Advanced | 7h 16m | 5.98 GB | Project Files 1.66 GB | Required Software: Maya 2010, Photoshop CS5, ZBrush 4.0, UVLayout
In this tutorial we will build a sci-fi styled robotic vehicle while we learn about concepts, building a clean model, laying out the UVs for texturing, and making textures. Throughout these lessons we will delve into finding form in ZBrush and building a model with clean topology. We will first find some reference and then block out some forms in Maya. After that we will take the mesh into ZBrush and really rough out the shapes. This mesh will be exported to Maya and then the real modeling starts. We will then add a simple skeleton to the model and pose it after which we will add the final details. Last, we will take parts into ZBrush and add textures which will be refined in Photoshop.
Home:
http://digitaltutors.com/11/training.php?pid=801
Download:
http://nitrobits.com/file/qcBnE3bMVCF9jiJ/DTCDSFVMaTiMaZB.part01.rar
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13 comments on “Digital-Tutors – Creative Development: Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush”
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torrent pls? =(
How i can download torrent file?they want to logging there.But the registration is close.plz help me to logging CG Persia torrent.
email me [email protected]
:)
nice! thankz
waiting for torrent
thanks a lot
filefactory pls!!!
Torrent please!!!! thanks
filefactory or Torrent please!!!!
thanks
What happened to the ByteBox links? The files have been removed.
same here as above post and could please upload too filefactory
TORENT PLEASE… THANKS
Torrent link:
http://cgpeers.com/torrents?id=19201
Have a good study, people!
thanks for the link!
big thanks to all the community, thank u so much everybody !!