its the perfectchoice.

Being able to change what you have doneis vital in a graphics package. Xara Designer allows unlimited undo,making experimentation easy. The Zoom tool allows magnification up to25,000%, perfect for detailed work. And its super-fast and resolutionindependent too. If this image was created in Photoshop with the samedetail, the file would be 2000 x 3000 inches, take hundreds ofmegabytes of memory and file space. As a vector design it takes just180Kbytes! Xara introduced the worlds first vector anti-aliasing tobring maximum screen quality and is still a pioneer with the fastest,highest quality anti-aliasing available in any drawing program.

XaraDesigner Pro (formerly Xtreme Pro) is our top of the range product andincludes all the features and templates of Web Designer and Photo &Graphic Designer. Plus it adds extra features that Pro designers needincluding support for PDF/X, PANTONE and color separations, multi-coreprocessor support for extra speed, enhanced import/export filters, apro version of the photo panorama tool and more.

Xara DesignerPro includes a complete website creation feature that enables you todesign multi-page websites with ease, including mouseover and pop-upeffects, navbars and menus, animations and widgets. One click previewand ftp upload included. Its the worlds most advanced WYSIWYG webpage layout – and with no HTML skills required! Xara Photo and GraphicDesigner and Designer Pro offer a genuinely easy way to create reallyefficient Flash animations.

Xara Designer Pro gives you totaldesign freedom – using drag and drop you can literally place anything,anywhere on the page. And things which are normally difficult toachieve in HTML are a snap in Xara Designer Pro – for example text withcurved edges, text or graphics at an angle, text flowing around objects- no problem! But Designer Pro has some clever tricks too, to makethings easier for you – heres just a few of the things that will saveyou time and trouble: Liquid text flow around objects; easy mouseover,thumbnail and pop-up creation; automatic adjustment of photos to thecorrect web resolution; one-click change of site wide theme colors andshades; automatic color matching of imported objects such as buttons;and buttons and text panels that automatically stretch as you changethe text.

Working with industry standards is vital, so XaraDesigner Pro sites are W3C compliant, cross browser compatible (IE 5.5,Firefox, Safari, Chrome) and XHTML, CSS standards based.
Designeroffers support for a huge range of file formats, making it easy toexchange your work with other users and programs. This includes commonbitmap types (eg GIF, JPEG, BMP, PNG, TIFF, PSD, and RAW photos) andkey vector types (eg PDF and AI/EPS, and EMF/WMF). For text XaraDesigner supports RTF (Rich Text Format) and for websites HTML andFlash.
Xara Designer has full support for importing and exportingAdobe Photoshop PSD files including layer support. Xara Designeroffers industry leading export of super-clean, very compact PDF files(including support for graduated color fills and flat / graduatedtransparency). Combined with the PDF import feature, this providesanother way to interchange files.

Xara Designer Pro offers theability to produce CMYK color separations. This includes on-screenpreview of CMYK and spot color plates, PANTONE color support, spotcolors, on-screen printer gamut preview and a lot more.
XaraDesigner Pro supports XPS export (and has a beta XPS import filter).This is an entirely new ?page description file format invented byMicrosoft thats vector based, and so is ideal as aresolution-independent portable document format.

Download:
http://www.url-dead/file/1457895031/XaraDesignerPro7.1.1.17261.rar
—mirror—
http://www.wupload.com/file/59099432/XaraDesignerPro7.1.1.17261.rar
—mirror—
http://www.fileserve.com/file/yzCATsz/XaraDesignerPro7.1.1.17261.rar

Mari
The Foundry Mari 1.3 v.2 (x64) | 4.46 GB
Mari was developed by a New Zealand company Weta Digital, which used to create films like District 9, The Lovely Bones and Avatar. Mari is intended only for texturing 3D-models. From analogues (Zbrush, Mudbox, Blender, 3d-coat) is different for up to several thousands of large textures (32k to 32k pixels) on the model, greater speed of working with large textures, greater opportunities for visualization, flexible brush engine, supports animation and the ability to create animated textures.

