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All posts for the day July 9th, 2011

Cinema 4D R12 Pug-Ins Collection

Archive Inside

AIT R12win Amon^Ra
ArchiPlug GETerrain v1 3 R12 Win32 MUS3
ArchiPlug Sketch4D v1 3 R12 Win32 MUS3
Biomekk Cineview v1 22 008 R12 WINMAC MUS3
Biomekk EdgeShade v1 01 020 R12 WINMAC MUS3
Biomekk EnhanceC4D v1 00 027 R12 WINMAC MUS3
Biomekk Lumen v2 00 167 R12 WINMAC MUS3
Biomekk zBlur v2 00 313 R12 WIN MAC MUS3
Blackstar Cinapsis v1 1 0 R12 WINONLY MUS3
Blackstar enDOFin v1 03 R12 WINMAC MUS3
Blackstar PhotometricIES v1 0 R12 WINMAC MUS3
Blackstar PtexShader v1 0 R12 WINMAC MUS3
Blackstar RefShader v2 1 R12 WINMAC MUS3
C4DJack SplineSPREAD R12 WIN MUS3
C4DJack SurfaceSPREAD v1 00 31 R12 WINMAC MUS3
Control4DPRO v1 0 R12win Amon^Ra
D3D CinePoserLT 2 1 R12 WINONLY MUS3
D3D SplinesPlus v2 02 R12 WINONLY MUS3
D3D UVMapEdit v1 03 R12 WINONLY MUS3
DNS PaintOnSurface 1 64 R12 WINMAC MUS3
DNS WinGen v1 14 R12 32Bit ONLY MUS3
DPIT Plants&Effex; Full v1 5 0 12 WIN R12 MUS3
DropIt Pro Amon^Ra
Earthcontrol plugEllo r12 DC010711 WINONLY MUS3
GeneMagtoto ToothedWheel v1 0 01 WINMAC Incl KG MUS3
GeoTools R12 Amon^Ra
GeoTools2010 30Sep2010 R12 WINONLY MUS3
Harvester 2 03win Amon^Ra
Heyne Spline Patch v2 51 1 WIN R12 R11 5 MUS3
Heyne Stacx v1 01 1 WINONLY R12 MUS3
JannisLabelle Head Designer MUS3
KDZ DropIt Pro v1 03 R12 Incl KG MUS3
KDZ Greebler v1 01 R12 Incl KG MUS3
KDZ InterPoserLtd v2 50a R12 Incl KG MUS3
KDZ interPoserPro R120 199m Incl KG MUS3
Kekko3D SpeedMud1 1 R12 WINMAC MUS3
KVB Control4D PRO Full WINMAC Incl KG MUS3
LAUBLAB rhino io v1 1 R12 WINMAC MUS3
Lotsofpixels fusionThing v1 15 R12 WINONLY MUS3
Mirror Mirror 1 04 R12 WINONLY MUS3
Mirror Mirror Amon^Ra
Nitro4D AniMidi v1 05 R12 MUS3
Paranormal4D 1 2 R12 13Sep2010 WINONLY MUS3
Paranormal4Dwin Amon^Ra
rhino io Amon^Ra
SilverBullet4DPP 1 15 13Sep2010 R11x R12 WINONLY MUS3
SilverBullet4Dwin Amon^Ra
Skinprops MorphMill v2p1 R12 110910 Incl KG MUS3
Skinprops RiptidePro v2p1 R12 110910 Incl KG MUS3
Skinprops Undertow v2p1 R12 110910 Incl KG MUS3
SpeedMud1 1 R12 Amon^Ra
TCAStudios SteadyBAKEv1 0 R12 Incl KG MUS3
TCAStudios SteadyCamPRO v3 1 R12 MUS3
TheThirdParty DeGammaR12 036 WINONLY MUS3
TheThirdParty StormTracer R12 13805 WINONLY MUS3
ToothedWheel R12Win Amon^Ra
Totalemersionstudios AutomaticInlineTangents 1 12 R12 WINONLY MUS3
Totalemersionstudios Harvester 2 03 R12 WINONLY MUS3
Valkaari Xplode v1 1 R12 WINONLY MUS3
Vreel3D TranslucentPro 1 6 R12 WINMAC MUS3
Xplode1 1 Amon^Ra

Thanks to n0MAD and Amon^Ra

Links:

http://www.url-dead/folder/7792401

——————–Or———————-

http://www.wupload.com/folder/167928

—–Or—–

http://www.fileserve.com/list/v2agrrW

__________________________________________________

Torrent:– http://cgpeers.com/torrents.php?id=2049

__________________________________________________

Maya
V-ray 2.00.04 for MAYA
2011 x32/x64 | 53.33 MB/59.45 MB, 2012 x32/x64 | 49.94 MB/54.88 MB

V-Ray for Maya is one of the latest developments by Chaos Group. Developed to meet the needs of the most demanding VFX & Film studios around the world, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed.

Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes CarPaint Material, V-Ray Light Select Render Element, PText texture, true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, and many others.

V-Ray for Maya became a renderer of choice of numerous renowned studios such as Method Studio, Zoic Studio, Lux VFX, The LAB NYC and many others. For less than two years since its official release V-Ray has been used as a major rendering tool in the latest award winning films and productions.

Fur NOT Fixed
V-Ray 2.0 for Maya Key Features
General Overview
V-RAY RT on CPU and GPU
V-Ray 2.0 for Maya now comes with interactive rendering on CPU and GPU.

SHADING
Support for efficient material layering ? quickly render complex materials using the V-Ray Blend material Fast Sub-surface scattering shader ? V-Ray FastSSS2 material uses a pre-pass to create fast and accurate subsurface scattering effects with support for both single and multiple scattering VRayCarPaintMtl ? create stunning car paint shaders complete with base, flake and coat layers.
Support for the Substance textures in Maya 2011.5 and Maya 2012 ? use the new V-Ray 2.0 with the Substance textures in Maya 2011.5 and Maya 2012 to create a wide range of procedural shaders for your projects
VRayToon shader ? add an amazing cartoon-like feeling to your renderings.
Support for dispersion in refractions for VRayMtl ? this option uses the new capabilities for wavelength-dependent raytracing of the V-Ray core and allows you to create stunning close- ups of refractive objects with caustics that dazzle the eye.
Automatic support for both Mari and Mudbox style tiled textures ? V-Ray 2.0 can automatically load the correct texture bitmaps depending on the UV tiles of the rendered object.
Support for rendering of Maya fluids ? the new V-Ray 2.0 recognizes and renders Maya fluids directly, with full support for GI and light scattering inside the volume.
Ptex textures ? with V-Ray 2.0 you can stop worrying about UV coordinates and use PTex textures.

LIGHTS
Physically accurate lights ? create realistic illumination using physically based lights, including IES lights and true area lights with support for texture mapping.
Efficient illumination from HDR environments ? create accurate IBL solutions with sharp shadows at a fraction of the usual render time

CAMERA
Lens distortion through Nuke displacement maps ? the VRay Physical Camera can use displacement maps from Nuke to completely match the distortion of your real camera
Support for the Maya stereo camera in batch render mode ? render your stereoscopic animations with V-Ray 2.0 and Maya batch render mode
Option to turn off camera motion blur ? V-Ray 2.0 gives you a separate control to enable or disable the motion blur coming from the movement of the camera.
Shutter efficiency for motion blur ? render more realistic motion blur with manual control over the camera shutter efficiency

RENDER OUTPUT
Support for additional render elements ? have full control in compositing by separating the render into render elements
Output of multi-channel scanline OpenEXR files with data-window ? removes the need to manually convert the multichannel OpenEXR files produced by V-Ray to scanline-based OpenEXR files for efficient processing by compositing applications.
VRayLightSelect Render Element ? extract the contribution of each light to the scene and compose all the lights back together and change their intensity in real time in any compositing software.
Ultimate resolution of any issues caused by Distributed Rendering ? the new VRayDRBucket render element enables you to identify which render slave rendered each bucket.

EFFECTS
Depth of field with bokeh effects ? create fast and accurate physically based depth of field effects using the V-Ray Physical camera
Accurate motion blur ? efficient and accurate physically based true 3D motion blur effects using the V-Ray Physical camera.

SCENE TRANSLATOR
Python callback for access to and modification of the translated V-Ray scene before rendering ? this powerful feature allows you to directly modify the V-Ray scene before rendering to fit V-Ray seamlessly into your production pipeline.
Support for .vrscene output for rendering with V-Ray Standalone

OPTIMIZATIONS
Dynamic loading of tiled OpenEXR ? load tiled OpenEXRs on the fly with the help of the new and improved VRayHDRI texture
On-demand geometry loading from the disk ? use V-Ray Proxy to render millions of polygons at maximum memory efficiency by storing the geometry on the hard drive.
Displacement mapping ? precisely control the displacement on a per object basis with the V-Ray Displacement Extra Attributes.
Faster rendering of dynamic geometry (displacement, fur, proxies, hair etc) ? new internal optimizations have led to even faster rendering of dynamic geometry like displacement, proxies, fur and hair, etc.
Faster rendering of subdivision surfaces, VRayFur and Maya hair ? the new improved core of V-Ray 2.0 can render VRayFur, Maya hair and render-time subdivision surfaces much faster.

