World Machine 2 allows you to seamlessly use vector-based drawing tools to manipulate your terrain. Combine the power of infinitely detailed fractals with intutively drawn shapes to define your major terrain features.The original World Machine found a home with both the Game Development industry and serious artists. Now for the first time, an edition of World Machine is available that has features specifically targeted to be most useful to those in a professional environment.
All of the Professional Edition features have been highly requested by those in the Game and Visualization industries, and implemented with their feedback. All of these features are designed for a single purpose: to save content creators massive amounts of time. Be it by reducing the wait times caused by terrain builds, or by automating the incredibly labor-intensive process of dealing with multiple terrain tiles.
Features :
- Create Shapes to use as a base for further terrain synthesis.
- Insert Roads and other shapes that can realistically carve and fill the surrounding terrain.
- Draw Masks to control or limit effects to particular geographical regions.
- Interchange vector shapes with illustration and 3D packages using industry-standard file formats (SVG, AI)
Professional Edition Features:
- Tiled Terrain for vast extents and incredible detail
- Massively Multithreaded Architecture
- 64bit Support
- Build Scripting / Automation Support
Rapidshare:
http://rapidshare.com/files/387542440/WorldMachineProfessionalv2.2.rar
Thanks man.
Only for the records: Word Machine runs fine with Crossover-Linux… :)
I’ll try this…
child of geocontrol??
lemme try this one also~! thanx!
thx dude, looks great
links is DEAD!!
PLZIZ UPLOOOAD!!!