All posts for the month November, 2011

[center]Poster – Photoshop Masking & Compositing: Advanced Blending[/center]
Intermediate | 4h 03m | 1.10 GB | Project Files 555 MB | Required Software: Photoshop

Photoshop Masking & Compositing: Advanced Blending is the second installment in Deke McClelland’s series on making photorealistic compositions in Photoshop. The course explores blending options and shows how to use them to create sophisticated effects and seamless compositions, often without masking. Beginning with the basics of blending layered images, the course sheds light on the formulas behind the Photoshop blend modes and shows how to comp scanned line art, create double-exposure effects, correct skin tones, and work with the luminance sliders. Exercise files accompany the course.

Topics include:
* Assembling dynamic Dissolve effects
* Filling and stroking with Behind and Clear
* Cleaning up and compositing scanned line art
* Understanding the darken, lighten, and contrast modes
* Refining a mask with Multiply and Screen
* Creating a glowing, soft-focus effect
* Blending images with textures
* Comparing two seemingly identical images
* Creating type that inverts everything behind it
* Colorizing artwork with layers
* Achieving greater control with the Blend If option



Digital-Tutors – Creating Photo Inspired Vector Artwork in Illustrator[/center]
Intermediate | 4h 27m | 1.13 GB | Project Files 76 MB | Required Software: Illustrator CS5 and up

In this collection of lessons we will learn about the process of creating photo inspired vector artwork. We will begin this process by learning how to recognize and target shapes in a realistic form which we can recreate here in Illustrator. While beginning to target shapes, we will also learn how to use 3 of the tools in Illustrator for creating different types of vector shapes including the pen tool, the pencil tool and the blob brush. After we have gotten the hang of these 3 tools we will proceed in executing our illustration. Along the way we will learn about organizing our artwork, gradient workflows, as well as various methods for fitting shapes together.