3D

Another Simulation

Ozone 4.0 is a complete and unique solution for creating multi-faceted atmospheres in Lightwave 3D, Cinema4D, 3ds Max, Maya and XSI. Ozone 4.0 features an elaborate atmosphere engine that does much more than create extremely realistic sky pictures. Ozone’s atmospheres provide an accurately simulated environment that affects all the elements of the scene, and behave according to nature’s rules.

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Autodesk 3D Studio Max Design 2010 – Full ISO DVD XFORCE

Autodesk 3D Studio Max Design 2010 – Full ISO DVD XFORCE

Explore, validate, and communicate your ideas with Autodesk? 3ds Max? Design 2010 software?a comprehensive 3D modeling, animation, and rendering solution that supports the way architects, designers, engineers, and design visualization specialists approach their projects?from initial concept models to final, cinema-quality presentations. Digital continuity with the AutoCAD?, Revit?, and Autodesk? Inventor? software product families makes 3ds Max Design a key solution for seamless digital visualization workflow.
Hardware Requirements

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Gnomon Shake tutorial collection

Gnomon Shake 101 :Interface and Workflow

Designed for the compositing artist new to Shake, this lecture covers the essential capabilities and workflow of the program. Martin discusses the UI (user interface) covering all aspects of its functionality. He focuses on his own production workflow, revealing how to effectively create a professional node-based composite. Topics covered include rotoscoping, color correction, premultiplication issues of a digital image, animation and movement. Learn methodologies and shortcuts that will dramatically improve your efficiency and performance

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Digital Tutors – Next-Gen Game Pipeline Bundle(16CD)

Digital Tutors – Next-Gen Game Pipeline Bundle

8 Gb | 16 CD | 29 hrs. 55 min

Learn the production workflow to next-gen game development and time-saving techniques for all stages of game development pipelines. Features low-poly modeling in Maya, sculpting and adding detail in ZBrush, texture painting in ZBrush, animation techniques in Maya, building real-time shaders, and deploying your game with Maya and XNA. Contains nearly 30 hours of project-based training for technical and creative artists.
Included in this bundle:

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Cartoon Smart-Blender Materials And Textures

This video course teaches Texture Mapping ,Image Mapping, UV Mapping,
Painting Surfaces , Mirroring & Transparencies ,Surface Reflections, Atmospheric
Shading & Lighting, Cloudiness Fog, Particle Emitters, Creating Strands, Combing
Particle Systems, Random Texture & Color Variations

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