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4 comments on “Rigging101 – From Zero To Hero

  1. blender has better character rigging tools than maya apparently and most studio just use fbx and collada to export animation out to maya just for material lights sfx and rendering.

    blender rules!

  2. Blender better than Maya?… i?ve just tested blender for a couple of minutes, but its hard to belive.

  3. Maybe blender does have better rigging tools; but its interface just sucks! even lightwave with its text interface has a better intuitive workflow… having better tools works for nothing if trying to find them is just a headache…

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