The content of the assembly
Mari1.3v2-win-x86-release-64.exe ? The installer program
Crack ? Crack the instructions for licensing (taken from version 1.2v1, performance tested)
Training_resources ? Folder with accompanying teaching materials from the office. site, namely:

Product Tours ? video tours of MARI?s features (Video: MPEG4 Video (H264) 768?480, Audio: AAC 44100Hz mono)

Blacksmith Assets:
– BlacksmithObjects.zip ? blacksmith. Obj files
– BlacksmithTextures_1.zip ? blacksmith colour textures
– BlacksmithTextures_2.zip ? blacksmith dirtColor, dirtMask, dispFine, dispMid
– BlacksmithTextures_3.zip ? blacksmith hairDisp, specGain, specGain_dirt_sweat, sweatMask, tattooColor, tattooMask, veinColor and veinMask
– EyesTextures.zip ? textures for the blacksmith?s eyes
– AnvilTextures.zip ? the full anvil texture set
– ApronTextures.zip ? the full apron texture set
– GogglesTextures.zip ? the full goggles texture set
– HammerTextures.zip ? the full hammer texture set
– TongsTextures.zip ? the full tongs texture set

Animated Sequences:
– Apron_Sequence.zip
– Blacksmith_Body_Sequence.zip
– Blacksmith_Eyes_Sequence.zip
– Goggles_Sequence.zip
– Hammer_Sequence.zip
– Metal_Planc_Sequence.zip
– Metal_Planc_Textures.zip
– Tongs_Sequence.zip

Download:
The Foundry Mari 1.3v2 (x64) Only
http://www.url-dead/file/1459816861/The-Foundry-Mari-1.3v2-x64_Only.rar
—or—
http://www.url-dead/file/1461179371/Foundry.Mari.1.3v2.part01.rar
http://www.url-dead/file/1461008781/Foundry.Mari.1.3v2.part02.rar
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http://www.url-dead/file/1459905271/Foundry.Mari.1.3v2.part10.rar
http://www.url-dead/file/1459782351/Foundry.Mari.1.3v2.part11.rar

—mirror—

The Foundry Mari 1.3v2 (x64) Only
http://www.wupload.com/file/59208295/The-Foundry-Mari-1.3v2-x64_Only.rar
—or—
http://www.wupload.com/file/59287642/Foundry.Mari.1.3v2.part01.rar
http://www.wupload.com/file/59280667/Foundry.Mari.1.3v2.part02.rar
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http://www.wupload.com/file/59205843/Foundry.Mari.1.3v2.part11.rar

Indigo
Indigo Render & RT v.3.0.12 | x86/x64 | 129.18 MB / 127.82 MB
Indigo Renderer is an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.
Now with the release of Indigo 3.0, new features such as GPU acceleration and realtime material editing make the creation and rendering of photorealistic images faster and easier than ever.

Realtime scene editing
Indigo 3.0 introduces realtime scene editing – now you can tweak your materials, and the results will be displayed nearly instantly.
You can tweak materials, camera position, camera f-stop and focal length, all in realtime, with both a ray-traced and OpenGL preview.

GPU accelerated
Indigo 3.0 is GPU accelerated, resulting in speedups of 2-3x without any loss of the excellent image quality Indigo is famous for.
Both CUDA? and OpenCL? are supported, which means GPU acceleration will work on both AMD and NVidia cards, on OS X and Windows.
—————————–
Glare Technologies is proud to announce the commercial availability of a new physically-based rendering solution which offers unprecedented value in the high end unbiased rendering market: Indigo RT.

The sophisticated technology that lies at the heart of Indigo Renderer is now available to artists who do not require the functionality aimed at specialist applications, but demand the highest rendering quality available on the market.

