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All posts for the month May, 2010


Created with the busy and rigorous 3D artist in mind, this topnotch raytracing technology allows immediate interaction between the user and the virtual environment. V-Ray RT follows the user?s actions while working on the scene and automatically and progressively generates a photorealistic preview of the scene. It is designed to improve and fasten the artist?s work on the Texturing and Lightening stage.

More Info:http://www.chaosgroup.com/en/2/vrayrt.html

Rapidshare:
http://rapidshare.com/files/390824930/VrayRTsp2.rar

Thanks to “Esanti” & “Oblique”……

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NextLimit RealFlow v5 With RENDERKIT 2.0 x32Bit & x64Bit

RealFlow is a unique fluids and body dynamics software package which allows you to simulate anything from a single drop of water to a massive tsunami crashing across a beach, sweeping debris in its wake. RealFlow remains the definitive tool for the creation of flawlessly realistic simulations, and has been used to create some of the most ground-breaking visual effects ever seen, in movies like ?Avatar?, ?District 9?, ?2012?, ?GI Joe?, and ?The Curious Case of Benjamin Button?, as well as countless commercials, TV programs, and game cinematics.

IMPROVED FEATURES

Liquids

? Particle-based liquids
? Memory management vastly improved. Significant improvement in simulation speed – up to 20 times faster. Better multi-threading support
? Playback enhanced – new ?proxy? format
? Visualization details now provided for easier navigation of scenes
? Fluid surfaces (RealWave)
? Multiple wave parameters can be animated
? Object splash
? More control on the amount of emitted particles
? Stability when using ?Liquid? particles
? External forces
? All external forces are now multi-threaded
? Magic – more control on how particles approach and leave target object. Texture can now be added
? Python editor
? Auto-complete
? Improved highlight color syntax
? Connected to the online help system
? Python SDK
? Version 2.6.2
? New classes and functions
? Interaction parameters can be texture-mapped
? Curve and expressions editor
? Copy/paste control points
? Multi-curve editing
? Save/load curves to/from crv and xml formats
? Export central
? Delete resource folder
? Open resource folder
? Resource options

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !

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NextLimit RealFlow v5 With RENDERKIT 2.0 x32Bit & x64Bit

NextLimit RealFlow v5 With RENDERKIT 2.0 x32Bit

http://rapidshare.com/files/390889066/RealFlow_v5_x32Bit.part1.rar

http://rapidshare.com/files/390886363/RealFlow_v5_x32Bit.part2.rar


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http://www.filefactory.com/file/b26h9d0/n/RealFlow_v5_x32Bit.part1.rar

http://www.filefactory.com/file/b26h9ca/n/RealFlow_v5_x32Bit.part2.rar


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http://hotfile.com/dl/51977430/9bd8875/RealFlow_v5_x32Bit.part1.rar.html
http://hotfile.com/dl/51977520/7d469b7/RealFlow_v5_x32Bit.part2.rar.html


NextLimit RealFlow v5 With RENDERKIT 2.0 x64Bit


http://rapidshare.com/files/390877433/RealFlow_v5_x64Bit.part1.rar

http://rapidshare.com/files/390881688/RealFlow_v5_x64Bit.part2.rar

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http://www.filefactory.com/file/b26h9dg/n/RealFlow_v5_x64Bit.part1.rar

http://www.filefactory.com/file/b26h9cc/n/RealFlow_v5_x64Bit.part2.rar


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http://hotfile.com/dl/51977737/d08a089/RealFlow_v5_x64Bit.part1.rar.html

http://hotfile.com/dl/51977860/379bcbe/RealFlow_v5_x64Bit.part2.rar.html

Enjoy it !

Play DVD BOY’s


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You always found Poser the best way to handle figures and poses, but you prefer doing general 3d work and scene rendering in Cinema 4d. But the only way to natively export from Poser are formats like 3ds or Lightwave, for Cinema 4d users this means textures are lost and also any possibility to change the figures pose.
InterPoser Professional Edition is the solution: A Cinema 4D plugin suite that imports Poser content and scenes adding the ability to texture, pose, morph, and animate the content directly within Cinema 4D.

Basic features: Importation
? Geometry.
? Texture image files with Poser 4/ProPack-level material support.
? Props, Prop hair, Cameras, and Lights (infinite and spot).
? Fully rigged and weighted Figures using Poser-style deformations.
? Pose application: pose, animation, MAT, MOR, Inj/Rem, etc.
? Morphs including Poser 6+ External Binary Morph Targets.
? Master-slave controls: FBM, PBM, JCM, ERC, etc.
? Parenting and smartparenting.
? Conforming
? Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.
? Body Part locking, JP bulge controls, dials, including other actions and controls.
? Figure locking, JP bulge controls, pose & morph symmetry, body part visibility, including other actions and controls.
? Dynamic Hair as Spline or Hair object.

Basic Features: Plugin Suite
? Main dialog for import, preferences, and general actions.
? Objects and tags for live Poser content support.
? Tool for interactive posing and animating.
? Basic Cinema 4D Polygon object conforming to Poser Figures.
? Cinema 4D Network Client render-able.

