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Lynda.com – Creating Particle and Fire Effects with Maya | 1.15 GB
Duration: 3h 47m | Video: AVC (.mov) 960×540 15fps 300Kbps | Audio: AAC 48KHz 96Kbps 1ch

In Creating Particle and Fire Effects with Maya, author Aaron F. Ross employs Maya particles and fluids to generate stunning special effects simulations, including exploding fireworks, tumbling snowflakes, and burning flames. Following a project-based approach, the course shows how to emit and render particles, write expressions to control and fine-tune effects, and animate and shade dynamic fluids. Tutorials on batch rendering and compositing in After Effects are also included. Exercise files accompany the course.

Topics include:

* Laying out the scene
* Sketching particles on a Live object
* Connecting particles to Fields such as Gravity
* Emitting particles from particles
* Varying particle shader attributes
* Modeling and shading for the Particle Instancer
* Importing and instancing geometry onto particles
* Randomizing particle rotation with Creation and Runtime Expressions
* Adding Turbulence
* Rendering depth of field with mental ray
* Creating 3D Fluid containers
* Emitting dynamic fluid attributes from an object
* Animating a dynamic fluid
* Using a fluid for atmosphere
* Modulating light intensity with a noise expression

fileserve.com
http://www.fileserve.com/file/wchJdpj/_LD_ParticleFireEffectswithMaya.part1.rar
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url-dead
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http://www.url-dead/file/1440597584/_LD_ParticleFireEffectswithMaya.part3.rar

Digital Arts
Digital Arts – August 2011 (UK)
English | PDF | 68 pages | 26.03 MB
Digital Arts is the magazine for switched-on creatives, featuring a wealth of tutorials and techniques across illustration, vector art, digital painting, animation, graphic and interactive design. It also brings you detailed insight into the latest trends and hottest projects from the world?s leading artists.

Download:
http://www.url-dead/file/1422183131/Digital_Arts_2011-08.rar
—mirror—
http://www.wupload.com/file/52430916/Digital_Arts_2011-08.rar
—mirror—
http://www.fileserve.com/file/kZhYPkc/Digital_Arts_2011-08.rar


Blender Certified Trainer Lee Salvemini has recorded, from start to finish, modeling a character suitable for a pre-rendered game cutscene or short film. In the DVD Lee will guide you through the tools and techniques used in Blender to create the character, from the modeling stage, to posing the character, applying realistic cloth simuation, and finally rendering and compositing the model with nodes in an epic scene for client/team presentation. All tutorials include helpful pop-up hints and complete audio commentary. Ninja character concept by David Revoy, Art Director of Sintel. Bonus chapters include techniques to master edge loops, and an introduction to modeling in Blender 2.5.


[CODE]http://www.cgmasters.net/training-dvds/character-creation-tutorial-modeling/[/CODE]

http://www.url-dead/file/1424379684/ninja_creation_dvd.part01.rar
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http://cgpeers.com/torrents.php?id=4243



Thanks to Mr.Annoying for the supply

Digital Tutors – Creative Development: Artistic Character Modeling in 3ds Max with Jacques Pena
Fileserve ? Filesonic ? Bitshare ? Hotfile ? Uploadstation ? WUpload | 1.25 GB
  • 1 hrs. 8 min.
  • Released on June 15, 2011
  • Project Files Included (115 MB)
  • Required Software: 3ds Max 2011 and Photoshop

Continue Reading

Daarken – Liche Priest

English | 55 min | 640×480 | H264 | 30fps 740kbps | AAC 99kbps | 293MB

In this tutorial Daarken will take you through his process of creating a character concept for a video game from sketch to finish. Daarken also talks about his daily duties as a concept artist for Mythic Entertainment working on the game

More info: _http://daarken.com/store/index.php?main_page=product_info&products_id=296

Download

http://www.url-dead/file/1404901184/Daarken_-_Liche_Priest.part1.rar
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Daarken – The Final Charge

English | 155 min | 1280×800 | H264 | 30fps 1020kbps | AAC 99kbps | 1.29GB
Genre: eLearning

Take a trip through an entire illustration from start to finish as Daarken gives you in-depth information about his process. Everything from character design to composition to adding color to a black and white image plus much more is covered in this video. At a 155 minutes of real time video you can see, in detail, his every step. This HD video also comes bundled with Daarken’s brushes and the psd file so that you can explore his use of layers.

More info: _http://daarken.com/store/index.php?main_page=product_info&products_id=299

Download Links:-

http://www.url-dead/file/1404908834/Daarken_-_The_Final_Charge.part1.rar
http://www.url-dead/file/1404915154/Daarken_-_The_Final_Charge.part2.rar
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Lynda.com – Google SketchUp 8 Essential Training

Duration: 6h 27m | Video: AVC (.mov) 960×540 15fps 400Kbps | Audio: AAC 48KHz 128Kbps 2ch | 1.29 GB
Genre: eLearning | Language: English

In Google SketchUp 8 Essential Training, author George Maestri explains how to model and render 3D objects and scenes using Google SketchUp 8. The course covers the fundamentals of the application, from navigating the user interface, manipulating objects, and building basic shapes to importing objects from Google Earth, animating a scene, and modeling organic terrain using the Sandbox tools. The course also explores SketchUp Pro features, which are available as an upgrade. These include tools for creating dynamic components and adding interactivity, as well as sophisticated importing and exporting options for working with outside applications. Exercise files accompany the course.

Topics include:

* Setting preferences
* Building scenes
* Pushing and pulling faces into 3D
* Creating 3D text
* Measuring and labeling models
* Creating, editing, and adjusting materials
* Projecting maps onto curved objects
* Modeling with floor plans
* Rendering a scene
* Geolocating models with Google Maps
* Modeling in Photo Match
* Hiding objects dynamically
* Creating solids
* Exporting objects for rendering

Download Links:-

http://www.url-dead/folder/7784461

—Or—

http://www.wupload.com/folder/167166

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3DTotal
ZBrush Manimal Creation | *.pdf (70 pages) | project files | 212.56 MB
Manimal is a ZBrush tutorial series divided into six parts, covering nearly 70 pages and addressing the process of transforming a generic base mesh into an original creature design.

The notion behind the series assumes the task of genetically splicing a human being with a different animal class and sculpting the resultant character. Each of the tutorials adopts a different animal class as its theme and walks through the stages of developing a concept, sculpting the overall proportions through to the individual features and particular anatomical mutations. The types of brushes used to form the main muscle groups alongside those used to create the finer details are covered, with each author offering their unique approach to the process. Texturing techniques and material set ups are included in the series with all the associated tips and tricks that help towards producing a final render.

This eBook also contains a base mesh, matcaps and movie files.

Download:
http://www.url-dead/file/1358587481/ZBrushManimalCreationCGP.rar
—mirror—
http://www.wupload.com/file/42011450/ZBrushManimalCreationCGP.rar
—mirror—
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