Download:
Indigo Render v.3.0.12
http://www.url-dead/file/1463238721/IndigoRenderer_3.0.12_x32_x64.rar
Indigo RT v.3.0.12
http://www.url-dead/file/1463238541/IndigoRT_3.0.12_x86_x64.rar

—mirror—

Indigo Render v.3.0.12
http://www.wupload.com/file/59419102/IndigoRenderer_3.0.12_x32_x64.rar
Indigo RT v.3.0.12
http://www.wupload.com/file/59419103/IndigoRT_3.0.12_x86_x64.rar

—mirror—

Indigo Render v.3.0.12
http://www.fileserve.com/file/FwvJgXc/IndigoRenderer_3.0.12_x32_x64.rar
Indigo RT v.3.0.12
http://www.fileserve.com/file/pmHQvXF/IndigoRT_3.0.12_x86_x64.rar


Build 2.00.04 official

============== 

V-Ray for Maya is one of the latest developments by Chaos Group. Developed to meet the needs of the most demanding VFX & Film studios around the world, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed.
Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process.
The comprehensive list of features provided by V-Ray for Maya includes CarPaint Material, V-Ray Light Select Render Element, PText texture, true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, and many others.
V-Ray for Maya became a renderer of choice of numerous renowned studios such as Method Studio, Zoic Studio, Lux VFX, The LAB NYC and many others. For less than two years since its official release V-Ray has been used as a major rendering tool in the latest award winning films and productions.

 


http://www.url-dead/file/1492585014/VR64.rar


http://bitshare.com/files/oo380kn7/VR64.rar.html

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http://www.fileserve.com/file/ck2F7dg

http://www.uploadstation.com/file/vXnpgyZ/VR86.rar
 

Thanks to:
My dear friend, Sam.
Ir0nboy
Nirrol
luigi – Tester
And of course, Nex

Why only one installer? Well, we decided not only to exceed esanti’s crap release by fixing fur, distributed rendering, etc etc, but we also created an all-in-one installer. Pre cracked! All you need to do is select which version you want and where you wish to install it. That’s it!

We’ve found some funky workings with 2008, please report any bugs with it here. It should still work perfectly fine.

Ashampoo
Ashampoo 3D CAD Architecture 3.0.2 Multilingual | 983.08 MB
Ashampoo 3D CAD Architecture 3 combines easy handling with professional cutting-edge CAD functions. You will quickly create exact models, 3D views, ground-plans and lists for all your construction and furnishing projects.

Plan your renovation, your dream home with garden or even a whole building complex with all necessary 2D and 3D views. Get going immediately with the new start and project wizards. The start wizard offers different possibilities to begin your project. You can watch training videos or edit and extend an already existing sample project. With the project wizard you will quickly and easily create your first ground-plan in a step-by-step process. Moreover you will be able to adjust the basic settings of your project.

Like its predecessors, Ashampoo 3D CAD Architecture 3 provides comfortable handling and even more extensive functions for the whole planning process combined with the new wizards for an easier start.

Ashampoo 3D CAD Architecture 3 contains even more options for 3D construction. For example, you can plan a roof terrace using subtraction solids or design your own 3D flower vase and add it to the object catalogs.

With its numerous CAD functions and editing options Ashampoo 3D CAD Architecture 3 is a real alternative to very expensive CAD software by other manufacturers. This software will also convince you with its easy handling and extensive range of functions.

Software highlight:
– NEW: Start wizard and project wizard
– NEW: Free 3D construction of objects
– NEW: Usage of subtraction solids
– Integrated quantities plug-in
– Surface editor for individually designed surfaces
– Extensive 2D functions
– Construction and input aids
– 2D and 3D views (also parallel)
– Extensive catalogs with objects, materials, textures and symbols
– Adding of own objects to the object catalog
– Export of views, stock lists, objects and buildings
– Creation of ground-plans using an image or a sketch

OS : Win XP/2000/Vista/Win 7
Language : Multilingual

Download:
One file: http://www.url-dead/file/1430012841/Ashampoo3DCAD_Architecture_3_v3.0.2.rar
—or—
http://www.url-dead/file/1430827001/Ashampoo3DCAD_Architecture_3_v3.0.2.part1.rar
http://www.url-dead/file/1430763411/Ashampoo3DCAD_Architecture_3_v3.0.2.part2.rar
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—mirror—
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http://www.wupload.com/file/54118302/Ashampoo3DCAD_Architecture_3_v3.0.2.part3.rar
http://www.wupload.com/file/54113748/Ashampoo3DCAD_Architecture_3_v3.0.2.part4.rar
—mirror—
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http://www.fileserve.com/file/W3R3VwW/Ashampoo3DCAD_Architecture_3_v3.0.2.part2.rar
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GreyscaleGorilla Texture Kit for Cinema 4D

Essential Custom Materials for Cinema 4D
Dozens of custom materials from Cinema 4D artists packed into an easy to use library for your projects.

