Nuke

All posts tagged Nuke

Duration 3h 36m Level Intermediate Project Files Included 15FPS MP4 2.17GB

In this series of tutorials, we will go through the process of texturing, rigging, animating, lighting, rendering, and compositing a CG model of guts onto a live action plate of a zombie.

We begin in CINEMA 4D with bringing in the live action plate to get an idea of how the model should move to match the footage. We then go through the process of using deformers to get realistic movements for the soft parts of the model.

After setting up our render to get all the passes we need for our composite, we move to NUKE where we set up our Read nodes with all the pieces we will need to create the shot. We then use a series of RotoPaint nodes to remove unwanted things in our shot as well as create blood on the ground behind the zombie. We use a unique color correction method for utilizing our shadow pass that gets us a perfect match to the color and tint of the live action shadows.

By the end of this training, you will not only be equipped to create a zombie limb replacement from start to finish but you will also have picked up lots of useful tips and techniques for shooting and recreating a similar scene on your own.

Rapidgator

http://rg.to/file/99a433a5e55b8b367ad929a2ffaaf74d/DTCGLimbRepC4DNUKE.part1.rar.html
http://rg.to/file/ea852883de2653caa98301b7defb5561/DTCGLimbRepC4DNUKE.part2.rar.html
http://rg.to/file/a371b8560ae762e6bad057330c547e1f/DTCGLimbRepC4DNUKE.part3.rar.html
http://rg.to/file/bad25ef66987545d52cdbbb0e5ed3b07/DTCGLimbRepC4DNUKE.part4.rar.html
http://rg.to/file/8cded2f2ddffde98a86652fb11a5a297/DTCGLimbRepC4DNUKE.part5.rar.html

Uploaded

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787mb Duration 1h 56m Difficulty Level Beginner Project Files Included

Software used
NUKE 7.0v6

What you will learn
In this set of NUKE tutorials, we will learn all the tools within the RotoPaint node. We start
out with a simple overview of all the tools within the RotoPaint node and then move towards
more in-depth explanations as we progress through the training.

We learn the different Brush tools and how to control the way we paint with stroke settings.
We learn how to keep our Properties Bin organized with folders containing all the strokes of
the RotoPaint node and how to merge multiple RotoPaint nodes together when just using folders
for organization isn’t enough. We then move onto learning how to make the things we paint move
with the footage by using Trackers and Transform nodes.

We also learn about the more simple rotoscoping features that the RotoPaint node has to offer.
We even learn a couple of nodes that work well in addition to the RotoPaint that make the
RotoPaint node integrate better with live action footage. This course is for you if you want
to learn how to paint with live action footage, and how to easily make your painting move with
the footage you choose.

By the end of this tutorial, you’ll not only be comfortable using the RotoPaint node but you
might find yourself painting things in NUKE for fun.

 

Rapidgator

http://rg.to/file/a746c5be093b72b560099953cdc782ac/DTGetStaRotoPaintNodeNUKE.part1.rar.html
http://rg.to/file/332c3e9744fad1846c392f9132663260/DTGetStaRotoPaintNodeNUKE.part2.rar.html
http://rg.to/file/70d9f4001ca0b582f6f0b355c6416561/DTGetStaRotoPaintNodeNUKE.part3.rar.html
http://rg.to/file/a4e3990930d408445acf52fbe6bba11e/DTGetStaRotoPaintNodeNUKE.part4.rar.html

Turbobit

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http://turbobit.net/nfgryfrinfr1.html
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