Unity Cookie – 2D Space Shooter | 1.08 GB
Unity Cookie
All posts tagged Unity Cookie
Working with Substance Designer in Unity Part 1
In this two part video tutorial we will take a look at using Allegorithmic Substance Designer 3.1 to create modular texture for a game prop.
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Learn how to use Beast Lightmapping in Unity
Lightmapping is a common technique used to augment real-time rendering to improve the visual appearance of a scene.
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In this Crash Course Breakout we are going to discuss using Unitys Mecanim Animation System. This Breakout is divided into 3 videos and is designed to give you a basic yet fundamental understanding of how Mecanim works.
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In this Crash Course Breakout we are going to discuss using Unitys Shuriken Particle System. This Breakout is divided into 3 videos.
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Unity Crash Course Breakout: Lightmapping in Unity
In this Course Breakout session we are going to take a look at lightmapping. Unity has a fully integrated lightmapping system called Beast (Autodesk).
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Learn how to work with animations in Unity
In this lesson we will take a look at the Animation View in Unity. The Animation View allows you to create and modify Animation Clips directly inside Unity.
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Learn how to use Physics in Unity
In this Breakout session we will look at how physics work in Unity. Unity has NVIDIA PhysX physics engine built-in and allows you to utilize simulations in your projects. Using physics in Unity is a straightforward process and this video will provide you with the solid foundation you need. We will be discussing the following topics:
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Creating a Gun Turret for a Game in Unity
Everybody loves that part of a game where you get to control the Big Giant Turret Gun- now its your turn to create that experience in Unity!
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