Tutorials

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Digital Tutors – Creating Game Characters with Maya 2011 and ZBrush 4
English | VP6F 782×646 | MP3 96 kbps | 1.96 GB
Genre: eLearning

Runtime: 4 hrs. 35 min.
Software: Maya 2011 and higher
Release Date: 12/01/2010

In this course we will use Maya to create a game-type, low-resolution character from a highly detailed ZBrush model.

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Tutorial Evermotion Creation4ever | .avi | 1.43Gb
Learn Mental Ray for 3DS Max through basic to advanced video lessons on DVD. Package includes two DVDs (basic + advanced) with over 5h 40min video materials and 300 MB of test scenes.

http://hotfile.com/dl/65274536/d809a83/evermotion_creation4ever_vray__toturials___49_tutorial.part1.rar.html
http://hotfile.com/dl/65282632/65eb682/evermotion_creation4ever_vray__toturials___49_tutorial.part2.rar.html
http://hotfile.com/dl/65289552/93d0249/evermotion_creation4ever_vray__toturials___49_tutorial.part3.rar.html

Lynda.com.Flex.Hero.and.Flash.Builder.Burrito.Beta.Preview-QUASAR (227 MB)

Flex “Hero” and Flash Builder “Burrito” Beta Preview with James Talbot is an in-depth tour of the first version of this Flash-based development platform to be targeted at mobile development. The course reviews the basics of creating and testing an app and details the new features in Flash Builder for development and debugging on Android, and the new code generation features, such as Quick Assist and templates, to make developers more productive.
Topics include:

* Installing AIR
* Using the Android emulator
* Switching views
* Accessing remote data
* Using a mobile icon item renderer
* Coding with templates
* Using generate from usage
* Editing graphics in Flash Catalyst

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Digital-tutors: Getting Started with RealFlow5 | 628Mb
In this series of lessons we’ll learn the basics of using RealFlow 5. Using RealFlow, we can create realistic fluid and physics simulations that we can then bring into another application to light and render.

This series of lessons will introduce us to the powerful software of RealFlow so we can begin experimenting and using it for our own projects. By understanding now how emitters, daemons and objects interact, we can create and control complex simulations.

Download:
http://hotfile.com/dl/91785025/8a1e016/5RwSG.part1.rar.html
http://hotfile.com/dl/91789640/13b3543/5RwSG.part2.rar.html
http://hotfile.com/dl/91794177/de6d217/5RwSG.part3.rar.html
http://hotfile.com/dl/91797780/608f692/5RwSG.part4.rar.html
http://hotfile.com/dl/91801168/2a294e6/5RwSG.part5.rar.html
http://hotfile.com/dl/91804825/3ee5dfb/5RwSG.part6.rar.html

—mirror—
http://www.fileserve.com/file/GdAzeBk/5RwSG.part1.rar
http://www.fileserve.com/file/c7aEaaw/5RwSG.part2.rar
http://www.fileserve.com/file/VbC3wwE/5RwSG.part3.rar
http://www.fileserve.com/file/Gyj7ybt/5RwSG.part4.rar
http://www.fileserve.com/file/QSrhpeN/5RwSG.part5.rar
http://www.fileserve.com/file/FsX2wp9/5RwSG.part6.rar