TOOLS
The ply2vrmesh tool can convert RealFlow .bin files to .vrmesh files ? with the new version of the ply2mesh tool V-Ray 2.0 users can render very large RealFlow simulations as VRayProxy objects with significantly improved memory efficiency.
Extended irradiance map viewer tool ? allows the incremental merge of irradiance map files to avoid redundant information; preview of light cache files; manual deletion of unwanted samples, and usage of OpenGL display lists for more interactivity.
Img2tiledexr tool for mass conversion of many common image formats to tiled OpenEXR files.

Read more:
Download:
http://www.url-dead/file/1403991181/CGP_V-ray_2_For_MAYA_2012_x86.rar

http://www.url-dead/file/1403978441/CGP_V-ray_2_For_MAYA_2012_x64.rar

http://www.url-dead/file/1403967341/CGP_V-ray_2_For_MAYA_2011_x86.rar

http://www.url-dead/file/1403957871/CGP_V-ray_2_For_MAYA_2011_x64.rar

—mirror—


http://www.fileserve.com/file/fJuthDf/CGP_V-ray_2_For_MAYA_2011_x64.rar

http://www.fileserve.com/file/mearaU9/CGP_V-ray_2_For_MAYA_2011_x86.rar

http://www.fileserve.com/file/ycWBahn/CGP_V-ray_2_For_MAYA_2012_x64.rar

http://www.fileserve.com/file/6BkvtvA/CGP_V-ray_2_For_MAYA_2012_x86.rar

—mirror—


http://www.wupload.com/file/48919300/CGP_V-ray_2_For_MAYA_2012_x86.rar

http://www.wupload.com/file/48917593/CGP_V-ray_2_For_MAYA_2012_x64.rar

http://www.wupload.com/file/48916643/CGP_V-ray_2_For_MAYA_2011_x86.rar

http://www.wupload.com/file/48915588/CGP_V-ray_2_For_MAYA_2011_x64.rar

Update:

Oblique Fixed – Proper Crack

https://cgpersia.com/2011/07/vray-for-maya-2-00-04-fully-cracked-and-working-17467.html

Poser Pro 2010 SR1 | 4.1 GB

Integrate animated 3D characters and gigabytes of Poser content with the tools in your production pipeline. Poser Pro 2010 saves time and resources for professional artists and production teams with ready-to-go, pre-rigged characters and a content library full of ssets Working inside Poser Pro generates dynamic images and video with its advanced lighting and powerful rendering technology.

Key Features:
————-
– Content Management: Find what you need in Poser’s content library with keyword search, online search and metadata. Display previews, browse categories and drag and drop to scenes.

– Professional Animation: Combine multiple layers of action into one fluid lifelike animation. Animate by keyframing pose to pose or import motion capture data. Automate walk and run cycles with natural gait and style with the WalkDesigner.

– Realistic 3D detail: Create photo real images with full ranges of intensity and color with High Dynamic Range Image (HDRI) support. Add high resolution 3D detail to any mesh through the use of normal mapping.

– Hosting with PoserFusion: Use Poser Pro’s pre-rigged characters inside applications such as Autodesk’s 3ds Max and Maya, Maxon’s CINEMA 4D and NewTek?s LightWave with the included plug-ins. Import and export with COLLADA data exchange.

– Improved Rendering: Leverage your network to render massive scenes and animation sequences using the network render queue and background rendering, built on a 64-bit render engine for incredible speed and quality!

– Easy Saving & Sharing: Preview recent renders directly from your palette for quick image comparison or uploading to a Facebook gallery or StuffIt Connect cloud storage service.

? Requirements ?

-Microsoft Windows XP, Vista or 7
– 1.3 GHz Pentium 4 or newer
– 1 GB RAM
– 2 GB free hard disk space

? Install-Notes ?