Rapidshare:
http://rapidshare.com/files/390385599/InterPoserPro_2.0.0_x32_x64.rar
Thanks to nOMAD…..

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SITNISATI FumeFX 2 for 3DsMAX 2010, 2011 x32Bit & 64Bit

Sitni Sati is proud to announce the release of FumeFX, the first commercially available gaseous fluid dynamics simulator for 3ds Max.

FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It?s versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.

This groundbreaking plug-in has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk Certified Animation Plug-in Program.

What’s new-

Bug fix: Stop/continue with animated parameters didn?t work properly.
– Bug fix: Solver fix – simulation was different when using different number of threads.
– Bug fix: A source linked to animated FumeFX grid produced a wind.
– Bug fix: Animated FumeFX grid produced a wind.
– Bug fix: Due to the MXS name conflict, fuel cast/receive shadows was renamed to FuelCastShadows and FuelReceiveShadows

Key FeaturesProduction proven results demonstrate this technology?s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
– FumeFX supplements the user?s artistic vision with the power of real-world physics for the ultimate in both style and realism.
– A multitude of parameters and FumeFX helpers give users maximum control of the fluid?s behavior and appearance.
– Easy to use, basic effects can be created with just a few clicks.
– Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.
– Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.
– Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.
– Advanced scripting is possible with almost every aspect of FumeFX, including access to all simulation data.
– FumeFX is capable of dynamic interaction with other scene objects.
– Availability of stand-alone rendering library for Windows and Linux, both 32 and 64 bit versions.

Simulation- Start simulations from scratch or by using other simulation results as starting point.
– Stop, pause and continue simulations at any point.
– Simulation is multithreaded ? user can select how many CPU?s to dedicate to simulation.
– Simulations beyond available memory can be swapped to disk.
– User can watch the simulation progress in the interactive Preview Window.
– Draft simulations can be created in mere minutes for fast previewing.
– User has control of which data will be written to output files for rendering and other uses.

Rendering- mental ray renderer support.
– The Preview Window gives users almost instant feedback on render settings.
– Fast self-shadowing is produced through an Illumination Map.
– A highly efficient Multiple Scattering model enhances light dispersion throughout fluid.
– Fluid Mapping integrates procedural map details with fluid motion.
– Plug-in design includes advanced Global Illumination casting support for finalRender.
– The dynamic FusionWorks atmospheric renderer provides:
– Proper blending of all Sitni Sati atmospherics (coming soon!)
– Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog
– Ability to apply Image Motion Blur
– Option to affect Effect Channel
– Z depth

All rights reserved. All trademarks contained herein are the property of their respective owners

.If you like this software,Buy it

Enjoy !

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SITNISATI FumeFX 2 for 3DsMAX 2010, 2011 x32Bit & 64Bit

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IMG http://rapidshare.com/files/390177902/SITNISATI_FumeFX_2_for_3DsMAX_x32Bit___64Bit.rar

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Many Thanks to XFORCE Team

Enjoy it !

Play DVD BOY’s


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Image and video hosting by TinyPic
In this course we will build a stylized super-computer in 3ds Max.
When building props and set pieces, even those of the more simplified variety, it’s sometimes difficult to know where to start. It’s also a challenge to create models that have a consistent visual style, not only within themselves, but with the characters and other props that inhabit that environment. In this course we will use the modeling tools in Max to build a cartoony super-computer. We’ll explore modeling tools like connect edges, bevel, and extrude as well as spline-based tools that will allow us to build some of the different pieces of the model. In addition, we’ll learn to use modifiers to achieve a cartoony, stylized look. Upon completion, you’ll be able to start building up your own stylized props and set pieces to enhance the 3d worlds you create.

Lesson Outline (12 lessons)
1. Introduction and Project Overview
2. Building the computer base
3. Adding the computer monitor
4. Building the power nodes
5. Modeling the keyboard and base
6. Adding the lever controls
7. Building the power cylinders
8. Modeling the control panel base
9. Adding the joystick
10. Building the buttons
11. Adding electricity
12. Adding materials to the computer

Rapidshare:
http://rapidshare.com/files/389203298/DIGITAL.TUTORS.MODELING.CARTOON.PROPS.IN.3DS.MAX.2010-INKISO.part1.rar
http://rapidshare.com/files/389203302/DIGITAL.TUTORS.MODELING.CARTOON.PROPS.IN.3DS.MAX.2010-INKISO.part2.rar
http://rapidshare.com/files/389203305/DIGITAL.TUTORS.MODELING.CARTOON.PROPS.IN.3DS.MAX.2010-INKISO.part3.rar
Hotfile:
http://hotfile.com/dl/43686508/647446e/DIGITAL.TUTORS.MODELING.CARTOON.PROPS.IN.3DS.MAX.2010-INKISO.part1.rar.html
http://hotfile.com/dl/43686510/e60e4ed/DIGITAL.TUTORS.MODELING.CARTOON.PROPS.IN.3DS.MAX.2010-INKISO.part2.rar.html
http://hotfile.com/dl/43686506/af8147e/DIGITAL.TUTORS.MODELING.CARTOON.PROPS.IN.3DS.MAX.2010-INKISO.part3.rar.html