Archives

All posts for the month December, 2009


Gnomon Workshop: Originality in Design | 802.32 MB

The ultimate goal for the concept artist is to create an individual artistic design language that is unique to them. Nick?s demo takes the viewer through the process he uses to get as close to this goal as possible. The ephemeral nature of this subject is discussed within the framework of historical context. Inspiration sources and methods for cleansing the mind and body are shown, and a hands-on process is demonstrated. Over 140 pages of sketches lead to 6 pencil rendered images that define a novel look and form that can be applied to a wide variety of designed objects.
Instructor: Nick Pugh

Rapidshare:

http://rapidshare.com/files/316031621/GNOMON.ANALOG.TRAINING.Originality.in.Design.part01.rar
http://rapidshare.com/files/316031507/gnomon.analog.training.originality.in.design.part02.rar
http://rapidshare.com/files/316035367/GNOMON.ANALOG.TRAINING.Originality.in.Design.part03.rar
http://rapidshare.com/files/316035378/gnomon.analog.training.originality.in.design.part04.rar
http://rapidshare.com/files/316034959/GNOMON.ANALOG.TRAINING.Originality.in.Design.part05.rar
http://rapidshare.com/files/316036969/gnomon.analog.training.originality.in.design.part06.rar
http://rapidshare.com/files/316036176/gnomon.analog.training.originality.in.design.part07.rar
http://rapidshare.com/files/316036433/gnomon.analog.training.originality.in.design.part08.rar
http://rapidshare.com/files/316031174/gnomon.analog.training.originality.in.design.part09.rar

Hotfile

http://hotfile.com/dl/19496699/bbdfefc/GNOMON.ANALOG.TRAINING.Originality.in.Design.part01.rar.html
http://hotfile.com/dl/19496687/67e8960/gnomon.analog.training.originality.in.design.part02.rar.html
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http://hotfile.com/dl/19496567/2156bbe/gnomon.analog.training.originality.in.design.part08.rar.html
http://hotfile.com/dl/19496526/94bca79/gnomon.analog.training.originality.in.design.part09.rar.html

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Keith Lango 11-17 VTS

The VTS is a monthly subscription based video training system for high end performance character animation. The goal

and focus of the VTS is to share my knowledge and understanding of character animation based upon my 10+ years

experience as a professional character animator, animation supervisor and animation director for television, video,

game cinematics and feature film. I”ve hired and trained dozens of animators in my career and many of them have gone

on to the biggest animation studios in the world. The same things I taught them I teach on the VTS. It really is one

of the most affordable ways to get material from an experienced professional animator.

Rapidshare
http://rapidshare.com/files/316511495/Vts11-17.part01.rar.html
http://rapidshare.com/files/316510957/Vts11-17.part02.rar.html
http://rapidshare.com/files/316511043/Vts11-17.part03.rar.html
http://rapidshare.com/files/316511137/Vts11-17.part04.rar.html
http://rapidshare.com/files/316511242/Vts11-17.part05.rar.html
http://rapidshare.com/files/316511384/Vts11-17.part06.rar.html
http://rapidshare.com/files/316510990/Vts11-17.part07.rar.html

Hotfile
http://hotfile.com/dl/19576704/38a5f8e/Vts11-17.part01.rar.html
http://hotfile.com/dl/19576694/6e11140/Vts11-17.part02.rar.html
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http://hotfile.com/dl/19576703/c57b036/Vts11-17.part07.rar.html

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SUBSTANCE 3D

NeuroSystems creates and provides leading edge, high quality
applications in the fields of realtime 3D simulation and Computer
Graphics. One of those applications is SUBSTANCE, the Evolutionary and Organic Art Creator.

The first official teaser trailer for SUBSTANCE 3D, the photorealistic Organic and Fractal Art creator from NeuroSystems is now online on YOUTUBE.

SUBSTANCE Viewer (Free)


The Gnomon Workshop ? Intuitive Animation

Robert Kuczera | English | 810MB

In this DVD Robert Kuczera guides you through his character animation process from beginning to end. He first

describes how to prepare the Maya Workspace to improve and optimize your workflow. Next, he shows how to prepare a

scene for animation and animate the character. He discusses the timeline, Graph Editor, Dopesheet, layers, shelves,

hot keys and MEL scripts. Robert demonstrates how to use filmed reference material to identify the key poses and place

the breakdowns and in-betweens. The lecture is focused on showing you how to animate precisely and quickly through the

camera. Robert presents an insider’s view of how professional animators work, showing workflow and techniques with

supporting discussions on the principles of animation.