What is it?
Texture Kit is a collection of over 140 Custom Materials and Textures for Cinema 4D for use in your projects and renders. These materials are made by Cinema 4D artists and ready for professional production work.

The Artists
Version 1.0 of texture kit includes materials from two Cinema 4D artists. We hope to add more artists in future versions. Future materials will be included at no extra cost.

The Requirements.
Texture Kit requires Cinema 4D 12 and above. All versions including Prime, Broadcast, Visualize and Studio are supported for most materials. Special materials like hair, displacement, and sub-surface-scattering materials will only work with Studio. Less than 10% of the included materials require Studio.

What?s Included?
Over 140 custom textures including natural textures like brick, wood, glass, and leather. Mograph style textures like Glows, Gloss, Patterns, and soft material. Many Hair and specialty textures are included as well.

Extras!?!?
Texture Kit also comes with “Texture Maker” which makes making simple textures very quick and easy by using sliders and color pickers instead of the default texture options.

Info:– http://greyscalegorilla.com/texturekit/

 

Download:-

http://www.url-dead/file/1404547124/GSG_Texture_Kit_Cinema_4D.part1.rar
http://www.url-dead/file/1404469391/GSG_Texture_Kit_Cinema_4D.part2.rar
http://www.url-dead/file/1404474131/GSG_Texture_Kit_Cinema_4D.part3.rar
http://www.url-dead/file/1404467964/GSG_Texture_Kit_Cinema_4D.part4.rar
http://www.url-dead/file/1404547314/GSG_Texture_Kit_Cinema_4D.part5.rar

Or

http://www.wupload.com/file/48980895/GSG_Texture_Kit_Cinema_4D.part1.rar
http://www.wupload.com/file/48977083/GSG_Texture_Kit_Cinema_4D.part2.rar
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http://www.wupload.com/file/48983418/GSG_Texture_Kit_Cinema_4D.part5.rar

Cinema 4D R12 Pug-Ins Collection

Archive Inside

AIT R12win Amon^Ra
ArchiPlug GETerrain v1 3 R12 Win32 MUS3
ArchiPlug Sketch4D v1 3 R12 Win32 MUS3
Biomekk Cineview v1 22 008 R12 WINMAC MUS3
Biomekk EdgeShade v1 01 020 R12 WINMAC MUS3
Biomekk EnhanceC4D v1 00 027 R12 WINMAC MUS3
Biomekk Lumen v2 00 167 R12 WINMAC MUS3
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Torrent:– http://cgpeers.com/torrents.php?id=2049

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Maya
V-ray 2.00.04 for MAYA
2011 x32/x64 | 53.33 MB/59.45 MB, 2012 x32/x64 | 49.94 MB/54.88 MB

V-Ray for Maya is one of the latest developments by Chaos Group. Developed to meet the needs of the most demanding VFX & Film studios around the world, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed.

Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes CarPaint Material, V-Ray Light Select Render Element, PText texture, true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, and many others.

V-Ray for Maya became a renderer of choice of numerous renowned studios such as Method Studio, Zoic Studio, Lux VFX, The LAB NYC and many others. For less than two years since its official release V-Ray has been used as a major rendering tool in the latest award winning films and productions.

Fur NOT Fixed
V-Ray 2.0 for Maya Key Features
General Overview
V-RAY RT on CPU and GPU
V-Ray 2.0 for Maya now comes with interactive rendering on CPU and GPU.

