Beginner | 1h 35m | 659 MB | Project Files 223 MB | Required Software: Marmoset Toolbag 1.07
In this series of tutorials we’re going to learn how to create stunning renders for game art using Marmoset Toolbag. We’ll begin by learning the interface and how to navigate in the viewport. After that we’ll jump into production by learning how to import our 3d files into Marmoset Toolbag. Then, we’ll start creating and modifying materials to apply to our game character. After that, we’ll push our scenes even further by setting up lights in our scene using the Sky Tool and dynamic lights.
We’ll begin to wrap up the training by setting up some post effects like depth of field and bloom to really make our renders stand out. As an added bonus, we’ll even learn how to preview animations right inside of Marmoset.
Home:
http://digitaltutors.com/11/training.php?pid=870
Download:
http://bytesbox.com/!/v4Npt5eKBt2n9V1/
http://bytesbox.com/!/zro812Cd5nVbFsf/
http://bytesbox.com/!/mKx5PpDrObRG9o0/
http://rapidgator.net/file/67499294/DTPTfGAiMT.part1.rar.html
http://rapidgator.net/file/67499295/DTPTfGAiMT.part2.rar.html
http://rapidgator.net/file/67499206/DTPTfGAiMT.part3.rar.html
3 comments on “Digital-Tutors – Presentation Techniques for Game Art in Marmoset Toolbag”
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oooh…. U.N.Owen, as Tina Turner says “… you`re simply the best….”
Now i feel the song in my head….
Thankyou for sharing……
Hey guys can you upload a torrent please.Looks awsome this one
http://cgpeers.com/torrents?id=21602