Digital-Tutors – Creative Development: Creating a Sea Creature in Maya and ZBrush
Creative Development: Creating a Sea Creature in Maya and ZBrush with Darrell Abney
3 hrs. 20 min. | March 1, 2012 | Maya 2011, Topogun 1.06, ZBrush 4R2 | Author: Darrell Abney
In this Maya tutorial we will learn time-saving techniques and workflows for creating a digital creature maquette in Maya, ZBrush and TopoGun. When creating a creature concept for the film industry, it is common for a director to ask for a detailed character rendering or even a 3D print of the creature before approving a character concept. Throughout these lessons we will look at the creative process of taking a 2D concept and turning it into a 3D digital maquette that is detailed enough to show a film director for approval. Once approved, before the VFX studio can integrate the character concept into it’s pipeline it must first be fully retopologized into a clean mesh that is ready for rigging and animation. By the end of this tutorial we will have gone through the entire conceptual process of creating a film-ready character concept that is posed, prepared in accordance with 3D printing standards and rendered for a dramatic presentation. ? less
Project Files Included
Thanks To PhillipKDick
Home Site Link :– http://www.digitaltutors.com/11/training.php?pid=653&autoplay=1
http://turbobit.net/download/folder/1182029
Mirror :-
http://freakshare.com/folder/165489/5e53338.html
Always the same shitty tuts from DT.
Thanks to uploader!
Please!! Torrent
Invalid Torrent ID
You have entered an invalid torrent id
What is this Team ,Are you playing, what Invalid Torrent ID,and what I have
entered an invalid torrent id ,are you kiting,care moderators of your web side.
Torrent?
P
L
E
A
S
E
Could someone please provide a torrent for us aye?
Thanks in advance.