267 Mb | FLV | 1280×720 | Exercices Files Included
Duration: 1 hrs. 2 min.
Release Date: January 2, 2012
Author: Kyle Green
Required Software: Maya 2012
In this Maya tutorial, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering pipeline. We will begin with an explanation of the linear workflow process, and help to clarify exactly why a linear workflow is needed is order to get lighting results that are much more realistic. From there, we will learn the various steps for setting up a linear workflow in Maya, including the use of Maya’s Color Management features, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and many additional tips and techniques that will help you get much more realistic lighting results with significantly less effort.
http://www.filefactory.com/file/3jwwr9jcjpyz/n/dt_lwreim2012.rar
http://rapidgator.net/file/7965719/dt_lwreim2012.rar.html
.:Thanks to darksidebotz for provide this tutorial:.
thanksssssssssssssssssssssssssssssssssssssssss.
tankss man . :)
ComicSans on CGPersia? :/
Been after this for sometime. Thank You very much SeverNaya!!!
Thanks, SeverNaya!
awesome!!
yeah it is a really important topic if you really want to create photorealistic images wish I could find more about it
It is a really complex topic
if not wrong there is an fxphd course about it please someone share it
thanks
You are great, thank you so much!!!
Hi. My acc has been disabled and I can’t log in. How can I fix it, plz help me…
Thanks dude.