
2h 36m | 1.11 GB | Project files 137 MB | Required Software: Photoshop CS6
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2h 36m | 1.11 GB | Project files 137 MB | Required Software: Photoshop CS6
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14h 53m | 3.87 GB | Project files 2.18 GB | Required Software: Photoshop CS6
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4h 53m | 1.28 GB | Project files 905 MB | Required Software: Premiere Pro CS6
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Intermediate | 6h 07m | 2.48 GB | Project Files 8 MB | Required Software: Autodesk Softimage 2012
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Advanced | 10h 13m | 4.21 GB | Project Files 13 MB | Required Software: 3ds Max 2012, V-Ray
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2h 05m | 1.95 GB | Required Software: Adobe Photoshop
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1h 20m | 1.22 GB | Required Software: Adobe Photoshop
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Advanced | 5h 39m | 2.21 GB | Project Files 450 MB | Required Software: ZBrush 4R3, Softimage 2012
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Intermediate | 5h 09m | 2.06 GB | Project Files 20 MB | Required Software: Autodesk 3ds Max 2012
In this 3ds Max tutorial we will learn techniques for rigging quadrupeds in 3ds Max. In this series of lessons we will learn how to rig quadrupeds in 3ds Max. We’ll work our way from the ground up, learning techniques for creating robust and flexible vertebrae systems, efficient and animator-friendly controls, and learn how to dynamically link and blend between spaces. We’ll also cover helpful weight painting techniques and learn how to set up and automate the triggering of corrective targets. By the end of this course, you will have the skills needed to rig your very own quadruped.
Home:
http://www.digitaltutors.com/11/training.php?pid=698
Download:
http://bytesbox.com/!/HKOmK1Hlrdo0xyZ/
http://bytesbox.com/!/5DNmhqk7IsPFTBw/
http://bytesbox.com/!/7rxNRl3KCBgWeJH/
http://bytesbox.com/!/vT90gzWQ58jLtC0/
http://bytesbox.com/!/SpwqAqNH53gXpTI/

http://ul.to/w0der1kh/DTRQi3dsM_01.rar
http://ul.to/mfy282ce/DTRQi3dsM_02.rar
http://ul.to/gzpytxrx/DTRQi3dsM_03.rar
http://ul.to/ybgn8dqb/DTRQi3dsM_04.rar
http://ul.to/unod0s30/DTRQi3dsM_05.rar


1h 01m | 856 MB | Required Software: Photoshop CS6
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