Plugins


You always found Poser the best way to handle figures and poses, but you prefer doing general 3d work and scene rendering in Cinema 4d. But the only way to natively export from Poser are formats like 3ds or Lightwave, for Cinema 4d users this means textures are lost and also any possibility to change the figures pose.
InterPoser Professional Edition is the solution: A Cinema 4D plugin suite that imports Poser content and scenes adding the ability to texture, pose, morph, and animate the content directly within Cinema 4D.

Basic features: Importation
? Geometry.
? Texture image files with Poser 4/ProPack-level material support.
? Props, Prop hair, Cameras, and Lights (infinite and spot).
? Fully rigged and weighted Figures using Poser-style deformations.
? Pose application: pose, animation, MAT, MOR, Inj/Rem, etc.
? Morphs including Poser 6+ External Binary Morph Targets.
? Master-slave controls: FBM, PBM, JCM, ERC, etc.
? Parenting and smartparenting.
? Conforming
? Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.
? Body Part locking, JP bulge controls, dials, including other actions and controls.
? Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.
? Dynamic Hair as Spline or Hair object.

Basic Features: Plugin Suite
? Main dialog for import, preferences, and general actions.
? Objects and tags for live Poser content support.
? Tool for interactive posing and animating.
? Basic Cinema 4D Polygon object conforming to Poser Figures.
? Cinema 4D Network Client render-able.

Rapidshare:
http://rapidshare.com/files/390385599/InterPoserPro_2.0.0_x32_x64.rar
Thanks to nOMAD…..

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SITNISATI FumeFX 2 for 3DsMAX 2010, 2011 x32Bit & 64Bit

Sitni Sati is proud to announce the release of FumeFX, the first commercially available gaseous fluid dynamics simulator for 3ds Max.

FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It?s versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.

This groundbreaking plug-in has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk Certified Animation Plug-in Program.

What’s new-

Bug fix: Stop/continue with animated parameters didn?t work properly.
– Bug fix: Solver fix – simulation was different when using different number of threads.
– Bug fix: A source linked to animated FumeFX grid produced a wind.
– Bug fix: Animated FumeFX grid produced a wind.
– Bug fix: Due to the MXS name conflict, fuel cast/receive shadows was renamed to FuelCastShadows and FuelReceiveShadows

Key FeaturesProduction proven results demonstrate this technology?s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
– FumeFX supplements the user?s artistic vision with the power of real-world physics for the ultimate in both style and realism.
– A multitude of parameters and FumeFX helpers give users maximum control of the fluid?s behavior and appearance.
– Easy to use, basic effects can be created with just a few clicks.
– Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.
– Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.
– Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.
– Advanced scripting is possible with almost every aspect of FumeFX, including access to all simulation data.
– FumeFX is capable of dynamic interaction with other scene objects.
– Availability of stand-alone rendering library for Windows and Linux, both 32 and 64 bit versions.

Simulation- Start simulations from scratch or by using other simulation results as starting point.
– Stop, pause and continue simulations at any point.
– Simulation is multithreaded ? user can select how many CPU?s to dedicate to simulation.
– Simulations beyond available memory can be swapped to disk.
– User can watch the simulation progress in the interactive Preview Window.
– Draft simulations can be created in mere minutes for fast previewing.
– User has control of which data will be written to output files for rendering and other uses.

Rendering- mental ray renderer support.
– The Preview Window gives users almost instant feedback on render settings.
– Fast self-shadowing is produced through an Illumination Map.
– A highly efficient Multiple Scattering model enhances light dispersion throughout fluid.
– Fluid Mapping integrates procedural map details with fluid motion.
– Plug-in design includes advanced Global Illumination casting support for finalRender.
– The dynamic FusionWorks atmospheric renderer provides:
– Proper blending of all Sitni Sati atmospherics (coming soon!)
– Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog
– Ability to apply Image Motion Blur
– Option to affect Effect Channel
– Z depth

All rights reserved. All trademarks contained herein are the property of their respective owners

.If you like this software,Buy it

Enjoy !

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SITNISATI FumeFX 2 for 3DsMAX 2010, 2011 x32Bit & 64Bit

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IMG http://rapidshare.com/files/390177902/SITNISATI_FumeFX_2_for_3DsMAX_x32Bit___64Bit.rar

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Many Thanks to XFORCE Team

Enjoy it !

