Gnomon WorkShop – Character Rigging Production Practices Techniques CGP
A quality character rig is a must for any successful animation production. The rig must be stable, and have the controls and flexibility needed for an animator to tell their story. In addition the rigger must be able to make changes quickly. In this set of lectures, Axel will effectively demystify the “art” of character rigging as well as provide a production-like set of scripted tools to work with. Using the provided scripted tools, Axel demonstrates the benefits of a multi-pose approach to skeleton setup. The separation of deformation and control hierarchies is also used and in conjunction with the pose system, provides the flexibility to easily go back to the bind pose and make changes. Through the process, he details the importance of keeping joint chains planar as well as keeping the joint rotations zeroed out, while showing you how to achieve this through a number of production tricks. Once the joints are all properly mapped, he then moves on to creating the control rig for the character. The next phase involves setting up controls like stretchy IK for the spine, IK and FK with blending for arms and legs, and foot/reverse foot controls. Once the controls are created, Axel wraps things up by generating curve controls for the animators to quickly grab and work with.
Home Site Link :– http://www.thegnomonworkshop.com/store/product/967/
http://freakshare.com/files/ky2jw5y3/GW-Character-Rigging_Production_Practices_Techniques_CGP.part1.rar.html
http://freakshare.com/files/jznq5ofs/GW-Character-Rigging_Production_Practices_Techniques_CGP.part2.rar.html
http://freakshare.com/files/5kdskemt/GW-Character-Rigging_Production_Practices_Techniques_CGP.part3.rar.html
http://freakshare.com/files/t4ks69gm/GW-Character-Rigging_Production_Practices_Techniques_CGP.part4.rar.html
http://freakshare.com/files/b4pcz7g4/GW-Character-Rigging_Production_Practices_Techniques_CGP.part5.rar.html
http://freakshare.com/files/s7fahovu/GW-Character-Rigging_Production_Practices_Techniques_CGP.part6.rar.html
http://freakshare.com/files/pha9cufq/GW-Character-Rigging_Production_Practices_Techniques_CGP.part7.rar.html
Mirror :-
http://www.filefactory.com/file/65vg6672ikjp/n/GW-Character_Rigging_Production_Practices_Techniques_CGP.part1.rar
http://www.filefactory.com/file/1mx5ogjiz193/n/GW-Character_Rigging_Production_Practices_Techniques_CGP.part2.rar
http://www.filefactory.com/file/3hovbg1pexxx/n/GW-Character_Rigging_Production_Practices_Techniques_CGP.part3.rar
http://www.filefactory.com/file/6givj852y093/n/GW-Character_Rigging_Production_Practices_Techniques_CGP.part4.rar
http://www.filefactory.com/file/4quwiycjr88d/n/GW-Character_Rigging_Production_Practices_Techniques_CGP.part5.rar
http://www.filefactory.com/file/eajdr15h37f/n/GW-Character_Rigging_Production_Practices_Techniques_CGP.part6.rar
http://www.filefactory.com/file/5ta4x64jmqiz/n/GW-Character_Rigging_Production_Practices_Techniques_CGP.part7.rar
home site are strange… but thank
thanks !!!!!!
Some of these instructors are too old school. Maya has a skeleton creation tool that works directly with Human/IK. Why he wasted half his time making one from scratch and mel scripting IK is beyond me. Yes I know how to do it from scratch, I think there are a million Gnomon videos that already cover that. Dude should have use the current 2010 and up tools. Anyway thanks uploader.
whoever still uses Maya is old school anyway
So what do you prefer instead?
Funny that that we still see maya in most of the recent Hollywood releases. If people accept ur view, then those Talented Hollywood people are bunch of retards. Right
a bunch of retards are religious people too and they’re the majority. Oh wait, are you by any chance a believer? If you’re not, you sure talk like one… “the argument of majority”.
Wow, that was a stupid comment… Your name speaks volumes…
Hhaha, using Maya much? You’re an idiot, that’s not my name.
No, actually I?m not using maya much. I can still call you out for being a fool. Damn you are stupid?
PS. Any fool knows your real name isn?t crackhead. But yes, that is the name YOU chose here on these forums so I?ll say again? Your name speaks volumes you Fucktard?.
Copypasta from: https://cgpersia.com/2012/04/gnomon-workshop-character-rigging-production-practices-techniques-21688.html#ixzz1u1tNwU6b
So what do you prefer instead?
+1
Softimage. Use whatever the hell you want, I don’t get payed to promote this software, I merely made a statement.
You are just a miserable loser…you know that…
Softimage is great but not everyone uses it, can you forgive them “Crackhead?”
meh, they don’t need my forgiveness, they’re missing out a lot so… RIP
You’re an ignorant hick.
Did you program the software you use?
Did you have any part in its design and UI?
NO. . . but you still think it’s superior than everyone else
Must be lonley on the top bro. . .
You must be one amazing artist if you’ve got so much time to piss away bashing others work/philosophy’s
Art is about expression and learning, and in all honesty it puts a smile on my face realizing you’ll never understand that.
– Have fun knowing that the best you’ll ever be is just another average CrackHead
thaksss
any Mediafire links..cant download on these others..
Thanks for the share man. Much appreciated.
http://www.digitaltutors.com/11/training.php?pid=631….can anybody have the link….
How I can dowload the torrent???????????????
torrent link is not wrking….
any body pls upload torrent
No, actually I’m not using maya much. I can still call you out for being a fool. Damn you are stupid…
PS. Any fool knows your real name isn’t crackhead. But yes, that is the name YOU chose here on these forums so I’ll say again… Your name speaks volumes you Fucktard….
Wow, \crackhead\ really is a crackhead, if you don?t like Maya why are you even commenting, you are just trying to annoy people because your own life sucks Balls!!. A real artist doesn’t diss other artists just because they use a different piece of software, if you don?t have any talent the software means nothing anyway. So go crawl back in to the hole you came from and drown your self-pity in CRACK ya douche!!
Dear crackhead, you are a CrackHead
You’re an idiot
Even if there are better tools/ techniques, sometimes it’s nice to learn the basic “old school” ways. It gives you a better understanding of what is going on and the advantages and disadvantages of both the new and old tools.
If you’re not interested in learning Art then you really shouldn’t be on this page or at least learn how to talk with some intelligence/respect
I guess you must be one of the more advanced
modler/textureartist/rigger out there, why else would you have so much time to bash other shit. I mean you must be the best of the best right. . . yeah right.
– you’re a fucking joke kid, take it for what it is or move on