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Digital-Tutors – Softimage Render Tree Reference Library: Texture Nodes


2 hrs. 36 min. | July 2, 2011 | Softimage 2012 and up | Author: Kyle Green

In this collection of lessons, we will be exploring the various nodes found within the Texture category of the Softimage Render Tree. We will be exploring topics such as creating bump-mapping effects, using the Sprite node to add transparency maps to Softimage particles, rendering complex displacement effects using the Vector Displacement Map node, and using the Camera Map node to render 3D objects directly over a live-action background, just to name a few of the nodes we will be exploring.

22 videos in this course

Home:– http://www.digitaltutors.com/11/training.php?pid=60

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3 Responses to “Digital-Tutors – Softimage Render Tree Reference Library: Texture Nodes”

  1. NiMokh says:

    CG Blogger you are awesome. Thank you very much.

  2. mayafan says:

    Awesome and thank you so much!

  3. jjaworsk says:

    Anyone got the project files for these videos??