3ds Max

All posts tagged 3ds Max

3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit? *: Crack FIXED :*


Flatiron is a texture baking plug-in for 3D Studio MAX which handles multiple objects at once. It produces high quality UV map using the proven Unwrella Technology, which unfolds your models with exact pixel to model surface aspect ratio automatically. Flatiron speeds up your scene baking workflow and improves the texturing quality immensely.

Automatic uwrapping, baking and packing of group of objects onto a single UV surface
Optimal packing of UV chunks with maximal use of available space depending on the surface complexity
Previewing using ?Add Shell Material?, or in-place ?Overwrite material? modes
Excellent for Realtime Engine use
Network rendering support (through backburner)
Maxscript Interface SDK ? allows programmers to control Flatiron through maxscript

3d-io UV-Packer is compatible with: 3D Studio MAX 2011 32 bit,3D Studio MAX 2011 64 bit,3D Studio MAX 2010 32 bit,3D Studio MAX 2010 64 bit,3D Studio MAX 2009 32 bit,3D Studio MAX 2009 64 bit

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3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit *: Crack FIXED :*

http://hotfile.com/dl/66809535/84266b8/3d-io_Flatiron_1.55_For_3DsMax_2011__2010__2009_32Bit___64Bit_Crack_FiX.rar.html
or
http://www.fileserve.com/file/phUckMK/Flatiron_1.55_For_3DsMax_2011__2010__2009_32Bit-64Bit_Crack_FiX.rar

Many Thanks to Esanti & His cracking Team

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Electric Rain Swift 3DsMAX v4.0.144 32Bit & 64Bit

Swift 3D MAX V4 plug-in enables Autdesk 3ds Max users the ability to render 3D scenes as high-quality, low-bandwidth vector or raster Adobe Flash animations. Powered by the industry-leading RAViX 4 vector rendering technology, Swift 3D MAX offers superior integration with Flash and unrivaled vector, raster, video, and real-time Flash 3D output. From cartoon to full gradient shading, Swift 3D Max plug-in is certain to produce the style you need for your next Flash or print project. Additional export formats include the NEW Adobe CS5 native Flash FLA & XFL formats, Illustrator AI, EPS, SVG, video formats such as AVI, MOV, FLV, Microsoft XAML (3D WPF and Silverlight), and to pre-packaged Papervision 3D v2.0 and Collada DAE.

Extends Autdesk 3ds Max 2008-2010
We make Papervision 3D 2.0 easy, our prepackaged projects require no ActionScript. Just export and compile and Flash and its web ready.
Unrivaled vector rendering quality and output styles
Superior integration with Flash through the Swift 3D File Importer and native Flash CS 5 .FLA and .XFL formats
SmartLayer Technology reduces file size and expands design possibilities
Simple to use – accessed through 3ds max render dialogue
Autocropped and transparent raster Flash renderings for smaller file sizes and seamless Flash integration.
Fastest vector rendering engine available with the broadest capabilities

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Electric Rain Swift 3DsMAX v4.0.144 32Bit & 64Bit

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WRapit For 3DsMax 2011, 2010, 2009

Wrapit is a 3ds max tool for conforming meshes to other meshes. This lends itself to various scenarios such as retopologising high-res meshes like those created in Zbrush, Mudbox, 3d Scan data etc, and creating low poly proxies for situations where those are preferable, eg. collision detection, LODs etc.

Wrapit’s strength lies in allowing you to use the full set of 3ds max’s editable polygon tools, including the already great Graphite tools, whilst working on the surface of a target object. In that respect it?s it?s ease of use is second to none; you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes; The super fast ‘Closest Point’,’Vertex Normal’ and ‘Screen Space’, each catering for specific projection needs.

But of course Wrapit does bring some additional tools to the table for 3ds max:

QuadGen automatically creates quad based meshes from existing high poly objects, and can even project uv coordinates and materials from those meshes onto your new geometry.

Strip Painting allows freehand or controlled placement of polygon strips to flesh out topology.

Branch Painting is used to quickly retopologise areas of your target mesh which are essentially cylindrical, things like arms, legs, fingers, horns, tusks, trunks, tentacles etc.

Extend Edge is used to automatically extend open edges over the surface of your high poly target object.

Relax Over Surface works just like normal relax, but slides your mesh over the surface of the High Poly target mesh. Here we see a cylinder projected onto an arm; the initial projection is uneven due to the contrasting mesh volumes, but relaxing helps even things out.

Planar Loops Flattens out edge loops in either X,Y,Z or local axis, whilst sticking the the surface of the high poly object:

Check out the Gallery and testimonial sections to see how Wrapit has already been production proven, and is winning over the 3ds Max modellers.

Wrapit is a scripted plugin for 3dsmax 2009, 2010 or 2011.

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WRapit For 3DsMax 2011, 2010, 2009

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http://matt-clark.co.uk/wrapit/

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SIGERSHADERS V-Ray Material Presets Pro v.2.0 For 3DsMAX x32Bit & x64Bit

V-Ray Material Presets Pro is a powerful material collection for 3ds max and V-Ray (MacroScript). It will includes shaders like: Leather, Ceramics, Metal, Glass, Liquid, Fabric, CarPaint, Parquet, Plastic, etc. If you purchase it now, you?ll receive free complete updates up to version 2.0.

KEY FEATURES

1283 V-Ray material presets and templates:
Leather Materials (70)
Ceramics Materials (111)
Metal Materials (137)
Glass Materials (52)
Liquid Materials (54)
Fabric Upholstery Materials (35)
Carpaint Materials (37)
Wood Floor Materials (36)
Concrete Floor Materials (8)
Plastic Materials (608)
Wood Material (78)
Wall Material (57)
Compatible with 3ds Max 2009/2010/2011
Compatible with V-Ray SP2/SP3/SP4/SP5
All materials have been tested by professionals on real projects
All textures used are seamless
Friendly and simple interface
Useful for V-Ray newbies, average and power users

VERSION REQUIREMENTS

The product is compatible with 3ds max 2009, 2010, 2011 | V-Ray 1.5 SP2, SP3, SP4, SP5 | 32 and 64 bit.

All rights reserved. All trademarks contained herein are the property of their respective owners.

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SIGERSHADERS V-Ray Material Presets Pro v.2.0 For 3DsMAX x32Bit & x64Bit

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Eat 3D: Low-Res Character Production – Constructing A Character For Next-Gen Games
In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any “next-generation” game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV’s for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today.
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