01: Introduction
02: Preparing the Maya Environment
03: Acting out the Scene
04: Staging and Blocking – First Pass
05: Adjusting and Optimizing the Key Poses
06: Breakdown and Inbetweens, Part 1
07: Breakdown and Inbetweens, Part 2
08: Getting into the Details, Part 1
09: Getting into the Details, Part 2
10: Getting into the Details, Part 3
11: Finalizing the Animation

Homwpage: http://www.thegnomonworkshop.com/store/product/407/Intuitive-Animation-with-Robert-Kuczera

Rapidshare:
http://rapidshare.com/files/316035026/GnIntuitativeAnimation.part1.rar
http://rapidshare.com/files/316032623/GnIntuitativeAnimation.part2.rar
http://rapidshare.com/files/316033945/GnIntuitativeAnimation.part3.rar
http://rapidshare.com/files/316034060/GnIntuitativeAnimation.part4.rar
http://rapidshare.com/files/316031868/GnIntuitativeAnimation.part5.rar

Hotfile
http://hotfile.com/dl/19499394/5a28bd5/GnIntuitativeAnimation.part1.rar.html
http://hotfile.com/dl/19499383/368249e/GnIntuitativeAnimation.part2.rar.html
http://hotfile.com/dl/19499380/96f50a2/GnIntuitativeAnimation.part3.rar.html
http://hotfile.com/dl/19499372/4260736/GnIntuitativeAnimation.part4.rar.html
http://hotfile.com/dl/19499229/7efb0bf/GnIntuitativeAnimation.part5.rar.html

All link interchangable

Gnomon Workshop – Character Animation for Games – Animation Techniques with Robert Coddington | 3.05 GB
This lecture is an introduction to character animation as it relates to video games and interactive media. Robert takes you step-by-step through the basics of Maya, its animation tools, the graph editor and dynamic character posing. He guides you through the animation of simple, yet expressive game-style assets, demonstrating simple loops and transitions and creating a run cycle. As an added bonus, this DVD also includes a professional quality character rig so you can follow along and get started animating in Maya right away.

Chapters:
01: Preferences, Tools and the Character Rig
02: Dynamic Character Posing
03: Graph Editor and Saving Keys
04: Loops and Transitions: Part 1
05: Loops and Transitions: Part 2
06: Loops and Transitions: Part 3
07: Loops and Transitions: Part 4
08: Loop and Transition Movie
09: Blocking a Run Cycle: Part 1
10: Blocking a Run Cycle: Part 2
11: Making Changes to a Run Cycle
12: Final Run Cycle Movie

Rapidshare:
http://rapidshare.com/files/316039577/ATRC.part01.rar
http://rapidshare.com/files/316040058/ATRC.part02.rar
http://rapidshare.com/files/316037284/ATRC.part03.rar
http://rapidshare.com/files/316039588/ATRC.part04.rar
http://rapidshare.com/files/316040579/ATRC.part05.rar
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Hotfile
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http://hotfile.com/dl/19495317/50a9e98/ATRC.part31.rar.html

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Host?s Load and Save functions saves and loads all Craft Director Studio information in a scene. Saved scenes may therefore be merged or referenced into new scenes with all the Craft Director Studio information intact allowing creation of PRM libraries ready to be drag-and-dropped into new scenes (or referenced if using an animation assembly line) fully rigged for being immediately animated on the fly. This functionality also allows for a director to save his favorite camera rig and merge it into any scene.

This then in turn can be used by content creation studios, or modeling artists who sell their models on the Internet, to make their models animatable with great ease.

Rapidshare:

http://rapidshare.com/files/316396876/CA_PRE-RIGGED_MODELS.zip

This post was submitted by fabz.


Digital Tutors – Introduction To ICE In XSI 7 | 598 MB
Learn a production-proven workflow to visual programming with ICE and easily extend the capabilities of XSI. Intergrate into existing popelines, rapid prototyping of tools, visually debug, and iterate and create in real-time. Perfect for artists and technical directors. Provides over 3 hours of project-based training for artists new to ICE in XSI. Continue Reading


Digital Tutors – Introduction to XSI 7 | 1.9 GB

Softimage training partner Digital-Tutors announced at SIGGRAPH the availability of INTRODUCTION TO XSI 7 and INTRODUCTION TO ICE IN XSI 7 — the first two comprehensive training titles developed for XSI 7 and the latest additions to Digital-Tutors\’ growing library of interactive training for digital artists using SOFTIMAGE|XSI 7, the newest version of the complete 3D package for modeling, animating, rendering, and character development. Continue Reading