SHADING
Support for efficient material layering ? quickly render complex materials using the V-Ray Blend material Fast Sub-surface scattering shader ? V-Ray FastSSS2 material uses a pre-pass to create fast and accurate subsurface scattering effects with support for both single and multiple scattering VRayCarPaintMtl ? create stunning car paint shaders complete with base, flake and coat layers.
Support for the Substance textures in Maya 2011.5 and Maya 2012 ? use the new V-Ray 2.0 with the Substance textures in Maya 2011.5 and Maya 2012 to create a wide range of procedural shaders for your projects
VRayToon shader ? add an amazing cartoon-like feeling to your renderings.
Support for dispersion in refractions for VRayMtl ? this option uses the new capabilities for wavelength-dependent raytracing of the V-Ray core and allows you to create stunning close- ups of refractive objects with caustics that dazzle the eye.
Automatic support for both Mari and Mudbox style tiled textures ? V-Ray 2.0 can automatically load the correct texture bitmaps depending on the UV tiles of the rendered object.
Support for rendering of Maya fluids ? the new V-Ray 2.0 recognizes and renders Maya fluids directly, with full support for GI and light scattering inside the volume.
Ptex textures ? with V-Ray 2.0 you can stop worrying about UV coordinates and use PTex textures.

LIGHTS
Physically accurate lights ? create realistic illumination using physically based lights, including IES lights and true area lights with support for texture mapping.
Efficient illumination from HDR environments ? create accurate IBL solutions with sharp shadows at a fraction of the usual render time

CAMERA
Lens distortion through Nuke displacement maps ? the VRay Physical Camera can use displacement maps from Nuke to completely match the distortion of your real camera
Support for the Maya stereo camera in batch render mode ? render your stereoscopic animations with V-Ray 2.0 and Maya batch render mode
Option to turn off camera motion blur ? V-Ray 2.0 gives you a separate control to enable or disable the motion blur coming from the movement of the camera.
Shutter efficiency for motion blur ? render more realistic motion blur with manual control over the camera shutter efficiency

RENDER OUTPUT
Support for additional render elements ? have full control in compositing by separating the render into render elements
Output of multi-channel scanline OpenEXR files with data-window ? removes the need to manually convert the multichannel OpenEXR files produced by V-Ray to scanline-based OpenEXR files for efficient processing by compositing applications.
VRayLightSelect Render Element ? extract the contribution of each light to the scene and compose all the lights back together and change their intensity in real time in any compositing software.
Ultimate resolution of any issues caused by Distributed Rendering ? the new VRayDRBucket render element enables you to identify which render slave rendered each bucket.

EFFECTS
Depth of field with bokeh effects ? create fast and accurate physically based depth of field effects using the V-Ray Physical camera
Accurate motion blur ? efficient and accurate physically based true 3D motion blur effects using the V-Ray Physical camera.

SCENE TRANSLATOR
Python callback for access to and modification of the translated V-Ray scene before rendering ? this powerful feature allows you to directly modify the V-Ray scene before rendering to fit V-Ray seamlessly into your production pipeline.
Support for .vrscene output for rendering with V-Ray Standalone

OPTIMIZATIONS
Dynamic loading of tiled OpenEXR ? load tiled OpenEXRs on the fly with the help of the new and improved VRayHDRI texture
On-demand geometry loading from the disk ? use V-Ray Proxy to render millions of polygons at maximum memory efficiency by storing the geometry on the hard drive.
Displacement mapping ? precisely control the displacement on a per object basis with the V-Ray Displacement Extra Attributes.
Faster rendering of dynamic geometry (displacement, fur, proxies, hair etc) ? new internal optimizations have led to even faster rendering of dynamic geometry like displacement, proxies, fur and hair, etc.
Faster rendering of subdivision surfaces, VRayFur and Maya hair ? the new improved core of V-Ray 2.0 can render VRayFur, Maya hair and render-time subdivision surfaces much faster.

TOOLS
The ply2vrmesh tool can convert RealFlow .bin files to .vrmesh files ? with the new version of the ply2mesh tool V-Ray 2.0 users can render very large RealFlow simulations as VRayProxy objects with significantly improved memory efficiency.
Extended irradiance map viewer tool ? allows the incremental merge of irradiance map files to avoid redundant information; preview of light cache files; manual deletion of unwanted samples, and usage of OpenGL display lists for more interactivity.
Img2tiledexr tool for mass conversion of many common image formats to tiled OpenEXR files.

Read more:
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Update:

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