TG2 features an advanced hybrid micropolygon renderer with powerful multi-angle displacement capabilities. It has a versatile procedural engine that can be utilised to apply subpixel-level detail to almost any aspect of a scene. Terragen 2 is capable of rendering billions of polygons in a single scene.
At the heart of TG2 is a cutting-edge 3D renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur. Procedural, image-based or object-based shaders can build complex surfaces from simple objects, relying on the renderer’s adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.