Play DVD BOY’s


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Holomatix Rendition v1.0.452 For Maya & 3DsMax 2009,2010,2011 x32Bit & x64Bit

Holomatix Rendition is a raytracing renderer, designed to make life easier for 3D artists. It is compatible with mental ray scenes and shaders, for 3D scenes developed in Maya, 3Ds Max and XSI. Rendition dynamically refines the rendered image, providing a lot of useful, immediate feedback, and converging to a final, production quality rendered image.

At Rendition’s core is a very fast raytracer, which can typically produce an identical, production quality image 7 times faster than mental ray.

However, this is only half the story. Rather than producing an image block by block, Rendition is constantly refining it’s output image, concentrating on areas that have the most detail first – this enables an artist to get a very good idea of how their scene will look in the end, within a few seconds of starting the render. This is demonstrated in the video below – as the viewpoint rotates, the image is updated, and rapidly refined.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Holomatix Rendition v1.0.452 For Maya & 3DsMax 2009,2010,2011 x32Bit & x64Bit

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IMG http://rapidshare.com/files/387320610/Holomatix_Rendition_For_Maya___3DsMax_x32Bit___x64Bit.rar

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IMGhttp://www.filefactory.com/file/b26h9b4/n/Holomatix_Rendition_For_Maya_3DsMax_x32Bit_x64Bit.rar

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IMG http://hotfile.com/dl/51977152/236c14f/Holomatix_Rendition_For_Maya___3DsMax_x32Bit___x64Bit.rar.html

Enjoy it !

Play DVD BOY’s



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Power Nurbs PRO And Power Translators PRO v7.00 For 3DsMax 2011 x32Bit & x64Bit

Power NURBS unique hybrid approach fuses the next generation NURBS surface construction technology with the industry?s leading Solids Modeling technology bringing an unparalleled modeling experience to the 3ds Max Platform.

Power Translators are built from the ground up to solve today?s difficult problems of importing quality CAD data into 3ds max. The Plug-in has been battle hardened in the most demanding productions at some of the best 3d visualization rendering facilities in the World. The 3ds professionals spoke and we listened and together we developed the most advanced, best integrated, highest quality Max CAD translator on the market today. We guarantee it.

Imagine NURBS that work.

Quickly sketch out your idea with our free form NURBS curve network. Easily blend or sweep your curves into complex interconnected organic shapes. Intuitively re-sculpt your form on the fly while changes automatically propagate through your model. Produce complex surface detail by drawing and projecting curves onto your model. Cutaway, intersect, join or Boolean surfaces and solids without having to clean up polygon errors. Feel the joy of selecting any edge or set of edges and applying numerous fillet combinations that work and with our resolution independent meshing technology. Never worry about poly count again. Sound too good to be true? Think again. It?s all here in Power NURBS, so stop imagining and truly experience the next generation of modeling.

Have you ever had to re-create a CAD model inside of MAX/VIZ? Power Translators is the answer to get those CAD models and assemblies into MAX or VIZ with the push of a button. Power Translators reads IGES, STEP, SAT, and Rhino and creates a Power NURBS surface/solid within Max to represent the precise geometry defined in these files. It can then create a mesh at render time to a specified user defined tolerance relative to the size of the object in the image. For example, a tolerance of 2 or 3 pixels will produce an extremely high quality image with very smooth edges that do not have polygonal artifacts. The Power NURBS surface/solid introduced by Power Translators can have materials applied at the sub-object level and is able to utilize most MAX Mesh modifiers (twist, UV Map, etc.).

Power Translators could easily pay for itself on a single project in time savings alone!

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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Power Nurbs PRO And Power Translators PRO v7.00 For 3DsMax 2011 x32Bit & x64Bit

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IMG http://rapidshare.com/files/386864888/P_N_P-AND-P_T_P_Ver7.00.rar

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IMG http://www.filefactory.com/file/b26h9b6/n/P_N_P-AND-P_T_P_Ver7.00.rar

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IMG http://hotfile.com/dl/51977176/fe430b3/P_N_P-AND-P_T_P_Ver7.00.rar.html

Enjoy it !

Play DVD BOY’s

Play BOY’s Files

IMG http://www.filefactory.com/f/81884f97cee6b4e2/

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