
Eat3D – Unreal Materials – An Introduction

Eat3D – UDK Shader Production – Practical Shader Techniques with Andrew Maximov | 474 MB

Eat3D – ZBrush 4 Character Production 2 – Creating the Game Model with ZBrush and Maya

Advanced | 5h 45m | 1.03 GB | Project Files 617 MB | Software used: Nuke 7, After Effects
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