Lynda.com – Game Prop Creation in Maya
Explore the world of modeling and texturing 3D game props and assets in Autodesk Maya. Author Adam Crespi provides strong technical modeling techniques, from blocking basic forms and leveraging simple parts and reusable textures, to simulating real-world detail like dirt, wear, and grain with UV maps and ambient occlusion. The course includes workflow and integration considerations such as planning UV space for projection, and also steps into Mudbox and Unity for further refinement.
0. Introduction
1. Modeling a Large Prop: Gas Pump
2. Texturing the Gas Pump
3. Modeling Tools and Small Props
4. Modeling Furniture
5. Painting an Old Wood Texture from Scratch
6. Workflow and Integration
7. Sculpting and Painting in Mudbox
8. Ambient Occlusion and Specularity
9. Importing into Unity and Testing
10. Conclusion
author: Adam Crespi
subject: 3D + Animation, Modeling, Rendering, Textures, Game Design, Materials
software: Maya 2013, Unity 3D 3.5
level: Intermediate
duration: 9h 33m
released: Aug 20, 2012
URL: http://www.lynda.com/Maya-tutorials/Game-Prop-Creation-Maya/97403-2.html
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Live Action & CG 4 ? Ultimate Guide to Compositing with NUKEX & Maya
http://eat3d.com/livecg4
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