– Unrar the files
– Burn or mount the Image with your favorite Tool
– Start Setup and install
– Follow instructions from \CYGiSO\readme.txt
– Done

Download

http://www.url-dead/file/1404402651/PoserPro2010SR1.part01.rar
http://www.url-dead/file/1404458514/PoserPro2010SR1.part02.rar
http://www.url-dead/file/1404455044/PoserPro2010SR1.part03.rar
http://www.url-dead/file/1404464464/PoserPro2010SR1.part04.rar
http://www.url-dead/file/1404474101/PoserPro2010SR1.part05.rar
http://www.url-dead/file/1404474111/PoserPro2010SR1.part06.rar
http://www.url-dead/file/1404474091/PoserPro2010SR1.part07.rar
http://www.url-dead/file/1404492251/PoserPro2010SR1.part09.rar
http://www.url-dead/file/1404488941/PoserPro2010SR1.part10.rar

—–Or—-

http://www.wupload.com/file/48970395/PoserPro2010SR1.part01.rar
http://www.wupload.com/file/48973090/PoserPro2010SR1.part02.rar
http://www.wupload.com/file/48974446/PoserPro2010SR1.part03.rar
http://www.wupload.com/file/48976243/PoserPro2010SR1.part04.rar
http://www.wupload.com/file/48974444/PoserPro2010SR1.part05.rar
http://www.wupload.com/file/48976255/PoserPro2010SR1.part06.rar
http://www.wupload.com/file/48976083/PoserPro2010SR1.part07.rar
http://www.wupload.com/file/48976082/PoserPro2010SR1.part08.rar
http://www.wupload.com/file/48975813/PoserPro2010SR1.part09.rar
http://www.wupload.com/file/48974879/PoserPro2010SR1.part10.rar

Lynda.com – Google SketchUp 8 Essential Training

Duration: 6h 27m | Video: AVC (.mov) 960×540 15fps 400Kbps | Audio: AAC 48KHz 128Kbps 2ch | 1.29 GB
Genre: eLearning | Language: English

In Google SketchUp 8 Essential Training, author George Maestri explains how to model and render 3D objects and scenes using Google SketchUp 8. The course covers the fundamentals of the application, from navigating the user interface, manipulating objects, and building basic shapes to importing objects from Google Earth, animating a scene, and modeling organic terrain using the Sandbox tools. The course also explores SketchUp Pro features, which are available as an upgrade. These include tools for creating dynamic components and adding interactivity, as well as sophisticated importing and exporting options for working with outside applications. Exercise files accompany the course.

Topics include:

* Setting preferences
* Building scenes
* Pushing and pulling faces into 3D
* Creating 3D text
* Measuring and labeling models
* Creating, editing, and adjusting materials
* Projecting maps onto curved objects
* Modeling with floor plans
* Rendering a scene
* Geolocating models with Google Maps
* Modeling in Photo Match
* Hiding objects dynamically
* Creating solids
* Exporting objects for rendering

Download Links:-

http://www.url-dead/folder/7784461

—Or—

http://www.wupload.com/folder/167166

__________________________________________

Cebas Thinking Particles R4.0 SP3 For 3SsMAX 2012 WIN32/WIN64 – XFORCE

thinkingParticles? 4.0 is the next generation rule based particle system for 3ds Max and 3ds Max Design, offering unparalleled power to the user. thinkingParticles in its latest incarnation, Release 4, (R4) redefines Fluid, Rigid Body and Particle F/X simulation in a whole new way.

What’s New in thinkingParticles R4
With every major release of thinkingParticles new features are introduced, extending the power and flexibility of thinkingParticles by a magnitude, as compared to its predecessor. Release 4 represents a milestone in advancing the feature set.

iNFO :– http://www.cebas.com/

THANKS TO XFORCE

Download Links:-

http://www.url-dead/file/1386873634/Cebas_Thinking_Particles_R4.0_SP3_For_3SsMAX_2010_WIN32_WIN64.rar
http://www.url-dead/file/1386875774/Cebas_Thinking_Particles_R4.0_SP3_For_3SsMAX_2011_WIN32_WIN64.rar
http://www.url-dead/file/1386873494/Cebas_Thinking_Particles_R4.0_SP3_For_3SsMAX_2012_WIN32_WIN64.rar

——————–Or———————-

http://www.wupload.com/file/46021609/Cebas_Thinking_Particles_R4.0_SP3_For_3SsMAX_2010_WIN32_WIN64.rar
http://www.wupload.com/file/46016959/Cebas_Thinking_Particles_R4.0_SP3_For_3SsMAX_2011_WIN32_WIN64.rar
http://www.wupload.com/file/46021578/Cebas_Thinking_Particles_R4.0_SP3_For_3SsMAX_2012_WIN32_WIN64.rar