
Corel PaintShop Pro X6 v16.1.0.48 Multilingual

Duration 48m 56s Level Intermediate Project Files Included 15FPS MP4 ?332MB
Welcome to Volume 5 of the 2D Racing Game Series in Unity In this tutorial, we will be discussing the
final processes before packaging up our game.
We’ll start out by learning how to set up a main menu. Here we’ll learn about how to display an image
for our background and how to create the buttons needed to load our level or quit the game. From there,
we’ll discuss how to reduce memory usage by learning about the information displayed in the Stats
window.
Then we’ll open the profiler and discuss how it can help us see any areas in our game that may be
taking up too much memory. Here we’ll also discuss some possible solutions, like consolidating scripts,
that will reduce our memory usage. After that, we’ll create a material manager script that will help us
reduce the number of materials we have in our project, thus reducing the GPU usage.
Then we’ll wrap us the series by learning how to build our final version of the game. We’ll discuss
what options need to be set up in order to create a stand-alone version of your game that can then be
distributed to your desired platform.
Rapidgator
http://rg.to/file/c9c8bede24b1ae510c9639e42fe6d727/DT2DRacGameSerUnityVol5.part1.rar.html
http://rg.to/file/c8eceedbcc04b2335b552dff1977bf9b/DT2DRacGameSerUnityVol5.part2.rar.html
http://rg.to/file/8103caeb5266e3493863e9e39335496c/DT2DRacGameSerUnityVol5.part3.rar.html
Uploaded
http://ul.to/tv4xstao
http://ul.to/tx0tk7rv
http://ul.to/mzdvooae

3DEqualizer 4 Release 3 B3.1 WIN64 – Xforce
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Duration 2h Level Advanced Project Files Included 15FPS MP4 895MB
In this series of tutorials we will learn different techniques to create morph targets for our
characters. Throughout these lessons we will see lots of different techniques to create those morph
targets, working symmetrically to save time but dividing the morphs to have separate controls for each
side of the face. We will also see how we can use morphs to drive the movement of other objects (like
the eyebrows), and how to mirror non-symmetrical morphs.
Rapidgator
http://rg.to/file/91e6ca127679aec57ae4255f507e5cd8/DTCreMorTarFacAnim3dsMaxZB.part1.rar.html
http://rg.to/file/36bbc0282814989c0606f6927442ff61/DTCreMorTarFacAnim3dsMaxZB.part2.rar.html
http://rg.to/file/1e643b115c39a6a10af529cf97425d01/DTCreMorTarFacAnim3dsMaxZB.part3.rar.html
http://rg.to/file/4db3f196d246a6bdf89d76a2d4882094/DTCreMorTarFacAnim3dsMaxZB.part4.rar.html
Uploaded
http://ul.to/axfo8u32
http://ul.to/b3l6irqz
http://ul.to/g4omwavq
http://ul.to/krjuapif

Exocortex Crate Suite v1.1.139 Complete
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Imagineer Systems mocha Pro 3.2.1-7276 (x86/x64)
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