Learn how to use Physics in Unity
In this Breakout session we will look at how physics work in Unity. Unity has NVIDIA PhysX physics engine built-in and allows you to utilize simulations in your projects. Using physics in Unity is a straightforward process and this video will provide you with the solid foundation you need. We will be discussing the following topics:
Adding Rigidbody components
Working with the Kinematic Rigidbody
Adding forces with the Constant Force and using code
Using the Physics Material
Colliders
Trigger Events
FixedUpdate
Masking Collisions
Want to learn the Basics?
http://cgcookie.com/unity/2013/07/15/breakout-learning-how-to-use-physics-in-unity/
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